Player Matchup

Awilix
Awilix
Bronze III
KimichiPapi
Awilix
Bronze III
Level 140
God Stats
7W - 7L
1,522 SR
Queue Stats
24W - 25L
1,445 MMR
Party 2
Zhong Kui
Zhong Kui
Bronze III
SonOfDaSheperd
Zhong Kui
Bronze III
Level 115
God Stats
10W - 12L
1,620 SR
Queue Stats
25W - 25L
1,445 MMR
Party 2
King Arthur
King Arthur
Gold III
UneasePompano74
King Arthur
Gold III
Level 128
God Stats
43W - 57L
1,477 SR
Queue Stats
1,210W - 1,202L
1,434 MMR
Solo
Skadi
Skadi
Gold II
Warbeast83
Skadi
Gold II
Level 158
God Stats
155W - 126L
1,542 SR
Queue Stats
517W - 508L
1,441 MMR
Solo
Khepri
Khepri
Gold II
three4tx
Khepri
Gold II
Level 73
God Stats
9W - 9L
1,539 SR
Queue Stats
88W - 87L
1,452 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,540 SR
1,444 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,665 SR
1,434 MMR
Ymir
Ymir
Silver IV
BeardedSenPapi
Ymir
Silver IV
Level 137
God Stats
1W - 0L
1,911 SR
Queue Stats
4W - 7L
1,374 MMR
Party 3
Gilgamesh
Gilgamesh
Platinum V
Dyup-_-
Gilgamesh
Platinum V
Level 110
God Stats
7W - 5L
1,534 SR
Queue Stats
78W - 68L
1,569 MMR
Party 1
Discordia
Discordia
Gold III
Rahkvyo
Discordia
Gold III
Level 126
God Stats
2W - 0L
1,801 SR
Queue Stats
134W - 130L
1,362 MMR
Party 1
Pele
Pele
Silver II
SmellyOleBitties
Pele
Silver II
Level 108
God Stats
2W - 1L
1,183 SR
Queue Stats
16W - 17L
1,463 MMR
Solo
Medusa
Medusa
Bronze III
rocketsoverrio2
Medusa
Bronze III
Level 45
God Stats
1W - 0L
1,894 SR
Queue Stats
1W - 1L
1,400 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
4 / 8 / 2
7,684
512
5,845
14,090
4,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
SonOfDaSheperd
Zhong Kui
13
2 / 4 / 2
7,593
506
9,315
12,341
8,744
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
UneasePompano74
King Arthur
11
0 / 2 / 3
6,959
464
2,019
7,373
3,065
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
15
4 / 4 / 0
9,109
607
8,276
11,111
3,132
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
three4tx
Khepri
12
1 / 6 / 4
8,129
542
2,412
14,380
8,798
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
TiamatCu ChulainnAthenaDanzaburouSet

VS

Bans
TsukuyomiAnhurScyllaAresApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 14
8,267
551
2,869
11,927
7,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
Dyup-_-
Gilgamesh
15
4 / 3 / 8
8,845
590
9,429
10,625
4,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
Rahkvyo
Discordia
14
3 / 3 / 7
8,679
579
6,981
6,857
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
9 / 2 / 6
9,542
636
10,902
10,062
3,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
7 / 1 / 6
9,854
657
15,085
11,132
3,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
65
11
Kills
24
24
Deaths
11
11
Assists
41
Player
Kills
Deaths
Assists
KDA
W
1
2
14
4
W
Gilgamesh
Dyup-_-
Gilgamesh
4
3
8
2.67
L
Awilix
4
8
2
0.63
W
Discordia
Rahkvyo
Discordia
3
3
7
2.17
W
9
2
6
6
L
Zhong Kui
SonOfDaSheperd
Zhong Kui
2
4
2
0.75
L
King Arthur
UneasePompano74
King Arthur
0
2
3
0.75
L
Skadi
4
4
0
1
W
7
1
6
10
L
Khepri
three4tx
Khepri
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,867
Damage
45,266
59,295
Taken
50,603
28,710
Mitigated
21,429
11,745
Healing
15,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,869
635
0
3,756
11,927
7,644
35
2,149
9,778
23,703
0
W
Gilgamesh
Dyup-_-
Gilgamesh
9,429
2,195
0
2,373
10,625
4,262
264
1,171
9,454
0
44,244
L
Awilix
5,845
2,113
0
583
14,090
4,971
0
817
13,273
0
37,568
W
Discordia
Rahkvyo
Discordia
6,981
346
0
1,737
6,857
2,189
382
2,486
4,371
56,177
0
W
10,902
2,082
0
3,512
10,062
3,477
85
2,601
7,461
0
59,399
L
Zhong Kui
SonOfDaSheperd
Zhong Kui
9,315
275
0
5,223
12,341
8,744
622
4,910
7,431
40,105
0
L
King Arthur
UneasePompano74
King Arthur
2,019
268
0
1,992
7,373
3,065
0
621
6,752
0
27,063
L
Skadi
8,276
4,640
0
2,362
11,111
3,132
330
255
10,856
0
69,271
W
15,085
8,115
0
4,015
11,132
3,857
610
3,171
7,812
0
81,698
L
Khepri
three4tx
Khepri
2,412
263
0
1,585
14,380
8,798
155
3,247
11,133
21,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,474
Gold Earned
45,187
355
Minions Killed
464
0
Camps Cleared
0
1,300,852
Distance Traveled
1,480,666
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,267
551
36
2
0
286,820
1
W
Gilgamesh
8,845
590
89
6
0
285,357
2
L
Awilix
7,684
512
65
4
0
245,835
1
W
Discordia
8,679
579
110
7
0
271,533
1
W
Pele
9,542
636
103
7
0
339,916
2
L
Zhong Kui
7,593
506
74
5
0
268,460
1
L
King Arthur
6,959
464
64
4
0
213,344
1
L
Skadi
9,109
607
108
7
0
272,192
2
W
Medusa
9,854
657
126
8
0
297,040
2
L
Khepri
8,129
542
44
3
0
301,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role