Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
D4A_GnZH
Xbalanque
Level 68
God Stats
1W - 0L
1,255 SR
Queue Stats
40W - 28L
1,575 Elo+
Solo
Sol
Sol
NJWARLORD07
Sol
Level 57
God Stats
18W - 29L
1,385 SR
Queue Stats
136W - 150L
1,446 Elo+
Solo
Cthulhu
Cthulhu
Wechuge09
Cthulhu
Level 45
God Stats
35W - 25L
1,523 SR
Queue Stats
147W - 127L
1,455 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Wilddannyboi
Ah Muzen Cab
Level 117
God Stats
2W - 0L
1,685 SR
Queue Stats
62W - 56L
1,447 Elo+
Solo
Team Averages
Level 74
1,470 SR
1,485 Elo+

VS

Team Averages
Level 89
1,492 SR
1,474 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
JadedTaco
Skadi
Level 126
God Stats
32W - 48L
1,472 SR
Queue Stats
761W - 780L
1,487 Elo+
Solo
Aphrodite
Aphrodite
PhD Haase
Aphrodite
Level 63
God Stats
22W - 21L
1,488 SR
Queue Stats
281W - 185L
1,533 Elo+
Solo
Bacchus
Bacchus
WetAnkle
Bacchus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,400 Elo+
Party 1
Hun Batz
Hun Batz
iMaSharkFeind
Hun Batz
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 39L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
8 / 1 / 3
11,466
1,147
15,954
13,913
6,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
D4A_GnZH
Xbalanque
16
1 / 1 / 6
9,620
962
6,130
8,477
2,538
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 2 / 5
10,196
1,020
6,980
7,380
1,943
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Wechuge09
Cthulhu
16
1 / 2 / 9
10,465
1,047
12,791
13,224
10,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
Wilddannyboi
Ah Muzen Cab
17
2 / 3 / 5
10,734
1,073
13,484
8,903
2,921
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Team 1 Tickets

258

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
4 / 3 / 4
10,996
1,100
16,617
12,381
5,246
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
JadedTaco
Skadi
16
2 / 1 / 3
9,899
990
7,370
5,405
3,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Aphrodite
PhD Haase
Aphrodite
16
1 / 3 / 5
9,778
978
8,508
15,507
8,299
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bacchus
WetAnkle
Bacchus
15
0 / 3 / 4
8,775
878
6,934
15,764
16,969
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
iMaSharkFeind
Hun Batz
14
2 / 5 / 3
9,225
923
9,470
11,993
4,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
28
15
Kills
9
9
Deaths
15
28
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
8
1
3
9.5
L
Nu Wa
 
Nu Wa
4
3
4
2
W
Xbalanque
D4A_GnZH
Xbalanque
1
1
6
4
L
Skadi
JadedTaco
Skadi
2
1
3
3.5
W
3
2
5
2.75
L
Aphrodite
PhD Haase
Aphrodite
1
3
5
1.17
W
Cthulhu
Wechuge09
Cthulhu
1
2
9
2.75
L
Bacchus
WetAnkle
Bacchus
0
3
4
0.67
W
Ah Muzen Cab
Wilddannyboi
Ah Muzen Cab
2
3
5
1.5
L
Hun Batz
iMaSharkFeind
Hun Batz
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,339
Damage
48,899
51,897
Taken
61,050
24,220
Mitigated
37,682
7,905
Healing
19,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
15,954
8,648
0
2,912
13,913
6,222
0
6,413
7,375
0
30,100
L
Nu Wa
 
Nu Wa
16,617
5,173
194
1,963
12,381
5,246
0
3,070
9,311
45,451
0
W
Xbalanque
D4A_GnZH
Xbalanque
6,130
3,816
231
621
8,477
2,538
0
6,358
2,094
0
20,504
L
Skadi
JadedTaco
Skadi
7,370
2,361
0
336
5,405
3,023
0
1,697
3,708
0
23,672
W
6,980
2,734
0
1,032
7,380
1,943
0
4,493
2,812
23,369
0
L
Aphrodite
PhD Haase
Aphrodite
8,508
335
7,612
8,897
15,507
8,299
0
4,764
10,743
31,177
0
W
Cthulhu
Wechuge09
Cthulhu
12,791
852
354
1,155
13,224
10,596
0
9,121
4,028
21,760
0
L
Bacchus
WetAnkle
Bacchus
6,934
1,492
0
0
15,764
16,969
0
7,320
8,444
10,815
0
W
Ah Muzen Cab
Wilddannyboi
Ah Muzen Cab
13,484
2,861
0
1,600
8,903
2,921
0
5,674
3,154
0
66,533
L
Hun Batz
iMaSharkFeind
Hun Batz
9,470
2,437
0
671
11,993
4,145
0
2,920
9,073
0
14,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,481
Gold Earned
48,673
247
Minions Killed
199
14
Camps Cleared
4
1,012,051
Distance Traveled
909,813
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,466
1,147
31
3
9
238,563
1
L
Nu Wa
10,996
1,100
70
7
0
185,241
0
W
Xbalanque
9,620
962
32
3
4
167,526
0
L
Skadi
9,899
990
52
5
1
135,881
0
W
Sol
10,196
1,020
38
4
1
187,247
1
L
Aphrodite
9,778
978
58
6
1
217,087
1
W
Cthulhu
10,465
1,047
26
3
0
222,352
0
L
Bacchus
8,775
878
5
1
0
222,434
0
W
Ah Muzen Cab
10,734
1,073
120
12
0
196,363
2
L
Hun Batz
9,225
923
14
1
2
149,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role