Player Matchup

Awilix
Awilix
AngelsDemon1
Awilix
Level 106
God Stats
48W - 36L
1,576 SR
Queue Stats
166W - 133L
1,632 Elo+
Party 1
Geb
Geb
BADWOLF294
Geb
Level 129
God Stats
2W - 2L
1,597 SR
Queue Stats
193W - 185L
1,653 Elo+
Party 2
Zhong Kui
Zhong Kui
Praedyth126
Zhong Kui
Level 120
God Stats
2W - 0L
1,624 SR
Queue Stats
79W - 83L
1,558 Elo+
Party 2
Ravana
Ravana
Stumpyskillz
Ravana
Level 62
God Stats
5W - 1L
1,391 SR
Queue Stats
98W - 74L
1,606 Elo+
Party 1
Chernobog
Chernobog
windtigerz
Chernobog
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 112L
1,549 Elo+
Solo
Team Averages
Level 104
1,538 SR
1,600 Elo+

VS

Team Averages
Level 81
1,571 SR
1,557 Elo+
Hou Yi
Hou Yi
Drevaox
Hou Yi
Level 79
God Stats
3W - 2L
1,835 SR
Queue Stats
259W - 256L
1,556 Elo+
Solo
Sobek
Sobek
InvisibleCube
Sobek
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,755 Elo+
Solo
Pele
Pele
RAFA1989
Pele
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
156W - 148L
1,347 Elo+
Solo
Ullr
Ullr
SantiGil11
Ullr
Level 79
God Stats
23W - 21L
1,585 SR
Queue Stats
252W - 266L
1,535 Elo+
Solo
King Arthur
King Arthur
mtgfreak9797
King Arthur
Level 78
God Stats
6W - 13L
1,436 SR
Queue Stats
648W - 619L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
6 / 1 / 4
6,849
685
6,220
5,960
1,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
1 / 2 / 6
5,772
577
2,159
7,353
4,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes

Shoes

+6%
Movement Speed

Zhong Kui
Praedyth126
Zhong Kui
12
3 / 0 / 4
6,832
683
5,492
5,997
4,306
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
12
2 / 0 / 0
7,055
706
2,898
4,191
2,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chernobog
windtigerz
Chernobog
10
2 / 1 / 3
5,842
584
4,442
4,951
1,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Drevaox
Hou Yi
8
0 / 3 / 2
4,895
490
3,449
4,600
1,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 4 / 0
5,253
525
4,301
9,787
5,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
8
2 / 3 / 0
5,083
508
2,678
6,538
1,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 2 / 0
5,526
553
2,014
4,684
1,518
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
mtgfreak9797
King Arthur
9
0 / 2 / 0
4,931
493
1,684
5,777
2,764
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
14
Kills
4
4
Deaths
14
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Awilix
6
1
4
8
W
1
2
6
2
L
Hou Yi
Drevaox
Hou Yi
0
3
2
0.33
L
2
4
0
0.5
W
Zhong Kui
Praedyth126
Zhong Kui
3
0
4
5
L
Pele
2
3
0
0.67
L
0
2
0
0
W
Ravana
2
0
0
2
L
King Arthur
mtgfreak9797
King Arthur
0
2
0
0
W
Chernobog
windtigerz
Chernobog
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,211
Damage
14,126
28,452
Taken
31,386
14,865
Mitigated
12,959
8,704
Healing
7,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
6,220
2,415
0
250
5,960
1,944
0
1,196
4,764
0
42,587
W
2,159
746
0
895
7,353
4,962
0
1,771
5,582
12,169
0
L
Hou Yi
Drevaox
Hou Yi
3,449
1,759
0
1,116
4,600
1,217
0
714
3,886
0
19,608
L
4,301
565
0
3,239
9,787
5,716
0
2,836
6,951
14,189
0
W
Zhong Kui
Praedyth126
Zhong Kui
5,492
475
0
4,021
5,997
4,306
806
855
5,142
45,683
0
L
Pele
2,678
690
0
1,510
6,538
1,744
0
2,219
4,319
0
23,619
L
2,014
1,674
0
250
4,684
1,518
0
1,882
2,802
0
33,124
W
Ravana
2,898
327
0
2,158
4,191
2,016
0
0
4,191
0
38,459
L
King Arthur
mtgfreak9797
King Arthur
1,684
348
0
1,200
5,777
2,764
0
0
5,777
0
23,182
W
Chernobog
windtigerz
Chernobog
4,442
3,073
0
1,380
4,951
1,637
182
479
4,472
0
33,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,350
Gold Earned
25,688
364
Minions Killed
242
0
Camps Cleared
0
987,771
Distance Traveled
911,363
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,849
685
88
9
0
236,751
0
W
Geb
5,772
577
14
1
0
195,049
4
L
Hou Yi
4,895
490
37
4
0
144,318
2
L
Sobek
5,253
525
25
3
0
196,095
3
W
Zhong Kui
6,832
683
103
10
0
187,017
1
L
Pele
5,083
508
52
5
0
209,975
0
L
Ullr
5,526
553
77
8
0
173,125
0
W
Ravana
7,055
706
98
10
0
199,181
6
L
King Arthur
4,931
493
51
5
0
187,850
0
W
Chernobog
5,842
584
61
6
0
169,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role