Player Matchup

Chernobog
Chernobog
ANFRANELI
Chernobog
Level 24
God Stats
8W - 7L
1,584 SR
Queue Stats
121W - 118L
1,416 Elo+
Solo
Pele
Pele
Bielleon100
Pele
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Thor
Thor
Joao132Edu
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hercules
Hercules
Ruuuiva
Hercules
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
lTzP3DRO
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,220 Elo+
Party 1
Team Averages
Level 7
1,517 SR
1,427 Elo+

VS

Team Averages
Level 20
1,537 SR
1,335 Elo+
Bacchus
Bacchus
Alleriaasha
Bacchus
Level 35
God Stats
2W - 4L
1,451 SR
Queue Stats
32W - 53L
1,313 Elo+
Party 2
Nemesis
Nemesis
Jarl_Sleip
Nemesis
Level 17
God Stats
17W - 18L
1,397 SR
Queue Stats
127W - 139L
1,357 Elo+
Party 2
Susano
Susano
PsicopataBebado
Susano
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,197 Elo+
Solo
Cerberus
Cerberus
dacaixaST
Cerberus
Level 20
God Stats
11W - 22L
1,611 SR
Queue Stats
309W - 351L
1,295 Elo+
Solo
Neith
Neith
federiquin
Neith
Level 17
God Stats
2W - 1L
1,727 SR
Queue Stats
35W - 28L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ANFRANELI
Chernobog
18
4 / 6 / 2
10,810
515
11,211
14,369
5,605
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
5 / 15 / 4
9,165
436
11,549
19,318
5,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 13 / 3
8,103
386
6,384
14,875
4,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hercules
Ruuuiva
Hercules
10
1 / 14 / 0
7,169
341
3,325
21,366
17,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ymir
13
4 / 14 / 4
9,155
436
6,271
19,049
6,739
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alleriaasha
Bacchus
15
3 / 5 / 9
10,283
490
6,954
13,533
15,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
Jarl_Sleip
Nemesis
19
18 / 2 / 14
13,024
620
16,252
17,440
8,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
19 / 8 / 11
12,920
615
16,627
16,860
6,882
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
dacaixaST
Cerberus
15
10 / 2 / 8
10,433
497
10,546
10,647
11,297
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
18
8 / 2 / 6
11,637
554
13,952
13,541
6,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
106
16
Kills
58
62
Deaths
19
13
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Chernobog
ANFRANELI
Chernobog
4
6
2
0.83
W
Bacchus
Alleriaasha
Bacchus
3
5
9
1.5
L
5
15
4
0.47
W
Nemesis
Jarl_Sleip
Nemesis
18
2
14
12.5
L
2
13
3
0.27
W
19
8
11
3.06
L
Hercules
Ruuuiva
Hercules
1
14
0
0.07
W
Cerberus
dacaixaST
Cerberus
10
2
8
7
W
Neith
8
2
6
5.5
L
Ymir
4
14
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,740
Damage
64,331
88,977
Taken
72,021
40,098
Mitigated
48,088
4,296
Healing
23,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
ANFRANELI
Chernobog
11,211
8,035
0
1,255
14,369
5,605
432
3,626
10,743
0
77,341
W
Bacchus
Alleriaasha
Bacchus
6,954
936
0
4,477
13,533
15,163
126
281
13,181
35,939
0
L
11,549
5,083
0
1,070
19,318
5,662
160
2,145
17,173
0
38,418
W
Nemesis
Jarl_Sleip
Nemesis
16,252
8,751
0
5,853
17,440
8,644
2,441
1,378
15,945
0
78,232
L
6,384
1,271
0
0
14,875
4,131
84
3,537
11,338
0
22,346
W
16,627
5,984
0
2,770
16,860
6,882
2,074
2,871
13,939
0
60,845
L
Hercules
Ruuuiva
Hercules
3,325
1,772
0
1,603
21,366
17,961
0
4,712
16,654
0
21,555
W
Cerberus
dacaixaST
Cerberus
10,546
707
0
2,472
10,647
11,297
162
1,159
9,363
39,575
0
W
Neith
13,952
8,090
0
8,024
13,541
6,102
4,550
582
12,934
0
78,897
L
Ymir
6,271
1,676
0
368
19,049
6,739
234
3,480
15,569
20,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,402
Gold Earned
58,297
288
Minions Killed
500
0
Camps Cleared
0
1,799,774
Distance Traveled
1,780,477
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,810
515
125
6
0
361,159
2
W
Bacchus
10,283
490
44
2
0
365,065
5
L
Pele
9,165
436
59
3
0
365,393
0
W
Nemesis
13,024
620
148
7
0
432,416
0
L
Thor
8,103
386
29
1
0
371,020
4
W
Susano
12,920
615
94
4
0
324,756
1
L
Hercules
7,169
341
38
2
0
326,707
6
W
Cerberus
10,433
497
86
4
0
323,294
4
W
Neith
11,637
554
128
6
0
334,946
0
L
Ymir
9,155
436
37
2
0
375,495
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role