Player Matchup

Gilgamesh
Gilgamesh
Ecoumene
Gilgamesh
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
285W - 271L
1,399 Elo+
Solo
Cernunnos
Cernunnos
HinatasSlave
Cernunnos
Level 15
God Stats
1W - 3L
1,520 SR
Queue Stats
27W - 28L
1,482 Elo+
Party 3
Chang'e
Chang'e
Qu1nnz3ll
Chang'e
Level 21
God Stats
0W - 2L
1,346 SR
Queue Stats
1W - 2L
1,479 Elo+
Solo
Sobek
Sobek
ZoeBoyKlawd
Sobek
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 34L
1,565 Elo+
Party 3
Thor
Thor
deadsqurp300
Thor
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,843 Elo+
Solo
Team Averages
Level 19
1,473 SR
1,554 Elo+

VS

Team Averages
Level 32
1,512 SR
1,532 Elo+
Bellona
Bellona
Frenzyy LT
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 25L
1,500 Elo+
Party 2
Bacchus
Bacchus
HARBISON20
Bacchus
Level 27
God Stats
5W - 5L
1,389 SR
Queue Stats
64W - 62L
1,390 Elo+
Solo
Jing Wei
Jing Wei
MudHog6969
Jing Wei
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,606 Elo+
Party 1
Vulcan
Vulcan
Rusty Paws
Vulcan
Level 97
God Stats
24W - 9L
1,671 SR
Queue Stats
220W - 157L
1,665 Elo+
Party 1
Danzaburou
Danzaburou
ToDDyNh0 1v4
Danzaburou
Level 22
God Stats
11W - 29L
1,500 SR
Queue Stats
21W - 47L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ecoumene
Gilgamesh
20
10 / 4 / 1
15,388
513
22,538
24,243
20,289
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
HinatasSlave
Cernunnos
20
13 / 1 / 4
19,698
657
34,284
31,845
15,844
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Qu1nnz3ll
Chang'e
12
1 / 8 / 1
10,941
365
3,055
14,332
4,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 7 / 9
16,261
542
10,998
36,506
47,367
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
1 / 5 / 5
13,178
439
6,014
21,235
11,834
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Frenzyy LT
Bellona
16
2 / 6 / 2
11,652
388
3,343
14,847
9,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
HARBISON20
Bacchus
16
1 / 8 / 8
12,522
417
8,064
22,695
26,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
MudHog6969
Jing Wei
20
5 / 4 / 4
17,801
593
18,574
26,455
12,066
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Vulcan
Rusty Paws
Vulcan
20
15 / 3 / 3
21,034
701
34,095
17,752
9,960
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
ToDDyNh0 1v4
Danzaburou
18
2 / 9 / 5
13,360
445
12,813
22,522
9,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
47
29
Kills
25
25
Deaths
30
20
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Ecoumene
Gilgamesh
10
4
1
2.63
W
Bellona
Frenzyy LT
Bellona
2
6
2
0.5
W
Bacchus
HARBISON20
Bacchus
1
8
8
0.63
L
Cernunnos
HinatasSlave
Cernunnos
13
1
4
15
W
Jing Wei
MudHog6969
Jing Wei
5
4
4
1.75
L
Chang'e
Qu1nnz3ll
Chang'e
1
8
1
0.19
W
Vulcan
Rusty Paws
Vulcan
15
3
3
5.5
W
Danzaburou
ToDDyNh0 1v4
Danzaburou
2
9
5
0.5
L
4
7
9
1.21
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,889
Damage
76,889
128,161
Taken
104,271
100,271
Mitigated
68,048
40,512
Healing
26,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Ecoumene
Gilgamesh
22,538
4,608
0
5,458
24,243
20,289
836
1,894
22,349
0
96,340
W
Bellona
Frenzyy LT
Bellona
3,343
809
0
1,120
14,847
9,882
121
349
14,498
0
12,894
W
Bacchus
HARBISON20
Bacchus
8,064
875
0
1,744
22,695
26,732
807
2,463
20,232
36,482
0
L
Cernunnos
HinatasSlave
Cernunnos
34,284
24,137
0
22,026
31,845
15,844
10,638
12,423
19,422
0
191,161
W
Jing Wei
MudHog6969
Jing Wei
18,574
15,306
0
10,920
26,455
12,066
3,630
5,073
21,382
0
148,589
L
Chang'e
Qu1nnz3ll
Chang'e
3,055
404
95
2,709
14,332
4,937
0
10,109
4,223
35,647
0
W
Vulcan
Rusty Paws
Vulcan
34,095
7,589
0
6,435
17,752
9,960
1,168
6,687
10,763
209,811
0
W
Danzaburou
ToDDyNh0 1v4
Danzaburou
12,813
5,524
0
5,802
22,522
9,408
3,474
543
21,979
0
67,492
L
10,998
359
0
5,521
36,506
47,367
515
13,254
23,252
43,416
0
L
6,014
1,237
0
4,703
21,235
11,834
1,791
6,388
14,847
0
75,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,466
Gold Earned
76,369
667
Minions Killed
726
0
Camps Cleared
0
2,318,685
Distance Traveled
2,678,533
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
15,388
513
142
5
0
489,216
2
W
Bellona
11,652
388
17
1
0
524,788
2
W
Bacchus
12,522
417
41
1
0
524,236
8
L
Cernunnos
19,698
657
281
9
0
536,616
3
W
Jing Wei
17,801
593
212
7
0
568,321
1
L
Chang'e
10,941
365
77
3
0
246,023
2
W
Vulcan
21,034
701
347
12
0
626,641
1
W
Danzaburou
13,360
445
109
4
0
434,547
1
L
Sobek
16,261
542
51
2
0
551,346
6
L
Thor
13,178
439
116
4
0
495,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role