Player Matchup

Janus
Janus
Diamond III
Europheus-
Janus
Diamond III
Level 89
God Stats
7W - 3L
1,707 SR
Queue Stats
216W - 204L
2,168 MMR
Solo
Cthulhu
Cthulhu
Platinum I
Grumblel072
Cthulhu
Platinum I
Level 145
God Stats
15W - 8L
1,939 SR
Queue Stats
312W - 305L
2,003 MMR
Solo
Sobek
Sobek
Platinum V
Soldier-LaRa10
Sobek
Platinum V
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 87L
1,786 MMR
Party 2
Ne Zha
Ne Zha
Diamond III
art-s95
Ne Zha
Diamond III
Level 108
God Stats
557W - 508L
1,674 SR
Queue Stats
715W - 705L
2,213 MMR
Solo
Hou Yi
Hou Yi
Platinum II
magrebifuriosoXD
Hou Yi
Platinum II
Level 55
God Stats
2W - 3L
1,355 SR
Queue Stats
40W - 26L
2,071 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 91
1,635 SR
2,048 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 150
1,608 SR
1,829 MMR
Guan Yu
Guan Yu
Gold I
 
Guan Yu
Gold I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Diamond II
 
Thoth
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Diamond III
DarkSpark616
Fafnir
Diamond III
Level 145
God Stats
2W - 3L
1,607 SR
Queue Stats
166W - 148L
2,263 MMR
Party 3
Skadi
Skadi
Diamond V
MarshMellowCBD
Skadi
Diamond V
Level 153
God Stats
5W - 3L
1,933 SR
Queue Stats
130W - 119L
2,037 MMR
Party 3
Hun Batz
Hun Batz
Gold I
Mohawwkk
Hun Batz
Gold I
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 22L
1,843 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
7
0 / 1 / 0
3,818
764
0
1,565
389
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
Grumblel072
Cthulhu
8
0 / 0 / 0
4,134
827
1,387
1,478
616
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 0 / 1
3,466
693
901
3,130
1,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
art-s95
Ne Zha
6
2 / 1 / 0
3,973
795
1,363
2,830
658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 0 / 1
3,730
746
832
1,816
379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
AthenaTsukuyomiSetApolloTiamat

VS

Bans
King ArthurDanzaburouNemesisGilgameshAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
6
0 / 0 / 0
3,410
682
71
3,290
1,138
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thoth
 
Thoth
1
0 / 0 / 0
2,541
508
0
207
16
Fafnir
7
1 / 0 / 0
3,839
768
1,260
2,428
1,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 1 / 0
3,626
725
1,617
2,328
443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Mohawwkk
Hun Batz
5
0 / 1 / 0
3,180
636
192
2,181
510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
2
Kills
1
2
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
0
0
0
L
Thoth
 
Thoth
0
0
0
0
L
Fafnir
1
0
0
1
W
Janus
0
1
0
0
W
Cthulhu
Grumblel072
Cthulhu
0
0
0
0
L
0
1
0
0
L
Hun Batz
Mohawwkk
Hun Batz
0
1
0
0
W
0
0
1
0.5
W
Ne Zha
art-s95
Ne Zha
2
1
0
2
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,483
Damage
3,140
10,819
Taken
10,434
3,116
Mitigated
3,397
4,222
Healing
4,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
71
0
0
1,216
3,290
1,138
0
1,387
1,903
0
14,690
L
Thoth
 
Thoth
0
0
0
0
207
16
0
0
207
0
0
L
Fafnir
1,260
329
0
1,401
2,428
1,290
0
369
2,059
11,335
0
W
Janus
0
0
0
154
1,565
389
0
397
1,168
22,615
0
W
Cthulhu
Grumblel072
Cthulhu
1,387
231
0
905
1,478
616
0
0
1,478
21,903
0
L
1,617
652
0
660
2,328
443
0
532
1,796
0
16,544
L
Hun Batz
Mohawwkk
Hun Batz
192
0
0
788
2,181
510
0
0
2,181
0
8,727
W
901
163
0
1,925
3,130
1,074
0
408
2,722
6,051
0
W
Ne Zha
art-s95
Ne Zha
1,363
563
0
447
2,830
658
0
282
2,548
0
13,299
W
832
496
0
791
1,816
379
0
173
1,643
0
14,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,121
Gold Earned
16,596
177
Minions Killed
122
0
Camps Cleared
0
514,409
Distance Traveled
323,189
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
3,410
682
36
7
0
80,110
1
L
Thoth
2,541
508
0
0
0
0
0
L
Fafnir
3,839
768
23
5
0
96,346
1
W
Janus
3,818
764
51
10
0
96,127
0
W
Cthulhu
4,134
827
51
10
0
103,526
1
L
Skadi
3,626
725
38
8
0
89,139
1
L
Hun Batz
3,180
636
25
5
0
57,594
1
W
Sobek
3,466
693
11
2
0
114,060
0
W
Ne Zha
3,973
795
33
7
0
105,635
1
W
Hou Yi
3,730
746
31
6
0
95,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role