Player Matchup

Cthulhu
Cthulhu
Bornky
Cthulhu
Level 66
God Stats
15W - 8L
1,824 SR
Queue Stats
189W - 172L
1,496 Elo+
Party 1
Sol
Sol
NNXCR
Sol
Level 88
God Stats
11W - 3L
1,621 SR
Queue Stats
222W - 234L
1,498 Elo+
Party 1
Gilgamesh
Gilgamesh
R3AV3R 1514
Gilgamesh
Level 28
God Stats
10W - 5L
1,758 SR
Queue Stats
53W - 39L
1,643 Elo+
Party 1
Team Averages
Level 61
1,734 SR
1,546 Elo+

VS

Team Averages
Level 35
1,425 SR
1,433 Elo+
Artio
Artio
ImpErial0
Artio
Level 17
God Stats
11W - 5L
1,237 SR
Queue Stats
65W - 55L
1,368 Elo+
Party 2
Tiamat
Tiamat
LeCaneLatte
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
buttcheeks187
Gilgamesh
Level 80
God Stats
15W - 14L
1,539 SR
Queue Stats
76W - 55L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bornky
Cthulhu
16
7 / 2 / 11
12,247
720
14,377
17,675
20,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
NNXCR
Sol
16
6 / 2 / 11
11,984
705
18,121
11,974
3,658
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
R3AV3R 1514
Gilgamesh
15
6 / 9 / 9
12,777
752
10,433
16,410
6,562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ImpErial0
Artio
12
0 / 7 / 9
9,734
573
4,361
20,796
16,921
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
12
0 / 6 / 8
9,682
570
8,160
12,093
6,409
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
buttcheeks187
Gilgamesh
14
12 / 6 / 0
12,423
731
20,603
18,291
7,651
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
29
19
Kills
12
13
Deaths
19
31
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bornky
Cthulhu
7
2
11
6.25
L
Artio
ImpErial0
Artio
0
7
9
0.64
L
Tiamat
0
6
8
0.67
W
Sol
NNXCR
Sol
6
2
11
5.75
W
Gilgamesh
R3AV3R 1514
Gilgamesh
6
9
9
1.17
L
Gilgamesh
buttcheeks187
Gilgamesh
12
6
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,931
Damage
33,124
46,059
Taken
51,180
30,533
Mitigated
30,981
12,800
Healing
11,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bornky
Cthulhu
14,377
796
1,514
3,909
17,675
20,313
168
8,542
9,133
38,566
0
L
Artio
ImpErial0
Artio
4,361
154
2,707
4,290
20,796
16,921
0
13,030
7,366
21,916
0
L
Tiamat
8,160
652
0
1,750
12,093
6,409
0
7,349
4,541
27,829
0
W
Sol
NNXCR
Sol
18,121
4,624
0
5,782
11,974
3,658
2,001
1,525
10,449
61,705
0
W
Gilgamesh
R3AV3R 1514
Gilgamesh
10,433
3,045
0
1,595
16,410
6,562
721
2,948
13,462
0
48,703
L
Gilgamesh
buttcheeks187
Gilgamesh
20,603
7,868
783
1,937
18,291
7,651
0
11,436
6,655
0
61,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,008
Gold Earned
31,839
187
Minions Killed
153
0
Camps Cleared
0
823,412
Distance Traveled
867,428
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,247
720
40
2
0
265,558
2
L
Artio
9,734
573
32
2
0
291,966
3
L
Tiamat
9,682
570
48
3
0
285,001
1
W
Sol
11,984
705
97
6
0
265,732
2
W
Gilgamesh
12,777
752
50
3
0
292,122
2
L
Gilgamesh
12,423
731
73
4
0
290,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role