Player Matchup

Kukulkan
Kukulkan
KindOfFryGuy
Kukulkan
Level 29
God Stats
4W - 7L
1,497 SR
Queue Stats
9W - 16L
1,324 Elo+
Solo
Chaac
Chaac
Shiroky-XP
Chaac
Level 45
God Stats
13W - 14L
1,715 SR
Queue Stats
205W - 229L
1,462 Elo+
Party 2
Pele
Pele
ThibWolff
Pele
Level 4
God Stats
2W - 2L
1,715 SR
Queue Stats
23W - 48L
1,639 Elo+
Party 2
Team Averages
Level 26
1,643 SR
1,475 Elo+

VS

Team Averages
Level 81
1,574 SR
1,508 Elo+
Tiamat
Tiamat
StormJordn
Tiamat
Level 126
God Stats
4W - 3L
1,662 SR
Queue Stats
140W - 108L
1,643 Elo+
Party 1
Vamana
Vamana
isaacramos99
Vamana
Level 25
God Stats
7W - 3L
1,532 SR
Queue Stats
63W - 77L
1,248 Elo+
Party 1
Janus
Janus
pelucaa2002
Janus
Level 91
God Stats
2W - 2L
1,529 SR
Queue Stats
64W - 32L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KindOfFryGuy
Kukulkan
14
1 / 9 / 3
11,317
539
10,053
14,627
5,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
14
3 / 8 / 2
12,446
593
15,535
27,817
29,668
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
14
1 / 11 / 3
11,500
548
4,620
24,451
12,224
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
StormJordn
Tiamat
19
13 / 4 / 12
15,015
715
28,007
17,339
14,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
17
4 / 0 / 20
13,428
639
7,115
14,288
17,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
11 / 1 / 12
14,516
691
24,193
11,194
4,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
72
5
Kills
28
28
Deaths
5
8
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
KindOfFryGuy
Kukulkan
1
9
3
0.28
L
Chaac
3
8
2
0.5
W
Tiamat
StormJordn
Tiamat
13
4
12
4.75
L
Pele
1
11
3
0.23
W
Vamana
4
0
20
14
W
11
1
12
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,208
Damage
59,315
66,895
Taken
42,821
47,691
Mitigated
35,846
8,794
Healing
15,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
KindOfFryGuy
Kukulkan
10,053
591
260
660
14,627
5,799
0
10,139
3,939
53,322
0
L
Chaac
15,535
2,660
231
6,678
27,817
29,668
0
20,276
6,275
7,559
29,267
W
Tiamat
StormJordn
Tiamat
28,007
1,252
490
6,513
17,339
14,088
308
3,871
13,468
76,927
0
L
Pele
4,620
1,499
0
965
24,451
12,224
0
19,150
4,425
0
19,649
W
Vamana
7,115
3,888
0
5,345
14,288
17,372
573
5,959
7,993
0
33,915
W
24,193
1,894
606
2,469
11,194
4,386
1,030
3,302
7,892
84,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,263
Gold Earned
42,959
148
Minions Killed
232
0
Camps Cleared
0
916,585
Distance Traveled
1,181,487
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,317
539
86
4
0
253,982
3
L
Chaac
12,446
593
28
1
0
353,106
3
W
Tiamat
15,015
715
86
4
0
368,675
4
L
Pele
11,500
548
34
2
0
309,497
0
W
Vamana
13,428
639
44
2
0
430,169
0
W
Janus
14,516
691
102
5
0
382,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role