Player Matchup

Khepri
Khepri
Koi samurai5579
Khepri
Level 26
God Stats
10W - 4L
1,709 SR
Queue Stats
42W - 59L
1,399 Elo+
Solo
Zeus
Zeus
Smokin_Racer
Zeus
Level 9
God Stats
1W - 2L
1,785 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Cerberus
Cerberus
godwind_
Cerberus
Level 18
God Stats
6W - 4L
1,573 SR
Queue Stats
53W - 39L
1,456 Elo+
Party 1
Merlin
Merlin
kingray5041
Merlin
Level 19
God Stats
19W - 22L
1,448 SR
Queue Stats
51W - 53L
1,421 Elo+
Party 1
Cernunnos
Cernunnos
nuck93
Cernunnos
Level 45
God Stats
5W - 3L
1,643 SR
Queue Stats
138W - 163L
1,390 Elo+
Party 1
Team Averages
Level 23
1,632 SR
1,433 Elo+

VS

Team Averages
Level 16
1,420 SR
1,404 Elo+
Loki
Loki
AMB016
Loki
Level 16
God Stats
24W - 29L
1,434 SR
Queue Stats
32W - 42L
1,323 Elo+
Solo
Artemis
Artemis
AlmightyMiyaah
Artemis
Level 24
God Stats
7W - 12L
1,111 SR
Queue Stats
88W - 100L
1,295 Elo+
Party 2
Neith
Neith
ImRobbyShmurda
Neith
Level 9
God Stats
4W - 5L
1,747 SR
Queue Stats
22W - 29L
1,489 Elo+
Solo
Bastet
Bastet
Relic_Medit_NO
Bastet
Level 4
God Stats
16W - 35L
1,500 SR
Queue Stats
20W - 37L
1,500 Elo+
Solo
Ymir
Ymir
TwentyK-
Ymir
Level 25
God Stats
0W - 2L
1,311 SR
Queue Stats
77W - 85L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 1 / 20
12,412
887
6,769
14,340
14,802
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
2 / 0 / 17
12,758
911
16,540
4,491
2,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
godwind_
Cerberus
18
4 / 2 / 8
12,226
873
10,020
17,240
21,080
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Merlin
20
12 / 1 / 10
14,831
1,059
31,337
8,028
4,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
nuck93
Cernunnos
19
6 / 1 / 10
13,162
940
11,978
4,338
2,299
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

280

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
AMB016
Loki
18
1 / 8 / 2
12,106
865
11,551
22,514
8,306
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
1 / 7 / 0
11,334
810
7,904
17,110
5,774
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 1 / 1
11,331
809
10,046
13,276
4,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 0 / 1
10,401
743
0
0
0
Ymir
18
2 / 8 / 2
12,068
862
11,360
30,815
32,075
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
11
24
Kills
5
5
Deaths
24
65
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Loki
AMB016
Loki
1
8
2
0.25
L
1
7
0
0.14
L
1
1
1
1.5
W
0
1
20
10
L
0
0
1
0.5
W
2
0
17
10.5
L
Ymir
2
8
2
0.38
W
Cerberus
godwind_
Cerberus
4
2
8
4
W
Merlin
12
1
10
17
W
Cernunnos
nuck93
Cernunnos
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,644
Damage
40,861
48,437
Taken
83,715
44,545
Mitigated
50,535
7,808
Healing
1,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
AMB016
Loki
11,551
2,745
0
0
22,514
8,306
0
15,464
7,050
0
31,422
L
7,904
5,647
0
0
17,110
5,774
0
13,551
3,559
0
28,306
L
10,046
5,921
0
48
13,276
4,380
0
12,617
659
0
24,145
W
6,769
392
714
288
14,340
14,802
0
2,143
10,454
19,981
0
L
0
0
0
0
0
0
0
0
0
0
0
W
16,540
2,733
0
1,478
4,491
2,135
0
1,317
3,174
35,715
0
L
Ymir
11,360
2,381
649
464
30,815
32,075
0
23,034
7,781
27,319
0
W
Cerberus
godwind_
Cerberus
10,020
855
659
2,034
17,240
21,080
0
4,629
12,611
14,955
0
W
Merlin
31,337
2,597
615
1,923
8,028
4,229
0
2,000
6,028
70,300
0
W
Cernunnos
nuck93
Cernunnos
11,978
7,274
0
97
4,338
2,299
0
1,271
3,067
0
35,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,389
Gold Earned
57,240
259
Minions Killed
146
10
Camps Cleared
3
1,127,232
Distance Traveled
860,077
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,106
865
36
3
2
266,521
0
L
Artemis
11,334
810
39
3
1
182,792
0
L
Neith
11,331
809
29
2
0
192,701
0
W
Khepri
12,412
887
22
2
1
282,814
0
L
Bastet
10,401
743
0
0
0
906
0
W
Zeus
12,758
911
56
4
1
175,198
0
L
Ymir
12,068
862
42
3
0
217,157
0
W
Cerberus
12,226
873
19
1
0
226,430
0
W
Merlin
14,831
1,059
86
6
6
239,985
0
W
Cernunnos
13,162
940
76
5
2
202,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role