Player Matchup

Cabrakan
Cabrakan
BreakinYourBoxes
Cabrakan
Level 87
God Stats
2W - 2L
1,543 SR
Queue Stats
144W - 139L
1,497 Elo+
Party 2
Merlin
Merlin
CABJkid
Merlin
Level 64
God Stats
21W - 21L
1,555 SR
Queue Stats
186W - 167L
1,497 Elo+
Party 2
Anhur
Anhur
moradas_ctl
Anhur
Level 67
God Stats
6W - 3L
1,822 SR
Queue Stats
44W - 43L
1,467 Elo+
Solo
Team Averages
Level 73
1,640 SR
1,487 Elo+

VS

Team Averages
Level 57
1,515 SR
1,578 Elo+
Danzaburou
Danzaburou
GresolveG
Danzaburou
Level 18
God Stats
20W - 9L
1,713 SR
Queue Stats
238W - 176L
1,649 Elo+
Party 1
Tiamat
Tiamat
PuffyDodo
Tiamat
Level 148
God Stats
3W - 5L
1,332 SR
Queue Stats
181W - 108L
1,586 Elo+
Party 1
Thor
Thor
Shadey328
Thor
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 10
10,662
820
9,488
11,634
12,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
CABJkid
Merlin
13
6 / 1 / 9
9,798
754
8,083
5,940
2,415
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
4 / 0 / 8
9,075
698
4,011
6,567
2,513
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GresolveG
Danzaburou
10
0 / 5 / 1
7,504
577
2,399
8,786
2,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tiamat
PuffyDodo
Tiamat
12
2 / 2 / 0
8,531
656
9,310
9,889
5,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thor
7
0 / 9 / 1
6,819
525
2,511
7,857
2,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
16
Kills
2
2
Deaths
16
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
1
10
11
W
Merlin
CABJkid
Merlin
6
1
9
10.5
L
Danzaburou
GresolveG
Danzaburou
0
5
1
0.1
L
Tiamat
PuffyDodo
Tiamat
2
2
0
1
L
Thor
0
9
1
0.06
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,582
Damage
14,220
24,141
Taken
26,532
17,092
Mitigated
10,112
6,036
Healing
2,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,488
1,652
0
2,317
11,634
12,164
396
2,125
9,121
21,979
0
W
Merlin
CABJkid
Merlin
8,083
1,148
0
1,856
5,940
2,415
1,427
3,308
2,352
58,914
0
L
Danzaburou
GresolveG
Danzaburou
2,399
566
0
378
8,786
2,662
0
7,321
1,465
0
20,692
L
Tiamat
PuffyDodo
Tiamat
9,310
1,032
0
1,647
9,889
5,289
0
5,659
4,230
40,697
0
L
Thor
2,511
576
0
90
7,857
2,161
0
4,655
3,202
0
6,863
W
4,011
2,162
0
1,863
6,567
2,513
858
3,127
3,261
0
26,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,535
Gold Earned
22,854
168
Minions Killed
123
0
Camps Cleared
0
697,186
Distance Traveled
602,326
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,662
820
21
2
0
248,497
2
W
Merlin
9,798
754
94
7
0
215,160
0
L
Danzaburou
7,504
577
42
3
0
229,799
1
L
Tiamat
8,531
656
73
6
0
246,721
3
L
Thor
6,819
525
8
1
0
125,806
0
W
Anhur
9,075
698
53
4
0
233,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role