Player Matchup

Geb
Geb
BlondeSalamander
Geb
Level 26
God Stats
30W - 23L
1,550 SR
Queue Stats
62W - 75L
1,365 Elo+
Party 2
Artemis
Artemis
Jajebie123
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,663 Elo+
Party 1
Izanami
Izanami
ShaRch
Izanami
Level 26
God Stats
5W - 1L
1,614 SR
Queue Stats
7W - 6L
1,294 Elo+
Solo
Nu Wa
Nu Wa
caolankelly
Nu Wa
Level 34
God Stats
11W - 13L
1,464 SR
Queue Stats
235W - 214L
1,395 Elo+
Party 2
Thanatos
Thanatos
Польскийкокафон2
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,663 Elo+
Party 1
Team Averages
Level 18
1,526 SR
1,476 Elo+

VS

Team Averages
Level 11
1,514 SR
1,523 Elo+
Hercules
Hercules
AnnalenaBaerbock
Hercules
Level 6
God Stats
2W - 1L
1,705 SR
Queue Stats
14W - 8L
1,572 Elo+
Solo
Nemesis
Nemesis
LowRezTodesBerg
Nemesis
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 50L
1,722 Elo+
Solo
Persephone
Persephone
Mkarn
Persephone
Level 24
God Stats
11W - 9L
1,500 SR
Queue Stats
138W - 117L
1,598 Elo+
Solo
Izanami
Izanami
Shliiwa249
Izanami
Level 23
God Stats
17W - 16L
1,363 SR
Queue Stats
95W - 113L
1,225 Elo+
Solo
Yemoja
Yemoja
xindoudou
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 2
4,395
549
1,326
4,451
1,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Jajebie123
Artemis
6
0 / 3 / 0
3,821
478
2,272
4,090
1,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
ShaRch
Izanami
7
2 / 2 / 1
4,320
540
3,249
3,914
1,055
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
1 / 4 / 0
4,471
559
2,542
5,421
1,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
1 / 2 / 0
4,255
532
2,823
4,590
1,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
5,475
684
1,775
4,584
2,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
7 / 0 / 1
6,539
817
4,649
3,884
1,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Persephone
Mkarn
Persephone
8
1 / 2 / 2
5,266
658
2,367
3,560
811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
Shliiwa249
Izanami
8
1 / 2 / 3
4,581
573
2,727
3,868
1,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
xindoudou
Yemoja
8
1 / 1 / 3
5,002
625
1,727
2,627
1,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
5
Kills
12
13
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
1
2
2
1
L
Artemis
Jajebie123
Artemis
0
3
0
0
W
7
0
1
7.5
W
Persephone
Mkarn
Persephone
1
2
2
1
L
Izanami
ShaRch
Izanami
2
2
1
1.25
W
Izanami
Shliiwa249
Izanami
1
2
3
1.25
L
1
4
0
0.25
W
Yemoja
xindoudou
Yemoja
1
1
3
2.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,212
Damage
13,245
22,466
Taken
18,523
6,553
Mitigated
6,497
7,078
Healing
6,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,775
462
0
2,320
4,584
2,197
0
89
4,471
0
24,531
L
1,326
0
0
927
4,451
1,679
0
970
3,481
8,631
0
L
Artemis
Jajebie123
Artemis
2,272
865
0
818
4,090
1,085
0
0
3,990
0
13,395
W
4,649
2,595
0
1,147
3,884
1,110
0
0
3,884
0
34,739
W
Persephone
Mkarn
Persephone
2,367
308
0
689
3,560
811
0
1,934
1,366
26,593
0
L
Izanami
ShaRch
Izanami
3,249
2,175
225
986
3,914
1,055
0
757
3,157
0
17,785
W
Izanami
Shliiwa249
Izanami
2,727
1,769
0
923
3,868
1,190
740
721
3,123
0
22,810
L
2,542
499
0
1,340
5,421
1,413
0
2,244
3,177
17,171
0
W
Yemoja
xindoudou
Yemoja
1,727
490
466
534
2,627
1,189
390
793
1,810
9,316
0
L
2,823
1,004
0
2,782
4,590
1,321
0
123
4,442
0
14,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,262
Gold Earned
26,863
147
Minions Killed
236
0
Camps Cleared
0
669,539
Distance Traveled
736,178
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,475
684
47
6
0
160,513
3
L
Geb
4,395
549
11
1
0
145,402
0
L
Artemis
3,821
478
20
3
0
105,559
0
W
Nemesis
6,539
817
73
9
0
182,722
0
W
Persephone
5,266
658
47
6
0
134,208
1
L
Izanami
4,320
540
41
5
0
137,165
1
W
Izanami
4,581
573
50
6
0
125,911
0
L
Nu Wa
4,471
559
37
5
0
147,091
0
W
Yemoja
5,002
625
19
2
0
132,824
0
L
Thanatos
4,255
532
38
5
0
134,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role