Player Matchup

Hel
Hel
DrHardKore
Hel
Level 129
God Stats
2W - 1L
1,336 SR
Queue Stats
17W - 4L
1,789 Elo+
Party 1
Athena
Athena
Hejryt12
Athena
Level 88
God Stats
1W - 0L
1,945 SR
Queue Stats
10W - 4L
1,734 Elo+
Party 1
Danzaburou
Danzaburou
MinisterMallow
Danzaburou
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
greensquall
Gilgamesh
Level 143
God Stats
7W - 2L
1,828 SR
Queue Stats
15W - 6L
1,742 Elo+
Party 1
Team Averages
Level 100
1,652 SR
1,691 Elo+

VS

Team Averages
Level 114
1,372 SR
1,406 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
 
Nox
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
SRI local 25
Heimdallr
Level 124
God Stats
1W - 6L
1,221 SR
Queue Stats
46W - 54L
1,524 Elo+
Solo
Tiamat
Tiamat
starlit-boy67
Tiamat
Level 25
God Stats
0W - 2L
1,267 SR
Queue Stats
0W - 2L
1,099 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 1
6,714
1,119
2,065
1,439
451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Athena
Hejryt12
Athena
11
3 / 0 / 4
7,020
1,170
1,415
2,718
1,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
MinisterMallow
Danzaburou
10
1 / 0 / 6
6,769
1,128
2,946
2,552
780
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
greensquall
Gilgamesh
11
3 / 1 / 4
7,172
1,195
2,048
3,616
1,694
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
0 / 3 / 0
4,949
825
1,612
3,560
1,231
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nox
 
Nox
8
0 / 3 / 0
4,650
775
876
2,644
873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes

Shoes

+6%
Movement Speed

Heimdallr
SRI local 25
Heimdallr
8
0 / 1 / 0
4,749
792
924
1,735
688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 4 / 0
5,526
921
461
4,687
2,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
10
Kills
1
1
Deaths
11
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
3
0
0
L
Nox
 
Nox
0
3
0
0
W
3
0
1
3.5
W
Athena
Hejryt12
Athena
3
0
4
5
W
Danzaburou
MinisterMallow
Danzaburou
1
0
6
4
L
Heimdallr
SRI local 25
Heimdallr
0
1
0
0
W
Gilgamesh
greensquall
Gilgamesh
3
1
4
5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,474
Damage
3,873
10,325
Taken
12,626
4,288
Mitigated
4,924
4,637
Healing
1,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
1,612
273
0
548
3,560
1,231
0
831
2,729
0
10,392
L
Nox
 
Nox
876
42
0
46
2,644
873
0
787
1,857
4,602
0
W
2,065
450
781
1,099
1,439
451
1,153
392
1,047
15,895
0
W
Athena
Hejryt12
Athena
1,415
515
0
365
2,718
1,363
1,012
281
2,425
6,666
0
W
Danzaburou
MinisterMallow
Danzaburou
2,946
1,680
0
1,134
2,552
780
3,559
519
1,951
0
17,587
L
Heimdallr
SRI local 25
Heimdallr
924
0
0
94
1,735
688
0
908
827
0
8,747
W
Gilgamesh
greensquall
Gilgamesh
2,048
451
0
1,258
3,616
1,694
598
483
3,125
0
14,023
L
461
122
0
557
4,687
2,132
88
1,229
3,458
7,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,675
Gold Earned
19,874
100
Minions Killed
55
8
Camps Cleared
5
528,953
Distance Traveled
338,814
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,949
825
19
3
4
100,190
2
L
Nox
4,650
775
9
2
0
95,437
2
W
Hel
6,714
1,119
32
5
2
136,988
1
W
Athena
7,020
1,170
13
2
1
123,890
1
W
Danzaburou
6,769
1,128
26
4
3
120,647
2
L
Heimdallr
4,749
792
13
2
1
63,927
1
W
Gilgamesh
7,172
1,195
29
5
2
147,428
2
L
Tiamat
5,526
921
14
2
0
79,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role