Player Matchup

Kukulkan
Kukulkan
JeromeRemersaro
Kukulkan
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
59W - 73L
1,415 Elo+
Party 1
Hou Yi
Hou Yi
Kobaki
Hou Yi
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 20L
1,412 Elo+
Party 1
Cthulhu
Cthulhu
Lackzar
Cthulhu
Level 25
God Stats
51W - 51L
1,505 SR
Queue Stats
51W - 61L
1,436 Elo+
Party 1
Bastet
Bastet
NyanValNyan
Bastet
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 57L
1,417 Elo+
Party 1
Achilles
Achilles
XxTuSuegraxX
Achilles
Level 26
God Stats
8W - 9L
1,511 SR
Queue Stats
48W - 63L
1,419 Elo+
Party 1
Team Averages
Level 24
1,503 SR
1,420 Elo+

VS

Team Averages
Level 22
1,536 SR
1,550 Elo+
Janus
Janus
Holepro32
Janus
Level 29
God Stats
4W - 1L
1,579 SR
Queue Stats
76W - 51L
1,572 Elo+
Solo
Anhur
Anhur
MisterQuieres
Anhur
Level 17
God Stats
33W - 18L
1,529 SR
Queue Stats
148W - 73L
1,614 Elo+
Solo
Chiron
Chiron
Tjpaace
Chiron
Level 24
God Stats
13W - 13L
1,837 SR
Queue Stats
46W - 49L
1,532 Elo+
Solo
Yemoja
Yemoja
WollyGamer
Yemoja
Level 22
God Stats
3W - 8L
1,497 SR
Queue Stats
4W - 11L
1,365 Elo+
Solo
Guan Yu
Guan Yu
saizou21dois
Guan Yu
Level 18
God Stats
2W - 2L
1,238 SR
Queue Stats
98W - 43L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
1 / 9 / 2
7,563
445
7,175
11,424
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Kobaki
Hou Yi
11
2 / 6 / 3
7,087
417
3,951
10,945
2,570
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Lackzar
Cthulhu
11
1 / 6 / 4
7,564
445
8,514
12,612
9,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
12
3 / 9 / 0
7,900
465
4,181
13,855
3,227
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
XxTuSuegraxX
Achilles
13
1 / 5 / 1
7,659
451
7,130
12,548
11,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Holepro32
Janus
17
11 / 2 / 8
10,689
629
13,621
8,192
2,981
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
18 / 1 / 6
11,017
648
18,999
12,580
5,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chiron
Tjpaace
Chiron
12
0 / 3 / 8
7,696
453
3,725
11,137
3,810
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
WollyGamer
Yemoja
12
0 / 2 / 5
7,945
467
2,743
10,512
6,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
saizou21dois
Guan Yu
19
6 / 0 / 5
11,217
660
8,484
13,092
13,455
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
67
8
Kills
35
35
Deaths
8
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Janus
Holepro32
Janus
11
2
8
7.5
L
Kukulkan
1
9
2
0.22
L
Hou Yi
Kobaki
Hou Yi
2
6
3
0.58
L
Cthulhu
Lackzar
Cthulhu
1
6
4
0.5
W
18
1
6
21
L
Bastet
3
9
0
0.33
W
Chiron
Tjpaace
Chiron
0
3
8
1.33
W
Yemoja
WollyGamer
Yemoja
0
2
5
1.25
L
Achilles
XxTuSuegraxX
Achilles
1
5
1
0.3
W
Guan Yu
saizou21dois
Guan Yu
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,951
Damage
47,572
61,384
Taken
55,513
28,285
Mitigated
32,097
11,532
Healing
13,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Holepro32
Janus
13,621
597
0
220
8,192
2,981
156
2,121
6,071
78,347
0
L
Kukulkan
7,175
1,067
0
803
11,424
2,251
0
2,968
8,456
36,650
0
L
Hou Yi
Kobaki
Hou Yi
3,951
1,435
0
1,738
10,945
2,570
550
3,289
7,656
0
24,869
L
Cthulhu
Lackzar
Cthulhu
8,514
371
169
2,048
12,612
9,034
56
6,380
6,232
33,675
0
W
18,999
7,882
0
298
12,580
5,115
1,723
3,937
8,618
0
71,233
L
Bastet
4,181
730
0
3,020
13,855
3,227
0
1,720
12,135
0
31,281
W
Chiron
Tjpaace
Chiron
3,725
1,662
732
2,826
11,137
3,810
1,732
4,007
7,105
0
35,908
W
Yemoja
WollyGamer
Yemoja
2,743
360
2,314
1,206
10,512
6,736
795
4,575
5,887
20,980
0
L
Achilles
XxTuSuegraxX
Achilles
7,130
2,279
0
3,754
12,548
11,203
0
2,007
10,541
0
42,151
W
Guan Yu
saizou21dois
Guan Yu
8,484
1,610
795
4,927
13,092
13,455
1,600
1,049
11,593
0
77,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,773
Gold Earned
48,564
288
Minions Killed
480
0
Camps Cleared
0
1,604,393
Distance Traveled
1,652,195
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,689
629
122
7
0
352,733
0
L
Kukulkan
7,563
445
60
4
0
296,354
0
L
Hou Yi
7,087
417
40
2
0
301,135
3
L
Cthulhu
7,564
445
46
3
0
344,410
3
W
Anhur
11,017
648
92
5
0
339,861
4
L
Bastet
7,900
465
66
4
0
341,408
1
W
Chiron
7,696
453
63
4
0
306,925
0
W
Yemoja
7,945
467
39
2
0
277,102
2
L
Achilles
7,659
451
76
4
0
321,086
3
W
Guan Yu
11,217
660
164
10
0
375,574
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role