Player Matchup

Ymir
Ymir
DELTAMANGO7346
Ymir
Level 14
God Stats
0W - 2L
1,293 SR
Queue Stats
4W - 7L
1,432 Elo+
Solo
Janus
Janus
IllcarryYou263
Janus
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
91W - 63L
1,434 Elo+
Solo
Kali
Kali
K1llerBee12345
Kali
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,428 Elo+
Solo
Heimdallr
Heimdallr
Z9xc
Heimdallr
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 42L
1,435 Elo+
Solo
Nemesis
Nemesis
tsukx
Nemesis
Level 4
God Stats
95W - 73L
1,313 SR
Queue Stats
425W - 432L
1,471 Elo+
Solo
Team Averages
Level 13
1,421 SR
1,440 Elo+

VS

Team Averages
Level 22
1,550 SR
1,454 Elo+
Yemoja
Yemoja
LiVIAnoxxzy
Yemoja
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 33L
1,145 Elo+
Solo
Camazotz
Camazotz
Mr Gutcheck
Camazotz
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,459 Elo+
Solo
Apollo
Apollo
Soi Bepis
Apollo
Level 26
God Stats
9W - 9L
1,748 SR
Queue Stats
21W - 25L
1,422 Elo+
Solo
Awilix
Awilix
XHighRollerX534
Awilix
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 17L
1,840 Elo+
Solo
Kukulkan
Kukulkan
yobhctiw
Kukulkan
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 48L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
6,153
293
188
4,911
2,368
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

17
3 / 3 / 1
10,525
501
10,545
10,893
3,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
1 / 6 / 2
8,763
417
1,991
12,253
7,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
Z9xc
Heimdallr
14
3 / 5 / 2
9,010
429
10,961
10,646
5,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
tsukx
Nemesis
12
1 / 6 / 2
8,090
385
5,763
12,042
4,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
0 / 1 / 7
7,630
363
869
3,669
1,667
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Camazotz
Mr Gutcheck
Camazotz
13
5 / 3 / 2
9,137
435
4,439
11,244
3,475
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Apollo
Soi Bepis
Apollo
16
0 / 2 / 8
9,770
465
7,028
11,461
4,146
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
11 / 1 / 4
12,189
580
16,298
15,351
6,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
yobhctiw
Kukulkan
17
6 / 1 / 7
10,481
499
7,158
7,959
3,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
8
Kills
22
22
Deaths
8
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
3
3
1
1.17
L
1
6
2
0.33
W
Yemoja
0
1
7
3.5
W
Camazotz
Mr Gutcheck
Camazotz
5
3
2
2
W
Apollo
Soi Bepis
Apollo
0
2
8
2
W
11
1
4
13
L
Heimdallr
Z9xc
Heimdallr
3
5
2
0.8
L
Nemesis
tsukx
Nemesis
1
6
2
0.33
W
Kukulkan
yobhctiw
Kukulkan
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,448
Damage
35,792
50,745
Taken
49,684
23,061
Mitigated
18,842
6,146
Healing
15,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
188
31
0
990
4,911
2,368
177
1,181
3,688
5,454
0
L
10,545
625
0
2,597
10,893
3,260
94
893
9,896
76,970
0
L
1,991
1,131
0
1,072
12,253
7,039
24
3,038
9,019
0
25,211
W
Yemoja
869
89
2,396
90
3,669
1,667
0
111
3,558
7,219
0
W
Camazotz
Mr Gutcheck
Camazotz
4,439
1,575
0
3,480
11,244
3,475
0
1,609
9,523
0
29,240
W
Apollo
Soi Bepis
Apollo
7,028
4,147
0
2,601
11,461
4,146
5,351
1,475
9,939
0
63,445
W
16,298
6,345
0
5,494
15,351
6,169
1,752
3,836
11,263
0
96,599
L
Heimdallr
Z9xc
Heimdallr
10,961
2,975
0
1,253
10,646
5,614
589
1,025
9,541
0
48,382
L
Nemesis
tsukx
Nemesis
5,763
3,891
0
234
12,042
4,780
27
1,410
10,574
0
43,396
W
Kukulkan
yobhctiw
Kukulkan
7,158
882
255
1,435
7,959
3,385
259
3,076
4,658
63,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,541
Gold Earned
49,207
379
Minions Killed
439
0
Camps Cleared
0
1,628,318
Distance Traveled
2,004,041
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,153
293
8
0
0
137,267
1
L
Janus
10,525
501
153
7
0
391,562
8
L
Kali
8,763
417
61
3
0
363,881
0
W
Yemoja
7,630
363
8
0
0
316,959
0
W
Camazotz
9,137
435
51
2
0
438,380
4
W
Apollo
9,770
465
104
5
0
399,900
4
W
Awilix
12,189
580
139
7
0
474,428
3
L
Heimdallr
9,010
429
89
4
0
368,207
0
L
Nemesis
8,090
385
68
3
0
367,401
0
W
Kukulkan
10,481
499
137
7
0
374,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role