Player Matchup

Scylla
Scylla
Kings vs Queens
Scylla
Level 22
God Stats
40W - 29L
1,677 SR
Queue Stats
66W - 55L
1,594 Elo+
Solo
Pele
Pele
Kurisutaru18
Pele
Level 27
God Stats
8W - 11L
1,902 SR
Queue Stats
82W - 99L
1,733 Elo+
Party 1
Loki
Loki
WaterisPanda
Loki
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
b-rock0315
Sun Wukong
Level 27
God Stats
1W - 3L
1,407 SR
Queue Stats
127W - 134L
1,416 Elo+
Solo
Apollo
Apollo
vogeta
Apollo
Level 6
God Stats
2W - 1L
1,727 SR
Queue Stats
84W - 127L
1,439 Elo+
Party 1
Team Averages
Level 22
1,642 SR
1,536 Elo+

VS

Team Averages
Level 21
1,614 SR
1,453 Elo+
Hachiman
Hachiman
Dimwell84
Hachiman
Level 27
God Stats
17W - 11L
1,569 SR
Queue Stats
74W - 73L
1,424 Elo+
Solo
Kukulkan
Kukulkan
GodOfOlympus24
Kukulkan
Level 8
God Stats
3W - 2L
1,537 SR
Queue Stats
8W - 8L
1,446 Elo+
Party 2
Ravana
Ravana
POORxFLANKER
Ravana
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,548 Elo+
Party 2
Baron Samedi
Baron Samedi
RoomTempShrimps
Baron Samedi
Level 28
God Stats
7W - 4L
1,916 SR
Queue Stats
238W - 282L
1,411 Elo+
Solo
Cthulhu
Cthulhu
geocaos7
Cthulhu
Level 15
God Stats
28W - 23L
1,549 SR
Queue Stats
28W - 25L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 2
10,554
959
19,557
15,988
4,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 11 / 2
10,136
921
10,245
27,655
12,716
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 7 / 1
9,083
826
4,075
12,593
4,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
b-rock0315
Sun Wukong
15
0 / 6 / 2
9,395
854
6,396
22,149
10,696
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Apollo
vogeta
Apollo
16
1 / 11 / 1
9,967
906
6,685
22,705
8,917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dimwell84
Hachiman
19
5 / 2 / 19
12,204
1,109
13,950
8,027
3,156
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
19
12 / 0 / 16
12,515
1,138
31,075
9,343
3,472
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ravana
18
9 / 3 / 23
11,893
1,081
17,125
12,583
9,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
RoomTempShrimps
Baron Samedi
19
7 / 0 / 22
12,254
1,114
16,837
9,806
5,011
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
geocaos7
Cthulhu
19
7 / 0 / 22
12,621
1,147
13,225
13,818
18,211
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
142
5
Kills
40
40
Deaths
5
8
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Dimwell84
Hachiman
5
2
19
7.25
W
Kukulkan
12
0
16
20
L
2
5
2
0.6
L
2
11
2
0.27
W
Ravana
9
3
23
6.83
W
Baron Samedi
RoomTempShrimps
Baron Samedi
7
0
22
18
L
0
7
1
0.07
L
Sun Wukong
b-rock0315
Sun Wukong
0
6
2
0.17
W
Cthulhu
geocaos7
Cthulhu
7
0
22
18
L
Apollo
vogeta
Apollo
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,958
Damage
92,212
101,090
Taken
53,577
41,625
Mitigated
39,049
5,330
Healing
14,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Dimwell84
Hachiman
13,950
7,745
291
291
8,027
3,156
0
3,319
4,708
0
35,980
W
Kukulkan
31,075
5,146
0
826
9,343
3,472
0
4,489
4,854
54,936
0
L
19,557
2,075
0
986
15,988
4,836
0
8,128
7,860
44,754
0
L
10,245
1,169
330
2,533
27,655
12,716
0
16,688
10,967
0
26,097
W
Ravana
17,125
5,512
0
1,790
12,583
9,199
0
3,368
9,215
0
19,623
W
Baron Samedi
RoomTempShrimps
Baron Samedi
16,837
578
5,062
3,264
9,806
5,011
0
4,419
5,387
32,996
0
L
4,075
925
0
0
12,593
4,460
0
8,509
4,084
0
15,389
L
Sun Wukong
b-rock0315
Sun Wukong
6,396
3,114
0
823
22,149
10,696
0
13,675
8,474
0
20,921
W
Cthulhu
geocaos7
Cthulhu
13,225
700
1,740
902
13,818
18,211
0
4,033
9,785
42,632
0
L
Apollo
vogeta
Apollo
6,685
3,168
0
658
22,705
8,917
0
14,137
8,568
92
25,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,135
Gold Earned
61,487
190
Minions Killed
236
3
Camps Cleared
8
922,988
Distance Traveled
1,033,799
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,204
1,109
55
5
3
145,123
0
W
Kukulkan
12,515
1,138
62
6
3
232,134
0
L
Scylla
10,554
959
75
7
0
189,360
0
L
Pele
10,136
921
26
2
2
160,353
0
W
Ravana
11,893
1,081
5
0
0
201,748
0
W
Baron Samedi
12,254
1,114
46
4
1
211,802
0
L
Loki
9,083
826
19
2
0
210,172
0
L
Sun Wukong
9,395
854
27
2
1
182,526
0
W
Cthulhu
12,621
1,147
68
6
1
242,992
1
L
Apollo
9,967
906
43
4
0
180,577
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role