Player Matchup

Discordia
Discordia
BeetleTooth
Discordia
Level 47
God Stats
2W - 1L
1,446 SR
Queue Stats
108W - 125L
1,521 Elo+
Party 1
Gilgamesh
Gilgamesh
Hi iiM AmPeD
Gilgamesh
Level 123
God Stats
8W - 2L
1,767 SR
Queue Stats
120W - 117L
1,532 Elo+
Party 1
Merlin
Merlin
Jak Snack
Merlin
Level 86
God Stats
1W - 0L
1,346 SR
Queue Stats
16W - 25L
1,478 Elo+
Party 1
King Arthur
King Arthur
Koala D Bucket
King Arthur
Level 112
God Stats
1W - 0L
1,223 SR
Queue Stats
55W - 39L
1,570 Elo+
Party 1
Xbalanque
Xbalanque
driggie
Xbalanque
Level 127
God Stats
7W - 4L
1,543 SR
Queue Stats
55W - 41L
1,743 Elo+
Party 1
Team Averages
Level 99
1,465 SR
1,569 Elo+

VS

Team Averages
Level 49
1,694 SR
1,559 Elo+
Gilgamesh
Gilgamesh
BabyChungie
Gilgamesh
Level 76
God Stats
7W - 9L
1,852 SR
Queue Stats
312W - 257L
1,532 Elo+
Party 2
Sobek
Sobek
CrimsonDragoon29
Sobek
Level 28
God Stats
5W - 5L
1,500 SR
Queue Stats
199W - 152L
1,527 Elo+
Party 2
Skadi
Skadi
Darknight122100
Skadi
Level 69
God Stats
17W - 11L
1,676 SR
Queue Stats
334W - 271L
1,553 Elo+
Party 2
Susano
Susano
Jordansss
Susano
Level 39
God Stats
6W - 6L
1,774 SR
Queue Stats
33W - 34L
1,601 Elo+
Party 3
Baron Samedi
Baron Samedi
MentalFatality
Baron Samedi
Level 35
God Stats
3W - 4L
1,668 SR
Queue Stats
27W - 31L
1,583 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BeetleTooth
Discordia
20
2 / 7 / 8
13,274
632
14,051
19,829
7,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Hi iiM AmPeD
Gilgamesh
20
2 / 11 / 9
13,789
657
16,114
28,273
28,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
Jak Snack
Merlin
20
2 / 4 / 11
14,486
690
19,618
13,969
5,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Koala D Bucket
King Arthur
20
3 / 8 / 8
14,108
672
9,700
24,707
21,457
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
driggie
Xbalanque
20
9 / 7 / 3
16,836
802
34,022
27,359
11,206
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BabyChungie
Gilgamesh
20
9 / 4 / 18
15,941
759
20,951
26,726
37,251
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
5 / 3 / 21
15,408
734
12,178
34,642
58,199
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
4 / 3 / 13
15,003
714
9,158
13,686
8,206
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Susano
Jordansss
Susano
20
8 / 4 / 14
15,887
757
29,581
25,676
13,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
MentalFatality
Baron Samedi
20
11 / 4 / 17
16,405
781
28,361
21,952
13,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
120
18
Kills
37
37
Deaths
18
39
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BabyChungie
Gilgamesh
9
4
18
4.5
W
Discordia
BeetleTooth
Discordia
2
7
8
0.86
L
5
3
21
5.17
L
4
3
13
3.5
W
Gilgamesh
Hi iiM AmPeD
Gilgamesh
2
11
9
0.59
W
Merlin
Jak Snack
Merlin
2
4
11
1.88
L
Susano
Jordansss
Susano
8
4
14
3.75
W
King Arthur
Koala D Bucket
King Arthur
3
8
8
0.88
L
Baron Samedi
MentalFatality
Baron Samedi
11
4
17
4.88
W
Xbalanque
driggie
Xbalanque
9
7
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,505
Damage
100,229
114,137
Taken
122,682
73,430
Mitigated
130,224
16,523
Healing
34,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BabyChungie
Gilgamesh
20,951
3,105
0
6,593
26,726
37,251
559
7,664
18,694
0
56,466
W
Discordia
BeetleTooth
Discordia
14,051
95
215
1,705
19,829
7,427
669
6,175
13,068
38,481
0
L
12,178
622
0
7,236
34,642
58,199
20
10,099
24,093
25,114
0
L
9,158
4,025
0
1,193
13,686
8,206
6,014
1,807
11,689
0
74,003
W
Gilgamesh
Hi iiM AmPeD
Gilgamesh
16,114
2,556
1,412
4,737
28,273
28,165
343
9,951
16,687
0
49,725
W
Merlin
Jak Snack
Merlin
19,618
445
0
1,460
13,969
5,175
339
5,286
8,085
62,512
0
L
Susano
Jordansss
Susano
29,581
2,533
0
3,993
25,676
13,114
849
6,219
18,399
0
72,674
W
King Arthur
Koala D Bucket
King Arthur
9,700
91
0
421
24,707
21,457
150
8,317
14,901
0
46,428
L
Baron Samedi
MentalFatality
Baron Samedi
28,361
990
6,459
8,812
21,952
13,454
721
6,957
14,723
57,374
0
W
Xbalanque
driggie
Xbalanque
34,022
18,805
0
6,573
27,359
11,206
2,413
8,890
17,545
0
86,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,493
Gold Earned
78,644
444
Minions Killed
413
7
Camps Cleared
10
1,877,197
Distance Traveled
2,057,514
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
15,941
759
76
4
4
436,441
1
W
Discordia
13,274
632
62
3
0
398,683
0
L
Sobek
15,408
734
22
1
0
422,649
3
L
Skadi
15,003
714
162
8
2
384,579
0
W
Gilgamesh
13,789
657
75
4
3
377,921
5
W
Merlin
14,486
690
101
5
2
389,848
4
L
Susano
15,887
757
89
4
2
432,788
2
W
King Arthur
14,108
672
87
4
1
369,025
1
L
Baron Samedi
16,405
781
64
3
2
381,057
2
W
Xbalanque
16,836
802
119
6
1
341,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role