Player Matchup

Ganesha
Ganesha
Brian de Jesus
Ganesha
Level 28
God Stats
9W - 1L
1,750 SR
Queue Stats
22W - 22L
1,225 Elo+
Solo
Nemesis
Nemesis
Crystaldragon222
Nemesis
Level 12
God Stats
2W - 0L
1,674 SR
Queue Stats
12W - 10L
1,347 Elo+
Party 2
Anubis
Anubis
Dregans537
Anubis
Level 7
God Stats
2W - 2L
1,455 SR
Queue Stats
2W - 2L
1,408 Elo+
Party 2
Sun Wukong
Sun Wukong
FishyRatMan
Sun Wukong
Level 15
God Stats
3W - 3L
1,260 SR
Queue Stats
11W - 15L
1,284 Elo+
Party 2
Merlin
Merlin
TBAFC RAWDOG
Merlin
Level 23
God Stats
11W - 11L
1,519 SR
Queue Stats
11W - 12L
1,417 Elo+
Solo
Team Averages
Level 17
1,532 SR
1,336 Elo+

VS

Team Averages
Level 28
1,408 SR
1,294 Elo+
King Arthur
King Arthur
Demondeloosh70
King Arthur
Level 24
God Stats
4W - 6L
1,384 SR
Queue Stats
41W - 71L
1,257 Elo+
Party 1
Merlin
Merlin
KiNg PHooEy111
Merlin
Level 29
God Stats
2W - 1L
1,656 SR
Queue Stats
43W - 50L
1,361 Elo+
Solo
Izanami
Izanami
Syko Slicer
Izanami
Level 13
God Stats
1W - 4L
1,332 SR
Queue Stats
22W - 35L
1,278 Elo+
Party 1
Jormungandr
Jormungandr
TANKEr BOY7558
Jormungandr
Level 8
God Stats
0W - 3L
1,290 SR
Queue Stats
10W - 18L
1,181 Elo+
Solo
Hades
Hades
rikimaru567
Hades
Level 68
God Stats
2W - 3L
1,377 SR
Queue Stats
95W - 113L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 29
11,159
1,116
7,810
12,828
13,330
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
7 / 3 / 18
10,926
1,093
15,327
12,031
5,083
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
Dregans537
Anubis
17
5 / 2 / 21
10,494
1,049
15,049
10,631
5,209
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
FishyRatMan
Sun Wukong
18
15 / 2 / 20
12,690
1,269
20,943
15,186
10,979
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
17
16 / 4 / 12
12,659
1,266
20,117
10,800
4,501
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

277

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Demondeloosh70
King Arthur
16
1 / 7 / 9
9,576
958
5,416
18,058
10,219
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 10 / 7
10,342
1,034
16,293
16,919
4,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Syko Slicer
Izanami
16
2 / 7 / 8
10,111
1,011
11,535
18,393
5,086
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
TANKEr BOY7558
Jormungandr
14
0 / 9 / 6
8,563
856
3,553
12,646
8,680
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
6 / 11 / 5
11,341
1,134
16,879
20,542
8,164
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
47
44
Kills
12
12
Deaths
44
100
Assists
35
Player
Kills
Deaths
Assists
KDA
W
1
1
29
15.5
W
7
3
18
5.33
L
King Arthur
Demondeloosh70
King Arthur
1
7
9
0.79
W
Anubis
Dregans537
Anubis
5
2
21
7.75
W
Sun Wukong
FishyRatMan
Sun Wukong
15
2
20
12.5
L
3
10
7
0.65
L
Izanami
Syko Slicer
Izanami
2
7
8
0.86
L
Jormungandr
TANKEr BOY7558
Jormungandr
0
9
6
0.33
W
Merlin
16
4
12
5.5
L
6
11
5
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,246
Damage
53,676
61,476
Taken
86,558
39,102
Mitigated
36,805
13,264
Healing
8,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,810
1,322
433
1,233
12,828
13,330
0
9,799
3,029
17,516
0
W
15,327
7,048
0
1,499
12,031
5,083
0
7,375
4,656
0
22,859
L
King Arthur
Demondeloosh70
King Arthur
5,416
1,372
0
2,328
18,058
10,219
0
7,667
10,391
0
19,974
W
Anubis
Dregans537
Anubis
15,049
4,124
0
4,021
10,631
5,209
0
6,866
3,765
29,515
0
W
Sun Wukong
FishyRatMan
Sun Wukong
20,943
9,936
0
4,232
15,186
10,979
0
7,224
7,962
0
40,727
L
16,293
2,071
0
0
16,919
4,656
0
9,075
7,844
35,487
0
L
Izanami
Syko Slicer
Izanami
11,535
8,302
207
1,630
18,393
5,086
0
8,508
9,885
0
30,529
L
Jormungandr
TANKEr BOY7558
Jormungandr
3,553
1,081
0
0
12,646
8,680
0
6,516
6,130
12,376
0
W
Merlin
20,117
1,946
0
1,846
10,800
4,501
0
5,461
5,339
38,139
0
L
16,879
1,395
1,223
2,984
20,542
8,164
0
11,210
9,332
26,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,928
Gold Earned
49,933
167
Minions Killed
142
7
Camps Cleared
4
844,430
Distance Traveled
760,472
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,159
1,116
4
0
2
168,331
2
W
Nemesis
10,926
1,093
26
3
0
204,059
1
L
King Arthur
9,576
958
31
3
0
164,906
0
W
Anubis
10,494
1,049
43
4
2
148,673
2
W
Sun Wukong
12,690
1,269
48
5
3
182,381
0
L
Merlin
10,342
1,034
45
5
1
164,828
0
L
Izanami
10,111
1,011
32
3
1
150,994
0
L
Jormungandr
8,563
856
13
1
0
127,522
1
W
Merlin
12,659
1,266
46
5
0
140,986
2
L
Hades
11,341
1,134
21
2
2
152,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role