Player Matchup

Ganesha
Ganesha
Diamond III
Cabâl
Ganesha
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chernobog
Chernobog
Diamond II
Gritle
Chernobog
Diamond II
Level 159
God Stats
5W - 9L
1,520 SR
Queue Stats
325W - 286L
2,207 MMR
Solo
Fenrir
Fenrir
Masters
ImStyle
Fenrir
Masters
Level 124
God Stats
0W - 2L
1,275 SR
Queue Stats
140W - 141L
2,195 MMR
Solo
Discordia
Discordia
Diamond III
Voknos
Discordia
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Masters
dopeboy123
Sun Wukong
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 152
1,459 SR
1,780 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 146
1,669 SR
2,037 MMR
Ah Muzen Cab
Ah Muzen Cab
Platinum I
Cellly
Ah Muzen Cab
Platinum I
Level 126
God Stats
1W - 0L
1,715 SR
Queue Stats
30W - 15L
2,163 MMR
Party 1
Ao Kuang
Ao Kuang
Diamond IV
FirexFalcon
Ao Kuang
Diamond IV
Level 160
God Stats
2W - 1L
1,610 SR
Queue Stats
166W - 149L
2,033 MMR
Solo
Cerberus
Cerberus
Diamond I
Hippokat
Cerberus
Diamond I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond I
MMOODS
Tsukuyomi
Diamond I
Level 146
God Stats
4W - 7L
1,722 SR
Queue Stats
229W - 210L
2,255 MMR
Party 1
Guan Yu
Guan Yu
Diamond II
NoMoreToxicity
Guan Yu
Diamond II
Level 156
God Stats
21W - 15L
1,799 SR
Queue Stats
454W - 425L
2,236 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Cabâl
Ganesha
16
0 / 7 / 9
10,233
426
6,769
22,383
23,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
Gritle
Chernobog
20
3 / 4 / 5
13,714
571
11,194
19,203
8,371
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
ImStyle
Fenrir
20
6 / 5 / 4
13,435
560
11,027
20,429
9,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
Voknos
Discordia
19
3 / 6 / 6
12,199
508
16,036
11,801
3,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
dopeboy123
Sun Wukong
16
7 / 2 / 1
11,570
482
9,647
12,090
5,441
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
SetAthenaGilgameshSobekTiamat

VS

Bans
AnhurCabrakanApolloKing ArthurDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cellly
Ah Muzen Cab
20
9 / 2 / 7
14,645
610
16,453
12,930
5,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
FirexFalcon
Ao Kuang
20
4 / 4 / 10
13,381
558
8,667
22,309
8,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Hippokat
Cerberus
19
3 / 2 / 13
14,465
603
12,335
22,088
28,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
MMOODS
Tsukuyomi
20
7 / 6 / 12
13,944
581
18,311
15,611
6,498
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
1 / 5 / 7
13,354
556
5,583
20,393
19,084
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
73
19
Kills
24
24
Deaths
19
25
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Cabâl
Ganesha
0
7
9
0.64
W
Ah Muzen Cab
Cellly
Ah Muzen Cab
9
2
7
6.25
W
Ao Kuang
FirexFalcon
Ao Kuang
4
4
10
2.25
L
Chernobog
Gritle
Chernobog
3
4
5
1.38
W
Cerberus
Hippokat
Cerberus
3
2
13
4.75
L
Fenrir
ImStyle
Fenrir
6
5
4
1.6
W
Tsukuyomi
MMOODS
Tsukuyomi
7
6
12
2.17
W
1
5
7
0.9
L
Discordia
Voknos
Discordia
3
6
6
1
L
Sun Wukong
dopeboy123
Sun Wukong
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,673
Damage
61,349
85,906
Taken
93,331
49,748
Mitigated
68,473
25,990
Healing
31,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Cabâl
Ganesha
6,769
948
0
5,442
22,383
23,022
0
5,801
16,582
30,464
0
W
Ah Muzen Cab
Cellly
Ah Muzen Cab
16,453
8,904
0
7,197
12,930
5,886
6,203
3,304
9,558
0
123,458
W
Ao Kuang
FirexFalcon
Ao Kuang
8,667
1,884
0
7,998
22,309
8,478
2,322
5,413
16,641
118,120
0
L
Chernobog
Gritle
Chernobog
11,194
8,390
0
5,721
19,203
8,371
810
5,497
13,706
0
117,171
W
Cerberus
Hippokat
Cerberus
12,335
1,136
0
4,576
22,088
28,527
401
4,800
17,166
43,785
0
L
Fenrir
ImStyle
Fenrir
11,027
6,308
0
8,300
20,429
9,227
0
4,918
15,511
0
92,868
W
Tsukuyomi
MMOODS
Tsukuyomi
18,311
4,470
0
931
15,611
6,498
2,219
6,294
9,048
0
103,740
W
5,583
343
3,780
7,515
20,393
19,084
608
3,027
17,240
0
83,515
L
Discordia
Voknos
Discordia
16,036
806
0
1,914
11,801
3,687
0
2,354
9,447
84,042
0
L
Sun Wukong
dopeboy123
Sun Wukong
9,647
3,879
0
4,613
12,090
5,441
21
2,432
9,658
0
60,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,151
Gold Earned
69,789
714
Minions Killed
729
0
Camps Cleared
0
2,027,911
Distance Traveled
2,472,951
33
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,233
426
22
1
0
426,650
13
W
Ah Muzen Cab
14,645
610
183
8
0
481,981
3
W
Ao Kuang
13,381
558
158
7
0
497,880
2
L
Chernobog
13,714
571
227
9
0
419,552
8
W
Cerberus
14,465
603
62
3
0
490,012
9
L
Fenrir
13,435
560
171
7
0
451,150
1
W
Tsukuyomi
13,944
581
162
7
0
508,197
7
W
Guan Yu
13,354
556
164
7
0
494,881
0
L
Discordia
12,199
508
164
7
0
419,172
11
L
Sun Wukong
11,570
482
130
5
0
311,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role