Player Matchup

Ah Puch
Ah Puch
BlacJac02
Ah Puch
Level 28
God Stats
7W - 4L
1,820 SR
Queue Stats
165W - 243L
1,421 Elo+
Party 2
Gilgamesh
Gilgamesh
Bouifyoudont
Gilgamesh
Level 87
God Stats
125W - 98L
1,553 SR
Queue Stats
880W - 893L
1,410 Elo+
Party 1
Khepri
Khepri
D_W_A_M_N
Khepri
Level 85
God Stats
133W - 95L
1,450 SR
Queue Stats
681W - 698L
1,432 Elo+
Party 1
Arachne
Arachne
gonzo_porto977
Arachne
Level 28
God Stats
70W - 65L
1,689 SR
Queue Stats
174W - 243L
1,435 Elo+
Party 2
Rama
Rama
lambda8145
Rama
Level 44
God Stats
2W - 3L
1,499 SR
Queue Stats
297W - 397L
1,332 Elo+
Party 2
Team Averages
Level 54
1,602 SR
1,406 Elo+

VS

Team Averages
Level 59
1,627 SR
1,408 Elo+
Ravana
Ravana
C4V4NM4NSNTNL
Ravana
Level 126
God Stats
6W - 11L
1,573 SR
Queue Stats
593W - 568L
1,476 Elo+
Party 3
Sun Wukong
Sun Wukong
Irish Banter
Sun Wukong
Level 15
God Stats
8W - 5L
1,528 SR
Queue Stats
10W - 9L
1,248 Elo+
Party 3
Anubis
Anubis
JGallo54
Anubis
Level 69
God Stats
6W - 3L
1,791 SR
Queue Stats
242W - 212L
1,491 Elo+
Party 3
Freya
Freya
TheBreadman02
Freya
Level 69
God Stats
2W - 1L
1,733 SR
Queue Stats
267W - 231L
1,472 Elo+
Party 3
Cerberus
Cerberus
wheresmejetpack
Cerberus
Level 18
God Stats
11W - 8L
1,510 SR
Queue Stats
171W - 166L
1,356 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BlacJac02
Ah Puch
10
1 / 2 / 4
5,617
562
3,921
4,740
972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
Bouifyoudont
Gilgamesh
12
7 / 0 / 1
7,192
719
6,780
5,258
3,532
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
D_W_A_M_N
Khepri
8
0 / 1 / 6
5,225
523
2,572
5,210
2,249
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
7 / 0 / 2
6,228
623
3,327
7,468
1,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 0 / 3
5,623
562
4,444
3,272
872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 0
5,496
550
4,139
5,410
1,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Irish Banter
Sun Wukong
8
0 / 5 / 0
4,561
456
1,669
6,297
2,327
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
JGallo54
Anubis
9
1 / 6 / 0
5,259
526
3,149
6,701
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 3 / 1
4,787
479
3,640
5,432
1,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
7
0 / 2 / 1
4,744
474
1,958
7,245
3,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
16
Kills
3
3
Deaths
16
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BlacJac02
Ah Puch
1
2
4
1.5
W
Gilgamesh
Bouifyoudont
Gilgamesh
7
0
1
7.5
L
2
0
0
2
W
Khepri
D_W_A_M_N
Khepri
0
1
6
3
L
Sun Wukong
Irish Banter
Sun Wukong
0
5
0
0
L
Anubis
JGallo54
Anubis
1
6
0
0.17
L
0
3
1
0.17
W
7
0
2
8
W
1
0
3
2.5
L
Cerberus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,044
Damage
14,555
25,948
Taken
31,085
9,466
Mitigated
11,704
7,515
Healing
7,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BlacJac02
Ah Puch
3,921
127
0
1,032
4,740
972
195
1,715
3,025
25,722
0
W
Gilgamesh
Bouifyoudont
Gilgamesh
6,780
1,627
0
975
5,258
3,532
0
413
4,845
0
36,692
L
4,139
1,586
0
1,294
5,410
1,788
0
370
4,970
0
32,013
W
Khepri
D_W_A_M_N
Khepri
2,572
88
0
1,340
5,210
2,249
0
3,500
1,710
11,363
0
L
Sun Wukong
Irish Banter
Sun Wukong
1,669
316
0
0
6,297
2,327
0
0
6,297
0
18,341
L
Anubis
JGallo54
Anubis
3,149
62
0
1,522
6,701
2,843
0
2,745
3,732
29,916
0
L
3,640
1,429
0
1,752
5,432
1,402
0
1,510
3,878
22,728
0
W
3,327
2,593
0
2,469
7,468
1,841
0
1,543
5,925
0
24,858
W
4,444
3,759
0
1,699
3,272
872
246
1,576
1,696
0
23,720
L
Cerberus
1,958
400
0
2,968
7,245
3,344
0
1,498
5,715
10,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,885
Gold Earned
24,847
248
Minions Killed
255
0
Camps Cleared
0
996,536
Distance Traveled
922,857
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
5,617
562
54
5
0
196,539
2
W
Gilgamesh
7,192
719
79
8
0
184,519
2
L
Ravana
5,496
550
70
7
0
227,626
1
W
Khepri
5,225
523
22
2
0
223,354
3
L
Sun Wukong
4,561
456
29
3
0
165,576
0
L
Anubis
5,259
526
81
8
0
165,094
0
L
Freya
4,787
479
51
5
0
175,897
3
W
Arachne
6,228
623
42
4
0
234,854
1
W
Rama
5,623
562
51
5
0
157,270
2
L
Cerberus
4,744
474
24
2
0
188,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role