Player Matchup

King Arthur
King Arthur
Cgslavo
King Arthur
Level 13
God Stats
0W - 4L
1,152 SR
Queue Stats
3W - 16L
1,151 Elo+
Party 1
Arachne
Arachne
Sir3zzo
Arachne
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
fadingcube_
Cthulhu
Level 15
God Stats
23W - 28L
2,000 SR
Queue Stats
50W - 73L
1,448 Elo+
Party 1
Artemis
Artemis
fe3inho
Artemis
Level 5
God Stats
2W - 6L
1,470 SR
Queue Stats
35W - 72L
1,297 Elo+
Party 1
Freya
Freya
kingworld014
Freya
Level 27
God Stats
7W - 7L
1,438 SR
Queue Stats
85W - 129L
1,318 Elo+
Party 1
Team Averages
Level 15
1,512 SR
1,343 Elo+

VS

Team Averages
Level 21
1,418 SR
1,268 Elo+
Aphrodite
Aphrodite
BillyLAD3123
Aphrodite
Level 28
God Stats
6W - 8L
1,119 SR
Queue Stats
90W - 100L
1,327 Elo+
Party 2
Kukulkan
Kukulkan
Dyslaxicly
Kukulkan
Level 10
God Stats
3W - 3L
1,436 SR
Queue Stats
22W - 20L
1,214 Elo+
Party 2
Bellona
Bellona
Lyxyo_
Bellona
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,106 Elo+
Solo
Anhur
Anhur
david_doblas
Anhur
Level 29
God Stats
24W - 27L
1,456 SR
Queue Stats
344W - 373L
1,352 Elo+
Solo
Anubis
Anubis
ergios
Anubis
Level 21
God Stats
20W - 18L
1,581 SR
Queue Stats
55W - 63L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cgslavo
King Arthur
5
1 / 0 / 0
6,963
303
850
1,239
540
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Sir3zzo
Arachne
17
3 / 7 / 6
10,934
475
7,377
14,898
5,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
fadingcube_
Cthulhu
16
3 / 8 / 9
10,208
444
12,896
21,398
13,075
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
fe3inho
Artemis
15
2 / 6 / 11
9,676
421
8,533
9,905
3,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
12 / 6 / 4
12,730
553
24,305
27,672
10,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BillyLAD3123
Aphrodite
17
1 / 2 / 11
11,457
498
5,530
14,224
6,579
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Dyslaxicly
Kukulkan
17
4 / 4 / 3
12,309
535
16,314
11,102
5,007
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Lyxyo_
Bellona
12
1 / 6 / 2
9,583
417
2,877
13,245
10,899
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
12 / 6 / 3
13,194
574
14,681
20,262
8,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
ergios
Anubis
19
9 / 5 / 4
12,857
559
17,856
22,442
12,862
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
50
21
Kills
27
27
Deaths
23
30
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BillyLAD3123
Aphrodite
1
2
11
3.25
L
King Arthur
Cgslavo
King Arthur
1
0
0
1
W
Kukulkan
Dyslaxicly
Kukulkan
4
4
3
1.38
W
Bellona
Lyxyo_
Bellona
1
6
2
0.33
L
Arachne
Sir3zzo
Arachne
3
7
6
0.86
W
12
6
3
2.25
W
Anubis
ergios
Anubis
9
5
4
2.2
L
Cthulhu
fadingcube_
Cthulhu
3
8
9
0.94
L
Artemis
fe3inho
Artemis
2
6
11
1.25
L
12
6
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,961
Damage
57,258
75,112
Taken
81,275
32,549
Mitigated
43,416
18,651
Healing
38,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BillyLAD3123
Aphrodite
5,530
901
5,334
8,952
14,224
6,579
1,177
4,956
9,168
45,226
0
L
King Arthur
Cgslavo
King Arthur
850
183
0
290
1,239
540
0
313
926
0
4,794
W
Kukulkan
Dyslaxicly
Kukulkan
16,314
3,790
818
2,107
11,102
5,007
4,620
7,110
3,842
67,055
0
W
Bellona
Lyxyo_
Bellona
2,877
991
0
802
13,245
10,899
0
3,052
10,168
0
50,587
L
Arachne
Sir3zzo
Arachne
7,377
4,913
0
2,079
14,898
5,460
3,218
4,646
10,252
0
63,783
W
14,681
8,855
539
6,854
20,262
8,069
6,479
6,196
13,691
0
70,611
W
Anubis
ergios
Anubis
17,856
1,402
781
12,430
22,442
12,862
4,050
13,920
8,272
81,760
0
L
Cthulhu
fadingcube_
Cthulhu
12,896
755
554
2,433
21,398
13,075
538
13,397
8,001
42,229
0
L
Artemis
fe3inho
Artemis
8,533
3,004
0
0
9,905
3,169
1,364
4,814
5,091
0
28,362
L
24,305
9,982
0
13,295
27,672
10,305
80
16,530
11,142
70,361
7,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,511
Gold Earned
59,400
305
Minions Killed
513
0
Camps Cleared
0
1,645,257
Distance Traveled
1,817,645
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,457
498
83
4
0
414,507
1
L
King Arthur
6,963
303
7
0
0
59,907
0
W
Kukulkan
12,309
535
123
5
0
296,301
0
W
Bellona
9,583
417
62
3
0
326,320
0
L
Arachne
10,934
475
84
4
0
467,665
2
W
Anhur
13,194
574
113
5
0
414,994
3
W
Anubis
12,857
559
132
6
0
365,523
6
L
Cthulhu
10,208
444
56
2
0
393,959
0
L
Artemis
9,676
421
46
2
0
337,359
1
L
Freya
12,730
553
112
5
0
386,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role