Player Matchup

Sylvanus
Sylvanus
AshesandCinder
Sylvanus
Level 34
God Stats
2W - 3L
1,625 SR
Queue Stats
17W - 14L
1,506 Elo+
Party 1
Tyr
Tyr
CatMatisse
Tyr
Level 16
God Stats
29W - 13L
1,604 SR
Queue Stats
52W - 33L
1,552 Elo+
Solo
Neith
Neith
KitsuneLo
Neith
Level 12
God Stats
5W - 5L
1,639 SR
Queue Stats
17W - 15L
1,506 Elo+
Party 1
Tiamat
Tiamat
LordVoix
Tiamat
Level 28
God Stats
3W - 0L
1,100 SR
Queue Stats
12W - 8L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
StonedIntrovert
Cu Chulainn
Level 25
God Stats
8W - 8L
1,604 SR
Queue Stats
238W - 198L
1,556 Elo+
Solo
Team Averages
Level 23
1,514 SR
1,524 Elo+

VS

Team Averages
Level 32
1,508 SR
1,472 Elo+
Aphrodite
Aphrodite
AznGz
Aphrodite
Level 16
God Stats
7W - 4L
1,860 SR
Queue Stats
144W - 139L
1,482 Elo+
Party 3
Fenrir
Fenrir
Destlex
Fenrir
Level 25
God Stats
13W - 20L
1,174 SR
Queue Stats
58W - 72L
1,377 Elo+
Solo
Kukulkan
Kukulkan
NicRom1514
Kukulkan
Level 27
God Stats
10W - 6L
1,508 SR
Queue Stats
139W - 156L
1,451 Elo+
Party 3
Cthulhu
Cthulhu
Zakumbac
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,523 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ZinoOM
Ah Muzen Cab
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 116L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
1 / 2 / 20
13,961
558
19,922
25,135
29,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
6 / 1 / 10
14,547
582
16,206
26,284
37,144
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
KitsuneLo
Neith
20
10 / 0 / 7
13,934
557
19,940
10,260
5,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
LordVoix
Tiamat
18
2 / 4 / 7
12,522
501
12,860
14,517
10,698
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
StonedIntrovert
Cu Chulainn
20
10 / 4 / 7
14,220
569
17,054
23,528
14,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AznGz
Aphrodite
16
0 / 8 / 4
10,179
407
6,326
20,202
17,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Destlex
Fenrir
17
4 / 7 / 3
10,756
430
11,770
25,203
13,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
NicRom1514
Kukulkan
16
1 / 5 / 5
10,205
408
11,213
12,296
4,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Zakumbac
Cthulhu
18
3 / 4 / 4
11,175
447
12,937
28,797
19,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
ZinoOM
Ah Muzen Cab
20
3 / 5 / 1
11,952
478
11,088
20,495
7,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
28
29
Kills
11
11
Deaths
29
51
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
1
2
20
5.5
L
Aphrodite
AznGz
Aphrodite
0
8
4
0.25
W
6
1
10
11
L
Fenrir
Destlex
Fenrir
4
7
3
0.79
W
Neith
KitsuneLo
Neith
10
0
7
13.5
W
Tiamat
LordVoix
Tiamat
2
4
7
1.38
L
Kukulkan
NicRom1514
Kukulkan
1
5
5
0.7
W
Cu Chulainn
StonedIntrovert
Cu Chulainn
10
4
7
3.38
L
Cthulhu
Zakumbac
Cthulhu
3
4
4
1.25
L
Ah Muzen Cab
ZinoOM
Ah Muzen Cab
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,982
Damage
53,334
99,724
Taken
106,993
97,670
Mitigated
64,040
36,446
Healing
38,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
19,922
3,665
5,917
10,090
25,135
29,767
1,995
7,812
17,073
45,136
0
L
Aphrodite
AznGz
Aphrodite
6,326
1,950
6,497
9,012
20,202
17,546
336
7,478
12,724
41,371
0
W
16,206
1,661
0
9,458
26,284
37,144
1,748
7,283
18,451
0
109,409
L
Fenrir
Destlex
Fenrir
11,770
3,805
0
4,846
25,203
13,877
0
7,480
17,723
0
77,881
W
Neith
KitsuneLo
Neith
19,940
10,427
0
3,502
10,260
5,264
6,379
4,890
5,370
0
102,352
W
Tiamat
LordVoix
Tiamat
12,860
928
0
4,930
14,517
10,698
2,761
6,345
8,089
66,505
0
L
Kukulkan
NicRom1514
Kukulkan
11,213
564
0
1,006
12,296
4,885
322
4,266
8,030
64,815
0
W
Cu Chulainn
StonedIntrovert
Cu Chulainn
17,054
7,729
0
2,549
23,528
14,797
293
3,163
20,265
0
125,542
L
Cthulhu
Zakumbac
Cthulhu
12,937
993
546
11,959
28,797
19,907
620
7,152
21,645
41,133
0
L
Ah Muzen Cab
ZinoOM
Ah Muzen Cab
11,088
6,015
0
4,800
20,495
7,825
3,434
6,406
14,089
0
94,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,184
Gold Earned
54,267
666
Minions Killed
552
0
Camps Cleared
0
2,263,769
Distance Traveled
2,215,267
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,961
558
62
2
0
436,628
4
L
Aphrodite
10,179
407
90
4
0
438,062
2
W
Tyr
14,547
582
192
8
0
494,299
8
L
Fenrir
10,756
430
115
5
0
457,900
0
W
Neith
13,934
557
154
6
0
432,175
8
W
Tiamat
12,522
501
111
4
0
420,417
0
L
Kukulkan
10,205
408
119
5
0
417,502
0
W
Cu Chulainn
14,220
569
147
6
0
480,250
1
L
Cthulhu
11,175
447
75
3
0
475,393
1
L
Ah Muzen Cab
11,952
478
153
6
0
426,410
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role