Player Matchup

Baron Samedi
Baron Samedi
CptSwampy
Baron Samedi
Level 25
God Stats
9W - 2L
1,726 SR
Queue Stats
84W - 53L
1,562 Elo+
Solo
Medusa
Medusa
Feedm3YourTears
Medusa
Level 5
God Stats
2W - 0L
1,703 SR
Queue Stats
19W - 8L
1,712 Elo+
Party 2
Sun Wukong
Sun Wukong
I Axium I
Sun Wukong
Level 83
God Stats
1W - 1L
1,268 SR
Queue Stats
8W - 13L
1,393 Elo+
Party 2
Sol
Sol
LuckyClovers326
Sol
Level 27
God Stats
13W - 6L
1,498 SR
Queue Stats
57W - 36L
1,620 Elo+
Party 2
Ymir
Ymir
PrimeSolar
Ymir
Level 8
God Stats
4W - 2L
1,299 SR
Queue Stats
46W - 21L
1,744 Elo+
Party 2
Team Averages
Level 30
1,499 SR
1,606 Elo+

VS

Team Averages
Level 19
1,554 SR
1,533 Elo+
Guan Yu
Guan Yu
GravelordIIINito
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 67L
1,554 Elo+
Party 1
Persephone
Persephone
HoundPlayzz
Persephone
Level 14
God Stats
1W - 2L
1,743 SR
Queue Stats
18W - 23L
1,450 Elo+
Party 1
Cerberus
Cerberus
Pandoxyy
Cerberus
Level 13
God Stats
0W - 1L
1,393 SR
Queue Stats
1W - 2L
1,575 Elo+
Solo
Arachne
Arachne
StonedIntrovert
Arachne
Level 25
God Stats
10W - 8L
1,640 SR
Queue Stats
238W - 198L
1,567 Elo+
Solo
Medusa
Medusa
darusae
Medusa
Level 28
God Stats
11W - 11L
1,494 SR
Queue Stats
69W - 65L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CptSwampy
Baron Samedi
13
5 / 3 / 3
8,100
579
10,091
10,535
5,474
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
6 / 4 / 5
8,699
621
9,615
10,242
3,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
I Axium I
Sun Wukong
14
6 / 0 / 3
8,395
600
6,411
8,013
3,607
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 5 / 2
8,220
587
2,695
9,276
2,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 2 / 8
7,889
564
6,267
11,073
6,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 3
6,208
443
5,824
10,701
5,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
HoundPlayzz
Persephone
9
0 / 6 / 1
5,982
427
3,849
8,054
2,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Pandoxyy
Cerberus
11
0 / 4 / 2
6,205
443
2,492
10,601
5,470
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
6 / 5 / 1
7,876
563
8,664
11,077
4,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
darusae
Medusa
13
6 / 1 / 4
8,034
574
10,953
8,213
2,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
19
Kills
14
14
Deaths
20
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CptSwampy
Baron Samedi
5
3
3
2.17
W
6
4
5
2.13
L
2
4
3
0.88
L
Persephone
HoundPlayzz
Persephone
0
6
1
0.08
W
Sun Wukong
I Axium I
Sun Wukong
6
0
3
7.5
W
0
5
2
0.2
L
Cerberus
Pandoxyy
Cerberus
0
4
2
0.25
W
2
2
8
3
L
6
5
1
1.3
L
Medusa
darusae
Medusa
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,079
Damage
31,782
49,139
Taken
48,646
21,716
Mitigated
21,195
13,837
Healing
10,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CptSwampy
Baron Samedi
10,091
491
861
4,797
10,535
5,474
280
1,662
8,814
45,146
0
W
9,615
4,677
0
684
10,242
3,818
0
820
9,324
0
55,202
L
5,824
587
588
2,144
10,701
5,482
0
5,584
5,117
0
22,749
L
Persephone
HoundPlayzz
Persephone
3,849
744
0
941
8,054
2,696
687
4,743
3,305
23,140
0
W
Sun Wukong
I Axium I
Sun Wukong
6,411
1,460
0
2,862
8,013
3,607
0
1,920
6,065
0
39,775
W
2,695
1,252
0
3,036
9,276
2,451
2,100
0
9,276
57,451
0
L
Cerberus
Pandoxyy
Cerberus
2,492
72
0
994
10,601
5,470
0
1,045
9,556
20,271
0
W
6,267
2,291
0
1,597
11,073
6,366
0
1,617
9,319
23,240
0
L
8,664
6,122
0
2,694
11,077
4,920
0
4,069
7,008
0
43,455
L
Medusa
darusae
Medusa
10,953
4,602
0
2,998
8,213
2,627
654
3,608
4,605
0
43,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,303
Gold Earned
34,305
403
Minions Killed
281
0
Camps Cleared
0
1,311,789
Distance Traveled
1,237,059
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,100
579
72
5
0
229,830
1
W
Medusa
8,699
621
104
7
0
256,175
3
L
Guan Yu
6,208
443
25
2
0
267,636
1
L
Persephone
5,982
427
42
3
0
238,733
0
W
Sun Wukong
8,395
600
79
6
0
286,443
3
W
Sol
8,220
587
110
8
0
253,574
2
L
Cerberus
6,205
443
52
4
0
253,461
4
W
Ymir
7,889
564
38
3
0
285,767
2
L
Arachne
7,876
563
80
6
0
239,221
3
L
Medusa
8,034
574
82
6
0
238,008
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role