Player Matchup

Ymir
Ymir
Beastnecromancy
Ymir
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 5L
1,500 Elo+
Party 3
Nike
Nike
ComplexWater
Nike
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 1L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
DeepSquirtle
Xbalanque
Level 119
God Stats
26W - 8L
1,808 SR
Queue Stats
83W - 63L
1,551 Elo+
Party 3
Gilgamesh
Gilgamesh
Dufln
Gilgamesh
Level 39
God Stats
15W - 10L
1,419 SR
Queue Stats
326W - 295L
1,595 Elo+
Party 3
Merlin
Merlin
dieggow
Merlin
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Solo
Team Averages
Level 39
1,546 SR
1,529 Elo+

VS

Team Averages
Level 37
1,491 SR
1,435 Elo+
Neith
Neith
Curtdawg08
Neith
Level 29
God Stats
0W - 7L
1,099 SR
Queue Stats
6W - 23L
1,260 Elo+
Party 2
Guan Yu
Guan Yu
WhíteRabbít
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,361 Elo+
Party 1
Freya
Freya
YES_Indubitably
Freya
Level 28
God Stats
3W - 8L
1,503 SR
Queue Stats
20W - 45L
1,219 Elo+
Party 2
Discordia
Discordia
ZELO_2_GOOD
Discordia
Level 108
God Stats
1W - 1L
1,852 SR
Queue Stats
83W - 80L
1,454 Elo+
Party 1
Bastet
Bastet
pandasauce12
Bastet
Level 17
God Stats
3W - 4L
1,500 SR
Queue Stats
27W - 39L
1,882 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 7
6,706
419
1,718
7,115
6,482
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
5 / 1 / 4
8,263
516
6,602
9,449
4,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
DeepSquirtle
Xbalanque
15
7 / 2 / 3
8,671
542
11,306
10,683
3,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Dufln
Gilgamesh
15
7 / 1 / 7
9,105
569
7,871
9,491
4,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
dieggow
Merlin
14
4 / 2 / 5
8,010
501
8,266
7,863
2,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
1 / 4 / 1
7,337
459
2,361
9,462
2,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
11
2 / 9 / 1
7,310
457
8,326
14,014
12,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 4 / 2
6,835
427
6,574
8,765
3,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
ZELO_2_GOOD
Discordia
12
2 / 5 / 1
7,601
475
5,257
7,879
2,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
14
1 / 1 / 2
7,854
491
4,900
11,593
3,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
23
Kills
8
8
Deaths
23
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
2
7
1.75
W
5
1
4
7
L
Neith
1
4
1
0.38
W
Xbalanque
DeepSquirtle
Xbalanque
7
2
3
4.25
W
Gilgamesh
Dufln
Gilgamesh
7
1
7
10.5
L
Guan Yu
2
9
1
0.28
L
2
4
2
0.75
L
Discordia
ZELO_2_GOOD
Discordia
2
5
1
0.5
W
Merlin
dieggow
Merlin
4
2
5
3.25
L
Bastet
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,763
Damage
27,418
44,601
Taken
51,713
21,442
Mitigated
24,411
12,003
Healing
13,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,718
238
0
2
7,115
6,482
28
2,857
4,233
15,088
0
W
6,602
1,424
0
2,985
9,449
4,470
770
1,703
7,389
0
34,532
L
Neith
2,361
589
0
3,080
9,462
2,835
165
178
9,284
0
35,753
W
Xbalanque
DeepSquirtle
Xbalanque
11,306
5,860
0
3,557
10,683
3,939
836
3,037
7,646
0
72,631
W
Gilgamesh
Dufln
Gilgamesh
7,871
1,860
0
5,108
9,491
4,097
388
632
8,654
0
52,154
L
Guan Yu
8,326
2,127
296
2,095
14,014
12,363
361
3,027
10,637
0
28,563
L
6,574
1,898
0
2,097
8,765
3,045
0
1,043
7,697
20,089
1,447
L
Discordia
ZELO_2_GOOD
Discordia
5,257
795
696
832
7,879
2,466
580
4,156
3,698
42,657
0
W
Merlin
dieggow
Merlin
8,266
959
0
351
7,863
2,454
190
2,690
4,741
47,943
0
L
Bastet
4,900
1,258
0
4,233
11,593
3,702
0
1,580
9,888
0
49,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,755
Gold Earned
36,937
397
Minions Killed
319
0
Camps Cleared
0
1,484,113
Distance Traveled
1,498,353
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,706
419
20
1
0
252,216
0
W
Nike
8,263
516
78
5
0
326,203
0
L
Neith
7,337
459
73
5
0
279,100
2
W
Xbalanque
8,671
542
136
9
0
270,055
2
W
Gilgamesh
9,105
569
101
6
0
354,084
0
L
Guan Yu
7,310
457
52
3
0
312,036
0
L
Freya
6,835
427
28
2
0
314,693
3
L
Discordia
7,601
475
76
5
0
290,174
0
W
Merlin
8,010
501
62
4
0
281,555
4
L
Bastet
7,854
491
90
6
0
302,350
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role