Player Matchup

Anhur
Anhur
LordLorgarius
Anhur
Level 26
God Stats
5W - 3L
1,621 SR
Queue Stats
79W - 43L
1,740 Elo+
Party 1
Gilgamesh
Gilgamesh
MindYaBusiness
Gilgamesh
Level 126
God Stats
7W - 3L
1,306 SR
Queue Stats
641W - 528L
1,582 Elo+
Party 1
Chang'e
Chang'e
ProfMoon
Chang'e
Level 107
God Stats
12W - 5L
1,869 SR
Queue Stats
292W - 218L
1,649 Elo+
Party 1
Bacchus
Bacchus
RobsResort
Bacchus
Level 125
God Stats
3W - 2L
1,467 SR
Queue Stats
246W - 230L
1,669 Elo+
Party 1
Ravana
Ravana
dontpickkuku
Ravana
Level 145
God Stats
4W - 4L
1,762 SR
Queue Stats
137W - 106L
1,590 Elo+
Party 1
Team Averages
Level 106
1,605 SR
1,646 Elo+

VS

Team Averages
Level 64
1,794 SR
1,658 Elo+
Odin
Odin
DasuOtto
Odin
Level 139
God Stats
8W - 3L
1,902 SR
Queue Stats
401W - 351L
1,576 Elo+
Party 2
Sol
Sol
ILostMyAccountss
Sol
Level 98
God Stats
3W - 1L
1,881 SR
Queue Stats
141W - 103L
1,645 Elo+
Party 3
Aphrodite
Aphrodite
Sukuna1522
Aphrodite
Level 24
God Stats
4W - 4L
1,575 SR
Queue Stats
135W - 118L
1,584 Elo+
Party 2
Da Ji
Da Ji
WeAreChungus
Da Ji
Level 42
God Stats
1W - 1L
1,848 SR
Queue Stats
71W - 46L
1,700 Elo+
Party 3
Fafnir
Fafnir
YESTIMETOWIN1000
Fafnir
Level 17
God Stats
1W - 1L
1,765 SR
Queue Stats
46W - 25L
1,784 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 0
8,471
605
3,816
9,592
3,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
MindYaBusiness
Gilgamesh
12
1 / 4 / 1
7,166
512
7,761
11,782
6,366
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
ProfMoon
Chang'e
14
8 / 0 / 8
9,089
649
11,615
5,558
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
RobsResort
Bacchus
13
8 / 0 / 10
8,685
620
7,374
7,191
5,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ravana
14
4 / 1 / 6
8,070
576
6,333
5,488
1,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
3 / 3 / 1
8,170
584
7,572
12,721
7,763
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
0 / 5 / 1
7,377
527
7,147
6,947
1,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
Sukuna1522
Aphrodite
11
0 / 6 / 1
6,653
475
3,473
10,469
3,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 8 / 0
6,880
491
2,303
10,462
4,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 3 / 1
6,934
495
2,599
10,788
6,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
25
Kills
6
6
Deaths
25
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Odin
3
3
1
1.17
L
0
5
1
0.1
W
4
1
0
4
W
Gilgamesh
MindYaBusiness
Gilgamesh
1
4
1
0.38
W
Chang'e
ProfMoon
Chang'e
8
0
8
12
W
Bacchus
RobsResort
Bacchus
8
0
10
13
L
Aphrodite
Sukuna1522
Aphrodite
0
6
1
0.08
L
3
8
0
0.38
L
0
3
1
0.17
W
Ravana
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,899
Damage
23,094
39,611
Taken
51,387
19,093
Mitigated
23,049
18,717
Healing
14,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
7,572
1,182
0
4,258
12,721
7,763
216
2,434
10,287
9,180
41,229
L
7,147
1,435
0
1,813
6,947
1,242
0
1,439
5,508
51,227
0
W
3,816
1,358
0
6,201
9,592
3,100
1,250
5,640
3,550
0
54,391
W
Gilgamesh
MindYaBusiness
Gilgamesh
7,761
2,960
0
2,695
11,782
6,366
706
1,768
10,014
0
41,824
W
Chang'e
ProfMoon
Chang'e
11,615
207
1,183
2,987
5,558
1,974
0
2,980
2,578
50,677
0
W
Bacchus
RobsResort
Bacchus
7,374
419
0
2,900
7,191
5,676
0
2,368
4,700
20,308
0
L
Aphrodite
Sukuna1522
Aphrodite
3,473
266
960
3,815
10,469
3,817
642
5,487
4,982
41,463
0
L
2,303
580
0
545
10,462
4,206
0
4,337
6,125
0
37,393
L
2,599
396
0
2,627
10,788
6,021
0
5,292
5,496
18,230
0
W
Ravana
6,333
1,819
0
2,751
5,488
1,977
242
1,914
3,560
0
52,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,481
Gold Earned
36,014
455
Minions Killed
405
0
Camps Cleared
0
1,402,333
Distance Traveled
1,207,255
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,170
584
107
8
0
229,095
1
L
Sol
7,377
527
120
9
0
252,923
4
W
Anhur
8,471
605
132
9
0
248,505
4
W
Gilgamesh
7,166
512
83
6
0
269,231
0
W
Chang'e
9,089
649
99
7
0
281,124
1
W
Bacchus
8,685
620
23
2
0
301,536
7
L
Aphrodite
6,653
475
77
6
0
215,772
2
L
Da Ji
6,880
491
67
5
0
254,239
0
L
Fafnir
6,934
495
34
2
0
255,226
4
W
Ravana
8,070
576
118
8
0
301,937
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role