Player Matchup

Ymir
Ymir
ADHD1215
Ymir
Level 100
God Stats
2W - 2L
1,882 SR
Queue Stats
447W - 407L
1,651 Elo+
Solo
Ne Zha
Ne Zha
Firedrake123
Ne Zha
Level 160
God Stats
13W - 8L
1,659 SR
Queue Stats
970W - 935L
1,621 Elo+
Solo
Chaac
Chaac
KALiddell95
Chaac
Level 145
God Stats
0W - 1L
1,290 SR
Queue Stats
13W - 15L
1,751 Elo+
Solo
Heimdallr
Heimdallr
MercuryAriseN
Heimdallr
Level 127
God Stats
1W - 1L
1,789 SR
Queue Stats
27W - 37L
1,592 Elo+
Solo
Anubis
Anubis
Raizuh13
Anubis
Level 141
God Stats
7W - 6L
1,478 SR
Queue Stats
1,013W - 860L
1,621 Elo+
Solo
Team Averages
Level 135
1,619 SR
1,647 Elo+

VS

Team Averages
Level 134
1,527 SR
1,635 Elo+
Nemesis
Nemesis
FeelsClutchMan
Nemesis
Level 130
God Stats
9W - 7L
1,789 SR
Queue Stats
253W - 212L
1,611 Elo+
Party 1
Kuzenbo
Kuzenbo
GrumpelTiltSkin
Kuzenbo
Level 149
God Stats
2W - 4L
1,885 SR
Queue Stats
507W - 512L
1,600 Elo+
Solo
Persephone
Persephone
JustKegan
Persephone
Level 127
God Stats
3W - 2L
1,341 SR
Queue Stats
266W - 218L
1,669 Elo+
Party 1
Danzaburou
Danzaburou
RaffSH
Danzaburou
Level 105
God Stats
10W - 15L
1,511 SR
Queue Stats
177W - 167L
1,616 Elo+
Solo
Tsukuyomi
Tsukuyomi
SLA FissuR
Tsukuyomi
Level 160
God Stats
2W - 2L
1,108 SR
Queue Stats
233W - 211L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
0 / 7 / 8
10,612
482
7,260
19,632
14,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
17
3 / 5 / 6
10,863
494
11,030
18,571
7,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
3 / 2 / 9
12,334
561
14,244
18,604
18,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
MercuryAriseN
Heimdallr
18
1 / 6 / 3
11,713
532
8,315
17,240
7,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Raizuh13
Anubis
19
11 / 7 / 2
12,977
590
19,863
15,321
7,920
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 12
12,146
552
8,382
18,641
7,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 5 / 12
10,915
496
8,246
19,743
19,941
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Persephone
JustKegan
Persephone
18
7 / 3 / 5
12,794
582
13,699
9,339
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
RaffSH
Danzaburou
20
10 / 1 / 9
14,783
672
21,923
19,532
7,759
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
SLA FissuR
Tsukuyomi
20
1 / 5 / 0
11,882
540
7,658
19,205
12,207
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
64
18
Kills
26
27
Deaths
18
28
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
7
8
0.57
W
5
4
12
2.75
L
Ne Zha
3
5
6
1.2
W
3
5
12
1.8
W
Persephone
JustKegan
Persephone
7
3
5
3.17
L
3
2
9
3.75
L
Heimdallr
MercuryAriseN
Heimdallr
1
6
3
0.42
W
Danzaburou
RaffSH
Danzaburou
10
1
9
14.5
L
Anubis
Raizuh13
Anubis
11
7
2
1.71
W
Tsukuyomi
SLA FissuR
Tsukuyomi
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,712
Damage
59,908
89,368
Taken
86,460
55,717
Mitigated
48,798
23,533
Healing
29,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
7,260
1,409
0
880
19,632
14,020
0
8,682
10,950
31,944
0
W
8,382
3,849
0
7,646
18,641
7,085
0
7,907
10,734
0
85,324
L
Ne Zha
11,030
3,434
0
4,503
18,571
7,714
0
3,161
15,410
0
93,983
W
8,246
2,458
0
1,600
19,743
19,941
33
9,985
9,758
22,567
0
W
Persephone
JustKegan
Persephone
13,699
686
0
2,355
9,339
1,806
0
5,792
3,544
72,812
0
L
14,244
2,925
0
8,766
18,604
18,662
0
5,224
13,380
0
91,083
L
Heimdallr
MercuryAriseN
Heimdallr
8,315
4,364
0
4,854
17,240
7,401
0
3,563
13,677
0
91,405
W
Danzaburou
RaffSH
Danzaburou
21,923
14,205
0
12,100
19,532
7,759
0
3,955
15,577
0
116,696
L
Anubis
Raizuh13
Anubis
19,863
625
0
4,530
15,321
7,920
0
6,446
8,875
84,018
0
W
Tsukuyomi
SLA FissuR
Tsukuyomi
7,658
1,326
0
5,342
19,205
12,207
0
717
18,488
0
96,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,499
Gold Earned
62,520
658
Minions Killed
664
0
Camps Cleared
0
1,924,608
Distance Traveled
2,089,055
21
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,612
482
47
2
0
380,572
6
W
Nemesis
12,146
552
135
6
0
455,828
5
L
Ne Zha
10,863
494
152
7
0
423,047
1
W
Kuzenbo
10,915
496
25
1
0
383,173
6
W
Persephone
12,794
582
132
6
0
398,980
9
L
Chaac
12,334
561
161
7
0
405,253
8
L
Heimdallr
11,713
532
162
7
0
374,951
2
W
Danzaburou
14,783
672
178
8
0
449,344
6
L
Anubis
12,977
590
136
6
0
340,785
4
W
Tsukuyomi
11,882
540
194
9
0
401,730
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role