Player Matchup

Raijin
Raijin
FluffyManticore
Raijin
Level 140
God Stats
4W - 1L
1,570 SR
Queue Stats
375W - 240L
1,716 Elo+
Party 1
Susano
Susano
GrandpaGrip69
Susano
Level 29
God Stats
6W - 1L
1,852 SR
Queue Stats
180W - 22L
1,984 Elo+
Party 1
Sol
Sol
Hyacínth
Sol
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
MentallyHere
Sun Wukong
Level 127
God Stats
5W - 2L
1,819 SR
Queue Stats
201W - 54L
1,950 Elo+
Party 1
Anhur
Anhur
RushedThem
Anhur
Level 120
God Stats
15W - 1L
2,002 SR
Queue Stats
418W - 190L
1,910 Elo+
Party 1
Team Averages
Level 108
1,748 SR
1,812 Elo+

VS

Team Averages
Level 82
1,572 SR
1,629 Elo+
Pele
Pele
BIZARREeyedeas
Pele
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 18L
1,639 Elo+
Party 2
Sylvanus
Sylvanus
HyperJinSaotome
Sylvanus
Level 152
God Stats
7W - 7L
1,550 SR
Queue Stats
29W - 28L
1,577 Elo+
Party 2
Anhur
Anhur
LordLorgarius
Anhur
Level 26
God Stats
5W - 3L
1,749 SR
Queue Stats
79W - 43L
1,735 Elo+
Party 2
Ra
Ra
MindYaBusiness
Ra
Level 126
God Stats
24W - 37L
1,554 SR
Queue Stats
641W - 528L
1,587 Elo+
Party 2
Hercules
Hercules
TiraTira1
Hercules
Level 97
God Stats
12W - 16L
1,507 SR
Queue Stats
374W - 300L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 8
5,908
591
5,528
3,496
1,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
7 / 1 / 3
6,393
639
6,779
5,859
1,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 1 / 6
4,853
485
4,565
5,415
1,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
MentallyHere
Sun Wukong
10
2 / 1 / 3
5,874
587
6,342
7,270
2,872
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
10
1 / 0 / 2
6,093
609
3,397
5,267
1,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
5,111
511
2,406
7,794
1,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
6
0 / 3 / 0
4,791
479
1,452
5,864
2,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
0 / 2 / 0
5,074
507
2,718
5,493
917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 4 / 1
5,723
572
2,818
6,917
2,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
TiraTira1
Hercules
9
1 / 1 / 0
5,643
564
4,730
8,982
3,458
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
13
Kills
3
4
Deaths
13
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
2
1
8
6
W
7
1
3
8.5
W
1
1
6
4
L
Sylvanus
0
3
0
0
L
0
2
0
0
W
Sun Wukong
MentallyHere
Sun Wukong
2
1
3
3.5
L
1
4
1
0.38
W
Anhur
1
0
2
2
L
Hercules
TiraTira1
Hercules
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,611
Damage
14,124
27,307
Taken
35,050
8,589
Mitigated
11,306
8,692
Healing
10,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,406
134
0
1,525
7,794
1,902
0
1,286
6,430
0
21,742
W
5,528
708
0
517
3,496
1,016
50
1,075
2,337
30,216
0
W
6,779
2,524
0
1,986
5,859
1,975
0
1,194
4,611
0
30,549
W
4,565
1,729
0
1,638
5,415
1,677
342
414
4,987
19,743
2,895
L
Sylvanus
1,452
425
588
1,221
5,864
2,719
0
2,399
3,377
10,251
0
L
2,718
1,483
0
1,433
5,493
917
0
675
4,780
0
26,065
W
Sun Wukong
MentallyHere
Sun Wukong
6,342
1,344
0
2,194
7,270
2,872
0
858
6,314
0
31,811
L
2,818
307
213
2,344
6,917
2,310
0
2,911
3,702
28,563
0
W
Anhur
3,397
1,545
0
2,357
5,267
1,049
208
479
4,788
0
33,253
L
Hercules
TiraTira1
Hercules
4,730
1,869
0
3,083
8,982
3,458
0
1,906
7,010
0
25,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,121
Gold Earned
26,342
295
Minions Killed
250
0
Camps Cleared
0
994,378
Distance Traveled
1,016,170
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,111
511
51
5
0
224,315
5
W
Raijin
5,908
591
75
8
0
198,526
3
W
Susano
6,393
639
59
6
0
219,922
1
W
Sol
4,853
485
33
3
0
201,688
4
L
Sylvanus
4,791
479
17
2
0
193,873
2
L
Anhur
5,074
507
64
6
0
184,946
2
W
Sun Wukong
5,874
587
55
6
0
203,786
1
L
Ra
5,723
572
63
6
0
198,309
2
W
Anhur
6,093
609
73
7
0
170,456
4
L
Hercules
5,643
564
55
6
0
214,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role