Player Matchup

Chronos
Chronos
Bxdries
Chronos
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 32L
1,576 Elo+
Party 3
Skadi
Skadi
HerbyHerb
Skadi
Level 43
God Stats
9W - 11L
1,464 SR
Queue Stats
32W - 42L
1,576 Elo+
Party 3
Terra
Terra
Preferential
Terra
Level 10
God Stats
8W - 3L
2,046 SR
Queue Stats
33W - 6L
1,822 Elo+
Solo
Guan Yu
Guan Yu
alexlorente19
Guan Yu
Level 8
God Stats
0W - 2L
1,291 SR
Queue Stats
12W - 13L
1,504 Elo+
Party 2
Cupid
Cupid
jumutru
Cupid
Level 122
God Stats
7W - 4L
1,787 SR
Queue Stats
408W - 395L
1,570 Elo+
Party 2
Team Averages
Level 40
1,617 SR
1,610 Elo+

VS

Team Averages
Level 44
1,673 SR
1,649 Elo+
Thanatos
Thanatos
CreampiesOnly
Thanatos
Level 7
God Stats
4W - 0L
1,500 SR
Queue Stats
58W - 8L
1,758 Elo+
Party 1
Gilgamesh
Gilgamesh
Oskitar181
Gilgamesh
Level 29
God Stats
3W - 5L
1,858 SR
Queue Stats
176W - 123L
1,712 Elo+
Solo
Fenrir
Fenrir
PutridPotato
Fenrir
Level 25
God Stats
7W - 0L
1,897 SR
Queue Stats
67W - 43L
1,722 Elo+
Solo
Hachiman
Hachiman
Zuakks
Hachiman
Level 9
God Stats
3W - 3L
1,610 SR
Queue Stats
15W - 18L
1,551 Elo+
Solo
Janus
Janus
flerow
Janus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bxdries
Chronos
8
0 / 6 / 1
5,135
428
3,525
9,314
2,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
HerbyHerb
Skadi
10
0 / 5 / 0
5,892
491
2,639
9,318
3,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
2 / 4 / 0
6,044
504
5,093
11,342
4,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
6
0 / 4 / 1
4,961
413
1,924
6,400
2,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cupid
jumutru
Cupid
12
4 / 3 / 1
7,450
621
4,807
8,060
2,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CreampiesOnly
Thanatos
13
6 / 1 / 5
7,520
627
6,292
7,565
3,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
Oskitar181
Gilgamesh
14
5 / 0 / 0
7,721
643
7,441
8,050
4,543
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
12
7 / 1 / 4
7,453
621
10,698
7,992
3,198
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hachiman
Zuakks
Hachiman
10
1 / 3 / 1
6,346
529
1,734
5,069
1,067
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
flerow
Janus
13
2 / 1 / 7
7,495
625
5,266
4,838
1,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
6
Kills
21
22
Deaths
6
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chronos
Bxdries
Chronos
0
6
1
0.08
W
Thanatos
CreampiesOnly
Thanatos
6
1
5
8.5
L
Skadi
HerbyHerb
Skadi
0
5
0
0
W
Gilgamesh
Oskitar181
Gilgamesh
5
0
0
5
L
2
4
0
0.5
W
Fenrir
7
1
4
9
W
Hachiman
Zuakks
Hachiman
1
3
1
0.5
L
Guan Yu
0
4
1
0.13
W
Janus
flerow
Janus
2
1
7
5.5
L
Cupid
jumutru
Cupid
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,988
Damage
31,431
44,434
Taken
33,514
15,171
Mitigated
13,872
9,908
Healing
12,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Bxdries
Chronos
3,525
1,296
0
1,402
9,314
2,249
0
2,484
6,696
18,721
0
W
Thanatos
CreampiesOnly
Thanatos
6,292
1,805
0
8,311
7,565
3,448
0
1,760
5,805
0
45,373
L
Skadi
HerbyHerb
Skadi
2,639
892
0
2,518
9,318
3,083
0
572
8,742
0
30,184
W
Gilgamesh
Oskitar181
Gilgamesh
7,441
1,292
0
2,359
8,050
4,543
240
764
7,286
3,425
40,997
L
5,093
936
8
2,192
11,342
4,910
0
1,561
9,685
33,513
0
W
Fenrir
10,698
3,547
0
1,157
7,992
3,198
0
2,444
5,548
0
33,844
W
Hachiman
Zuakks
Hachiman
1,734
1,160
0
0
5,069
1,067
0
14
5,055
0
22,670
L
Guan Yu
1,924
581
105
953
6,400
2,519
90
386
5,988
0
11,164
W
Janus
flerow
Janus
5,266
810
0
881
4,838
1,616
130
3,636
1,202
47,695
0
L
Cupid
jumutru
Cupid
4,807
3,693
28
2,702
8,060
2,410
0
219
7,817
0
45,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,482
Gold Earned
36,535
296
Minions Killed
372
0
Camps Cleared
0
1,006,267
Distance Traveled
1,245,452
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,135
428
33
3
0
211,132
0
W
Thanatos
7,520
627
83
7
0
284,909
3
L
Skadi
5,892
491
78
7
0
175,684
2
W
Gilgamesh
7,721
643
85
7
0
250,306
3
L
Terra
6,044
504
62
5
0
233,060
5
W
Fenrir
7,453
621
48
4
0
254,372
0
W
Hachiman
6,346
529
48
4
0
208,189
1
L
Guan Yu
4,961
413
26
2
0
166,485
0
W
Janus
7,495
625
108
9
0
247,676
3
L
Cupid
7,450
621
97
8
0
219,906
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role