Player Matchup

Fafnir
Fafnir
Bani chan OvO
Fafnir
Level 27
God Stats
2W - 1L
1,489 SR
Queue Stats
122W - 119L
1,366 Elo+
Solo
Chang'e
Chang'e
Hufflepuffs_420
Chang'e
Level 17
God Stats
48W - 45L
1,511 SR
Queue Stats
79W - 100L
1,407 Elo+
Solo
Guan Yu
Guan Yu
JonathanHornbake
Guan Yu
Level 27
God Stats
9W - 4L
1,709 SR
Queue Stats
174W - 140L
1,592 Elo+
Solo
Neith
Neith
Midmon
Neith
Level 27
God Stats
27W - 32L
1,623 SR
Queue Stats
37W - 39L
1,607 Elo+
Solo
Scylla
Scylla
Scottyvee
Scylla
Level 28
God Stats
38W - 19L
1,650 SR
Queue Stats
184W - 90L
1,645 Elo+
Solo
Team Averages
Level 25
1,596 SR
1,523 Elo+

VS

Team Averages
Level 17
1,587 SR
1,501 Elo+
Heimdallr
Heimdallr
Bluelight_KeQing
Heimdallr
Level 28
God Stats
2W - 1L
1,807 SR
Queue Stats
156W - 111L
1,656 Elo+
Solo
Jing Wei
Jing Wei
GaahSpakySpaky
Jing Wei
Level 15
God Stats
6W - 4L
1,641 SR
Queue Stats
49W - 49L
1,380 Elo+
Solo
Ah Puch
Ah Puch
NestorX7X
Ah Puch
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Rockstar191897
Gilgamesh
Level 15
God Stats
1W - 4L
1,123 SR
Queue Stats
16W - 34L
1,231 Elo+
Solo
Persephone
Persephone
fleekd
Persephone
Level 6
God Stats
2W - 2L
1,864 SR
Queue Stats
2W - 4L
1,736 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 0 / 26
12,014
1,092
5,549
13,950
15,931
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
3 / 2 / 19
11,016
1,001
5,796
12,947
5,263
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 2 / 29
13,105
1,191
15,151
18,885
22,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Neith
Midmon
Neith
20
22 / 3 / 11
15,570
1,415
33,869
14,670
6,538
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
Scottyvee
Scylla
19
11 / 3 / 17
12,908
1,173
26,170
14,750
5,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

233

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
17
5 / 10 / 4
11,753
1,068
29,360
24,900
9,217
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
16
1 / 8 / 3
10,515
956
9,940
15,663
4,716
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
NestorX7X
Ah Puch
17
1 / 10 / 5
10,428
948
10,467
17,094
6,057
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
Rockstar191897
Gilgamesh
15
2 / 11 / 2
9,875
898
3,343
21,003
9,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Persephone
fleekd
Persephone
17
1 / 7 / 7
11,567
1,052
17,243
14,687
5,024
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
31
46
Kills
10
10
Deaths
46
102
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
0
26
15
L
Heimdallr
5
10
4
0.7
L
Jing Wei
1
8
3
0.31
W
3
2
19
6.25
W
8
2
29
11.25
W
Neith
Midmon
Neith
22
3
11
9.17
L
Ah Puch
NestorX7X
Ah Puch
1
10
5
0.35
L
Gilgamesh
Rockstar191897
Gilgamesh
2
11
2
0.27
W
Scylla
Scottyvee
Scylla
11
3
17
6.5
L
Persephone
fleekd
Persephone
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,535
Damage
70,353
75,202
Taken
93,347
55,759
Mitigated
34,301
25,708
Healing
5,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,549
952
0
1,630
13,950
15,931
0
6,676
7,274
11,157
0
L
Heimdallr
29,360
14,603
0
2,600
24,900
9,217
0
7,308
17,592
0
49,898
L
Jing Wei
9,940
7,244
0
194
15,663
4,716
0
6,432
9,231
0
37,180
W
5,796
174
8,837
5,843
12,947
5,263
0
4,553
8,394
17,240
0
W
15,151
2,597
1,969
2,843
18,885
22,199
0
6,733
12,152
0
28,559
W
Neith
Midmon
Neith
33,869
21,175
0
1,946
14,670
6,538
0
4,380
10,290
0
60,892
L
Ah Puch
NestorX7X
Ah Puch
10,467
724
0
452
17,094
6,057
0
7,781
9,313
29,931
0
L
Gilgamesh
Rockstar191897
Gilgamesh
3,343
1,123
0
202
21,003
9,287
0
9,362
11,641
0
6,055
W
Scylla
Scottyvee
Scylla
26,170
3,111
0
2,640
14,750
5,828
0
5,368
9,382
51,009
0
L
Persephone
fleekd
Persephone
17,243
2,182
0
1,626
14,687
5,024
0
6,629
8,051
37,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,613
Gold Earned
54,138
212
Minions Killed
186
7
Camps Cleared
5
1,129,844
Distance Traveled
926,248
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,014
1,092
11
1
1
195,374
2
L
Heimdallr
11,753
1,068
30
3
3
208,187
1
L
Jing Wei
10,515
956
63
6
0
187,697
0
W
Chang'e
11,016
1,001
34
3
1
232,097
0
W
Guan Yu
13,105
1,191
20
2
0
284,780
0
W
Neith
15,570
1,415
73
7
5
200,812
0
L
Ah Puch
10,428
948
34
3
0
173,568
0
L
Gilgamesh
9,875
898
5
0
0
164,194
0
W
Scylla
12,908
1,173
74
7
0
216,781
0
L
Persephone
11,567
1,052
54
5
2
192,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role