Player Matchup

Kumbhakarna
Kumbhakarna
APOCHEKiPiKE
Kumbhakarna
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
239W - 257L
1,241 Elo+
Party 1
Neith
Neith
Khronic Yoda
Neith
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Pinoqio
Danzaburou
Level 44
God Stats
14W - 19L
1,483 SR
Queue Stats
267W - 304L
1,409 Elo+
Party 1
Thor
Thor
osomarron1
Thor
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
xrunner1000
Bacchus
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 13
1,497 SR
1,430 Elo+

VS

Team Averages
Level 4
1,458 SR
1,292 Elo+
Ares
Ares
DamagedBobcat3
Ares
Level 3
God Stats
1W - 8L
1,283 SR
Queue Stats
10W - 16L
1,190 Elo+
Solo
Hou Yi
Hou Yi
HENRIQUE 005508
Hou Yi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Sebastian3335
Sun Wukong
Level 7
God Stats
1W - 3L
1,712 SR
Queue Stats
6W - 9L
1,165 Elo+
Solo
Hercules
Hercules
SpiritPooh32
Hercules
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
ĪITAN
Izanami
Level 5
God Stats
8W - 21L
1,293 SR
Queue Stats
28W - 47L
1,106 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
APOCHEKiPiKE
Kumbhakarna
13
4 / 2 / 18
9,627
535
6,668
13,768
10,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
7 / 5 / 9
9,664
537
8,264
8,880
2,978
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Pinoqio
Danzaburou
15
8 / 3 / 6
10,720
596
15,005
11,029
4,280
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
11 / 2 / 2
11,768
654
7,107
11,514
4,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
xrunner1000
Bacchus
12
9 / 10 / 13
10,134
563
8,125
14,136
15,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 12 / 12
8,850
492
6,411
20,250
19,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

4
0 / 3 / 3
5,493
305
1,344
2,334
616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Sebastian3335
Sun Wukong
14
4 / 6 / 3
9,090
505
8,043
10,748
6,998
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
SpiritPooh32
Hercules
13
9 / 11 / 4
9,359
520
13,170
19,794
20,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
ĪITAN
Izanami
10
1 / 12 / 6
7,070
393
3,532
12,858
6,364
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
45
39
Kills
17
22
Deaths
44
48
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
APOCHEKiPiKE
Kumbhakarna
4
2
18
6.5
L
3
12
12
0.75
L
0
3
3
0.5
W
7
5
9
2.3
W
Danzaburou
Pinoqio
Danzaburou
8
3
6
3.67
L
Sun Wukong
Sebastian3335
Sun Wukong
4
6
3
0.92
L
Hercules
SpiritPooh32
Hercules
9
11
4
1
W
11
2
2
6
W
Bacchus
xrunner1000
Bacchus
9
10
13
1.55
L
Izanami
ĪITAN
Izanami
1
12
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,169
Damage
32,500
59,327
Taken
65,984
37,932
Mitigated
54,436
10,628
Healing
5,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
APOCHEKiPiKE
Kumbhakarna
6,668
1,903
0
1,422
13,768
10,670
1,026
2,229
11,247
15,764
0
L
6,411
1,383
0
678
20,250
19,967
372
5,090
15,160
22,653
0
L
1,344
915
0
176
2,334
616
0
1,183
1,151
0
3,692
W
8,264
6,835
0
176
8,880
2,978
3,157
1,012
7,793
0
25,147
W
Danzaburou
Pinoqio
Danzaburou
15,005
9,671
0
5,063
11,029
4,280
7,163
807
10,122
0
59,578
L
Sun Wukong
Sebastian3335
Sun Wukong
8,043
3,180
0
163
10,748
6,998
85
1,207
9,541
0
44,979
L
Hercules
SpiritPooh32
Hercules
13,170
6,838
0
3,922
19,794
20,491
0
5,477
14,317
0
31,465
W
7,107
3,246
0
3,525
11,514
4,930
2,845
453
10,961
0
84,164
W
Bacchus
xrunner1000
Bacchus
8,125
1,505
0
442
14,136
15,074
158
2,542
11,341
25,918
0
L
Izanami
ĪITAN
Izanami
3,532
3,076
0
824
12,858
6,364
452
1,836
11,022
4,020
21,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,913
Gold Earned
39,862
336
Minions Killed
198
0
Camps Cleared
0
1,427,000
Distance Traveled
1,248,780
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,627
535
21
1
0
282,647
0
L
Ares
8,850
492
29
2
0
299,159
3
L
Hou Yi
5,493
305
6
0
0
105,240
2
W
Neith
9,664
537
28
2
0
240,777
2
W
Danzaburou
10,720
596
88
5
0
285,016
2
L
Sun Wukong
9,090
505
86
5
0
304,211
0
L
Hercules
9,359
520
41
2
0
294,610
0
W
Thor
11,768
654
160
9
0
283,780
0
W
Bacchus
10,134
563
39
2
0
334,780
0
L
Izanami
7,070
393
36
2
0
245,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role