Player Matchup

Baron Samedi
Baron Samedi
SonxTurbo
Baron Samedi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 31L
1,195 Elo+
Solo
Neith
Neith
hoody_boar
Neith
Level 21
God Stats
2W - 4L
1,336 SR
Queue Stats
10W - 18L
1,301 Elo+
Solo
Anhur
Anhur
kikifede
Anhur
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 42L
1,252 Elo+
Solo
Ymir
Ymir
mke805
Ymir
Level 22
God Stats
1W - 2L
1,735 SR
Queue Stats
39W - 48L
1,325 Elo+
Solo
Thor
Thor
moneymakerc_420
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,132 Elo+
Solo
Team Averages
Level 17
1,514 SR
1,241 Elo+

VS

Team Averages
Level 27
1,474 SR
1,277 Elo+
Bellona
Bellona
AntiSocialNando
Bellona
Level 29
God Stats
23W - 24L
1,331 SR
Queue Stats
131W - 165L
1,175 Elo+
Party 1
Izanami
Izanami
LeviFlyGuy
Izanami
Level 26
God Stats
4W - 5L
1,642 SR
Queue Stats
97W - 114L
1,348 Elo+
Party 1
Discordia
Discordia
Rockbellina
Discordia
Level 29
God Stats
29W - 20L
1,531 SR
Queue Stats
135W - 155L
1,379 Elo+
Solo
Ao Kuang
Ao Kuang
ShadowCore149
Ao Kuang
Level 27
God Stats
26W - 16L
1,367 SR
Queue Stats
124W - 158L
1,276 Elo+
Party 1
Nemesis
Nemesis
im_adnan_kas_07
Nemesis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
302W - 365L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SonxTurbo
Baron Samedi
7
1 / 4 / 0
4,938
494
2,056
7,170
2,210
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
9
2 / 4 / 0
5,420
542
3,662
7,203
2,205
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
kikifede
Anhur
5
1 / 4 / 1
4,353
435
1,432
3,446
814
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
mke805
Ymir
8
1 / 3 / 0
4,958
496
1,877
7,596
4,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
1 / 5 / 0
4,613
461
2,160
5,721
2,067
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 0
6,175
618
4,324
5,471
3,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
LeviFlyGuy
Izanami
9
1 / 2 / 4
5,758
576
3,227
3,405
634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Rockbellina
Discordia
10
3 / 1 / 1
5,822
582
7,323
4,734
1,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ao Kuang
ShadowCore149
Ao Kuang
10
10 / 0 / 1
6,617
662
7,392
6,517
1,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 2 / 0
5,108
511
1,462
4,888
1,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
6
Kills
19
20
Deaths
6
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
1
0
5
W
Izanami
LeviFlyGuy
Izanami
1
2
4
1.5
W
Discordia
Rockbellina
Discordia
3
1
1
3.5
W
Ao Kuang
ShadowCore149
Ao Kuang
10
0
1
10.5
L
Baron Samedi
SonxTurbo
Baron Samedi
1
4
0
0.25
L
Neith
2
4
0
0.5
W
0
2
0
0
L
Anhur
kikifede
Anhur
1
4
1
0.38
L
Ymir
mke805
Ymir
1
3
0
0.33
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,187
Damage
23,728
31,136
Taken
25,015
11,782
Mitigated
8,629
5,593
Healing
6,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,324
1,988
0
1,455
5,471
3,432
649
562
4,851
0
24,557
W
Izanami
LeviFlyGuy
Izanami
3,227
2,532
0
0
3,405
634
1,105
627
2,778
0
24,930
W
Discordia
Rockbellina
Discordia
7,323
311
0
1,175
4,734
1,284
126
933
3,635
27,875
0
W
Ao Kuang
ShadowCore149
Ao Kuang
7,392
3,052
0
2,868
6,517
1,916
22
1,429
5,064
26,759
0
L
Baron Samedi
SonxTurbo
Baron Samedi
2,056
291
299
1,802
7,170
2,210
198
4,326
2,464
13,985
0
L
Neith
3,662
1,171
0
2,174
7,203
2,205
794
4,589
2,066
0
25,031
W
1,462
59
0
664
4,888
1,363
336
116
4,754
0
18,137
L
Anhur
kikifede
Anhur
1,432
1,327
0
337
3,446
814
0
1,106
2,340
0
8,038
L
Ymir
mke805
Ymir
1,877
515
0
981
7,596
4,486
0
3,766
3,830
14,557
0
L
2,160
922
0
0
5,721
2,067
0
0
5,721
0
11,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,282
Gold Earned
29,480
130
Minions Killed
228
0
Camps Cleared
0
731,680
Distance Traveled
1,007,703
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,175
618
54
5
0
195,355
0
W
Izanami
5,758
576
47
5
0
161,305
0
W
Discordia
5,822
582
45
5
0
202,748
3
W
Ao Kuang
6,617
662
38
4
0
213,145
0
L
Baron Samedi
4,938
494
18
2
0
176,682
1
L
Neith
5,420
542
51
5
0
148,435
2
W
Nemesis
5,108
511
44
4
0
235,150
0
L
Anhur
4,353
435
13
1
0
92,048
0
L
Ymir
4,958
496
30
3
0
169,266
3
L
Thor
4,613
461
18
2
0
145,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role