Player Matchup

Izanami
Izanami
Grandmaster
AceSnoopyZ
Izanami
Grandmaster
Level 159
God Stats
3W - 1L
1,785 SR
Queue Stats
9W - 5L
2,489 MMR
Party 1
Hun Batz
Hun Batz
Grandmaster
Exodia809
Hun Batz
Grandmaster
Level 104
God Stats
5W - 3L
1,500 SR
Queue Stats
117W - 100L
2,447 MMR
Solo
Raijin
Raijin
Diamond I
Ricö
Raijin
Diamond I
Level 159
God Stats
17W - 11L
1,851 SR
Queue Stats
249W - 179L
2,444 MMR
Solo
Tyr
Tyr
Diamond I
TaigaWaifu
Tyr
Diamond I
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Diamond I
Ópalo
Cerberus
Diamond I
Level 149
God Stats
41W - 35L
1,583 SR
Queue Stats
858W - 776L
2,436 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 137
1,644 SR
2,263 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 144
1,572 SR
2,286 MMR
King Arthur
King Arthur
Diamond I
ASÐ666
King Arthur
Diamond I
Level 160
God Stats
103W - 103L
1,614 SR
Queue Stats
753W - 745L
2,414 MMR
Solo
Thoth
Thoth
Diamond II
DMlost
Thoth
Diamond II
Level 160
God Stats
6W - 8L
1,536 SR
Queue Stats
577W - 338L
2,284 MMR
Solo
Ganesha
Ganesha
Diamond IV
LuchoBr
Ganesha
Diamond IV
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
Xhitoman
Tsukuyomi
Masters
Level 160
God Stats
25W - 22L
1,617 SR
Queue Stats
480W - 376L
2,560 MMR
Party 2
Danzaburou
Danzaburou
Masters
Zurigui
Danzaburou
Masters
Level 160
God Stats
6W - 9L
1,591 SR
Queue Stats
406W - 259L
2,669 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AceSnoopyZ
Izanami
7
0 / 0 / 1
3,951
790
843
2,889
556
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
Exodia809
Hun Batz
7
1 / 1 / 2
3,882
776
1,366
2,809
791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Raijin
Ricö
Raijin
8
3 / 0 / 1
4,780
956
1,871
1,238
327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 1 / 0
3,569
714
2,203
5,264
1,678
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
Ópalo
Cerberus
5
0 / 1 / 2
3,377
675
965
2,437
663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Bans
SetGebAthenaGilgameshTiamat

VS

Bans
AnhurGuan YuJanusApolloScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ASÐ666
King Arthur
7
2 / 0 / 1
4,032
806
4,080
4,373
1,747
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thoth
DMlost
Thoth
3
0 / 1 / 0
2,879
576
332
673
133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ganesha
LuchoBr
Ganesha
5
0 / 1 / 0
3,462
692
63
3,340
952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tsukuyomi
Xhitoman
Tsukuyomi
8
1 / 1 / 0
4,070
814
1,682
2,424
465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Danzaburou
Zurigui
Danzaburou
6
0 / 1 / 0
3,662
732
2,040
2,482
537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
4
Kills
3
3
Deaths
4
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ASÐ666
King Arthur
2
0
1
2.5
W
Izanami
AceSnoopyZ
Izanami
0
0
1
0.5
L
Thoth
DMlost
Thoth
0
1
0
0
W
Hun Batz
Exodia809
Hun Batz
1
1
2
2
L
Ganesha
LuchoBr
Ganesha
0
1
0
0
W
Raijin
Ricö
Raijin
3
0
1
3.5
W
0
1
0
0
L
Tsukuyomi
Xhitoman
Tsukuyomi
1
1
0
1
L
Danzaburou
Zurigui
Danzaburou
0
1
0
0
W
Cerberus
Ópalo
Cerberus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,248
Damage
8,197
14,637
Taken
13,292
4,015
Mitigated
3,834
5,361
Healing
4,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ASÐ666
King Arthur
4,080
636
0
1,388
4,373
1,747
0
569
3,804
0
17,017
W
Izanami
AceSnoopyZ
Izanami
843
782
0
1,074
2,889
556
0
26
2,863
0
24,076
L
Thoth
DMlost
Thoth
332
76
0
110
673
133
0
243
422
4,542
0
W
Hun Batz
Exodia809
Hun Batz
1,366
414
0
546
2,809
791
0
0
2,809
0
16,168
L
Ganesha
LuchoBr
Ganesha
63
63
0
730
3,340
952
0
602
2,710
8,825
0
W
Raijin
Ricö
Raijin
1,871
412
0
598
1,238
327
0
369
869
23,782
0
W
2,203
457
0
2,518
5,264
1,678
0
0
5,264
0
15,143
L
Tsukuyomi
Xhitoman
Tsukuyomi
1,682
638
0
1,091
2,424
465
0
545
1,845
0
19,053
L
Danzaburou
Zurigui
Danzaburou
2,040
893
0
932
2,482
537
0
781
1,675
0
16,430
W
Cerberus
Ópalo
Cerberus
965
230
0
625
2,437
663
0
0
2,437
6,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,559
Gold Earned
18,105
198
Minions Killed
161
0
Camps Cleared
0
573,333
Distance Traveled
514,976
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,032
806
41
8
0
118,472
1
W
Izanami
3,951
790
55
11
0
109,303
0
L
Thoth
2,879
576
17
3
0
53,364
0
W
Hun Batz
3,882
776
42
8
0
121,037
1
L
Ganesha
3,462
692
9
2
0
113,945
0
W
Raijin
4,780
956
65
13
0
108,913
2
W
Tyr
3,569
714
22
4
0
115,641
1
L
Tsukuyomi
4,070
814
50
10
0
142,167
1
L
Danzaburou
3,662
732
44
9
0
87,028
0
W
Cerberus
3,377
675
14
3
0
118,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role