Player Matchup

He Bo
He Bo
KekPleb7137
He Bo
Level 28
God Stats
2W - 2L
1,849 SR
Queue Stats
70W - 77L
1,459 Elo+
Party 1
Medusa
Medusa
RegionalOcean52
Medusa
Level 8
God Stats
3W - 3L
1,780 SR
Queue Stats
5W - 5L
1,646 Elo+
Party 1
Bakasura
Bakasura
Sebas_Gamer09
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,422 Elo+
Solo
Guan Yu
Guan Yu
TeC Infinity2
Guan Yu
Level 89
God Stats
3W - 2L
1,749 SR
Queue Stats
132W - 135L
1,508 Elo+
Party 1
Zhong Kui
Zhong Kui
raging_waxwork8
Zhong Kui
Level 29
God Stats
0W - 1L
1,887 SR
Queue Stats
341W - 394L
1,456 Elo+
Solo
Team Averages
Level 32
1,753 SR
1,498 Elo+

VS

Team Averages
Level 12
1,537 SR
1,480 Elo+
Fenrir
Fenrir
DaddysFatSack_
Fenrir
Level 7
God Stats
14W - 11L
1,753 SR
Queue Stats
97W - 68L
1,509 Elo+
Solo
Susano
Susano
DarkWolfFN_On_YT
Susano
Level 11
God Stats
3W - 0L
1,473 SR
Queue Stats
47W - 57L
1,471 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Skaza66636
Ah Muzen Cab
Level 15
God Stats
4W - 1L
1,345 SR
Queue Stats
5W - 2L
1,399 Elo+
Solo
Ymir
Ymir
clux_320
Ymir
Level 14
God Stats
3W - 0L
1,547 SR
Queue Stats
5W - 3L
1,575 Elo+
Party 2
Zhong Kui
Zhong Kui
poetic_panda01
Zhong Kui
Level 15
God Stats
5W - 1L
1,565 SR
Queue Stats
27W - 16L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 1
3,085
514
119
640
74
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
2 / 2 / 0
3,863
644
1,368
2,642
493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
Sebas_Gamer09
Bakasura
4
0 / 3 / 1
3,355
559
428
2,724
899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
7
0 / 1 / 0
4,072
679
3,004
4,456
1,775
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
raging_waxwork8
Zhong Kui
6
2 / 0 / 0
4,032
672
1,591
1,987
977
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 0
4,310
718
3,391
5,702
1,295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

3
1 / 2 / 1
3,451
575
813
2,481
644
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Skaza66636
Ah Muzen Cab
7
2 / 0 / 1
4,082
680
1,110
1,790
374
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
6
1 / 2 / 2
3,771
629
497
3,745
1,278
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
poetic_panda01
Zhong Kui
7
1 / 0 / 0
3,916
653
565
1,250
576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
4
Kills
7
7
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
W
1
2
1
0.75
L
0
1
1
0.5
L
2
2
0
1
L
Bakasura
Sebas_Gamer09
Bakasura
0
3
1
0.17
W
Ah Muzen Cab
Skaza66636
Ah Muzen Cab
2
0
1
2.5
L
Guan Yu
0
1
0
0
W
Ymir
1
2
2
1
W
Zhong Kui
poetic_panda01
Zhong Kui
1
0
0
1
L
Zhong Kui
raging_waxwork8
Zhong Kui
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,510
Damage
6,376
12,449
Taken
14,968
4,218
Mitigated
4,167
3,527
Healing
4,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,391
994
0
3,027
5,702
1,295
0
0
5,702
0
20,068
W
813
410
0
214
2,481
644
0
1,174
1,307
0
3,498
L
119
0
0
94
640
74
0
79
561
1,398
0
L
1,368
623
0
509
2,642
493
0
418
2,224
0
11,817
L
Bakasura
Sebas_Gamer09
Bakasura
428
213
0
159
2,724
899
448
371
2,273
0
4,042
W
Ah Muzen Cab
Skaza66636
Ah Muzen Cab
1,110
398
0
1,152
1,790
374
712
48
1,742
0
14,473
L
Guan Yu
3,004
550
0
1,480
4,456
1,775
0
0
4,456
0
19,130
W
Ymir
497
0
135
234
3,745
1,278
112
71
3,674
9,293
0
W
Zhong Kui
poetic_panda01
Zhong Kui
565
0
99
99
1,250
576
183
417
833
10,196
0
L
Zhong Kui
raging_waxwork8
Zhong Kui
1,591
397
0
1,285
1,987
977
456
90
1,873
15,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,407
Gold Earned
19,530
121
Minions Killed
126
0
Camps Cleared
0
467,587
Distance Traveled
519,707
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,310
718
41
7
0
104,989
0
W
Susano
3,451
575
8
1
0
65,822
2
L
He Bo
3,085
514
2
0
0
40,555
0
L
Medusa
3,863
644
30
5
0
124,573
1
L
Bakasura
3,355
559
11
2
0
105,508
0
W
Ah Muzen Cab
4,082
680
29
5
0
115,176
0
L
Guan Yu
4,072
679
44
7
0
109,521
3
W
Ymir
3,771
629
22
4
0
130,810
1
W
Zhong Kui
3,916
653
26
4
0
102,910
0
L
Zhong Kui
4,032
672
34
6
0
87,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role