Player Matchup

Bacchus
Bacchus
CoryIsShockin
Bacchus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,389 Elo+
Party 1
Nemesis
Nemesis
DefiantGlobe
Nemesis
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,353 Elo+
Party 2
Kukulkan
Kukulkan
Humbolt1041
Kukulkan
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,395 Elo+
Party 1
Arachne
Arachne
Zarayah
Arachne
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 40L
1,367 Elo+
Solo
Chernobog
Chernobog
xXMoistGawdXx
Chernobog
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,324 Elo+
Party 2
Team Averages
Level 23
1,500 SR
1,366 Elo+

VS

Team Averages
Level 40
1,480 SR
1,491 Elo+
Chiron
Chiron
 
Chiron
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Janus
Janus
AliceRosez
Janus
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 29L
1,500 Elo+
Party 3
Pele
Pele
DankSouler MK2
Pele
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 3L
1,724 Elo+
Party 3
Ra
Ra
iHateBlckPplXD
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 4
Cabrakan
Cabrakan
mralamberto
Cabrakan
Level 40
God Stats
9W - 6L
1,401 SR
Queue Stats
18W - 20L
1,231 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
4 / 11 / 4
10,379
494
10,840
21,024
23,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
DefiantGlobe
Nemesis
15
6 / 9 / 4
10,558
503
8,999
19,488
7,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Humbolt1041
Kukulkan
16
3 / 12 / 3
10,033
478
7,744
18,299
6,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
Zarayah
Arachne
11
1 / 9 / 1
7,888
376
1,889
12,089
3,939
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chernobog
xXMoistGawdXx
Chernobog
9
0 / 7 / 3
6,823
325
1,742
11,381
2,477
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
12 / 3 / 5
13,236
630
18,956
17,104
7,503
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
17
15 / 3 / 8
12,982
618
21,619
12,167
4,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
13 / 3 / 5
13,909
662
13,559
18,457
6,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 4 / 6
11,932
568
8,712
10,888
4,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
mralamberto
Cabrakan
15
3 / 2 / 12
12,081
575
6,493
17,771
20,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
84
14
Kills
48
48
Deaths
15
15
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
12
3
5
4.83
W
Janus
15
3
8
6.33
L
Bacchus
4
11
4
0.55
W
13
3
5
5.17
L
Nemesis
DefiantGlobe
Nemesis
6
9
4
0.89
L
Kukulkan
Humbolt1041
Kukulkan
3
12
3
0.38
L
Arachne
Zarayah
Arachne
1
9
1
0.17
W
5
4
6
2
W
Cabrakan
mralamberto
Cabrakan
3
2
12
4.5
L
Chernobog
xXMoistGawdXx
Chernobog
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,214
Damage
69,339
82,281
Taken
76,387
44,191
Mitigated
43,170
6,059
Healing
26,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
18,956
6,082
1,765
8,029
17,104
7,503
4,682
6,168
10,814
0
114,610
W
Janus
21,619
1,169
0
2,095
12,167
4,350
702
5,739
6,242
66,264
0
L
Bacchus
10,840
1,863
0
1,052
21,024
23,832
0
9,295
11,245
27,762
0
W
13,559
3,400
0
8,982
18,457
6,430
2,348
2,489
14,662
0
100,390
L
Nemesis
DefiantGlobe
Nemesis
8,999
3,847
0
3,235
19,488
7,872
0
6,224
12,972
0
36,269
L
Kukulkan
Humbolt1041
Kukulkan
7,744
367
0
0
18,299
6,071
0
9,727
8,122
37,012
0
L
Arachne
Zarayah
Arachne
1,889
1,553
0
1,292
12,089
3,939
39
6,630
5,151
0
18,149
W
8,712
1,255
509
3,147
10,888
4,729
1,680
2,370
8,336
58,651
0
W
Cabrakan
mralamberto
Cabrakan
6,493
1,683
0
1,720
17,771
20,158
468
4,540
13,100
27,449
0
L
Chernobog
xXMoistGawdXx
Chernobog
1,742
1,267
0
480
11,381
2,477
0
3,312
7,967
0
14,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,681
Gold Earned
64,140
224
Minions Killed
538
0
Camps Cleared
0
1,398,757
Distance Traveled
1,962,886
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,236
630
145
7
0
362,392
2
W
Janus
12,982
618
100
5
0
385,560
2
L
Bacchus
10,379
494
16
1
0
363,281
0
W
Pele
13,909
662
158
8
0
456,085
2
L
Nemesis
10,558
503
63
3
0
315,753
3
L
Kukulkan
10,033
478
76
4
0
299,713
0
L
Arachne
7,888
376
43
2
0
238,051
1
W
Ra
11,932
568
111
5
0
388,283
0
W
Cabrakan
12,081
575
24
1
0
370,566
4
L
Chernobog
6,823
325
26
1
0
181,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role