Player Matchup

Cthulhu
Cthulhu
AllUpInYaFace
Cthulhu
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
115W - 101L
1,590 Elo+
Party 1
Guan Yu
Guan Yu
Caster 501st
Guan Yu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,631 Elo+
Party 2
Artemis
Artemis
Onorio3333
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,640 Elo+
Solo
Fenrir
Fenrir
SaoAsunaYuuki
Fenrir
Level 17
God Stats
12W - 8L
1,500 SR
Queue Stats
120W - 108L
1,565 Elo+
Party 1
Zhong Kui
Zhong Kui
Slick Rick3655
Zhong Kui
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,596 Elo+
Party 2
Team Averages
Level 16
1,500 SR
1,604 Elo+

VS

Team Averages
Level 23
1,511 SR
1,561 Elo+
Thanatos
Thanatos
Conmann988
Thanatos
Level 29
God Stats
11W - 12L
1,518 SR
Queue Stats
89W - 83L
1,520 Elo+
Solo
Geb
Geb
FearElement
Geb
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,630 Elo+
Party 3
Ullr
Ullr
Gomita1207
Ullr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,547 Elo+
Solo
Da Ji
Da Ji
Seryphx
Da Ji
Level 29
God Stats
1W - 3L
1,560 SR
Queue Stats
2W - 3L
1,630 Elo+
Party 3
Scylla
Scylla
rekroxx
Scylla
Level 18
God Stats
2W - 5L
1,474 SR
Queue Stats
9W - 13L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
4 / 1 / 3
9,783
544
6,568
9,975
9,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
Caster 501st
Guan Yu
17
9 / 2 / 9
11,080
616
17,710
17,259
12,665
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
Onorio3333
Artemis
8
0 / 9 / 1
6,236
346
2,646
7,225
1,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
7 / 3 / 4
9,554
531
8,791
10,511
7,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
Slick Rick3655
Zhong Kui
15
11 / 5 / 6
10,395
578
15,378
16,191
9,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Conmann988
Thanatos
17
9 / 6 / 2
11,193
622
12,932
17,749
6,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
1 / 5 / 7
7,643
425
5,072
14,306
11,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
3 / 7 / 1
7,867
437
6,520
13,958
3,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Seryphx
Da Ji
14
2 / 8 / 7
8,626
479
8,114
13,258
4,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
rekroxx
Scylla
13
4 / 5 / 6
8,184
455
6,681
9,365
3,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
42
31
Kills
19
20
Deaths
31
23
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
4
1
3
5.5
W
Guan Yu
Caster 501st
Guan Yu
9
2
9
6.75
L
Thanatos
Conmann988
Thanatos
9
6
2
1.67
L
1
5
7
0.9
L
3
7
1
0.5
W
Artemis
Onorio3333
Artemis
0
9
1
0.06
W
7
3
4
3
L
Da Ji
Seryphx
Da Ji
2
8
7
0.69
W
Zhong Kui
Slick Rick3655
Zhong Kui
11
5
6
2.8
L
Scylla
rekroxx
Scylla
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,093
Damage
39,319
61,161
Taken
68,636
40,178
Mitigated
28,761
20,118
Healing
17,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
6,568
123
38
3,264
9,975
9,691
806
914
8,898
52,626
0
W
Guan Yu
Caster 501st
Guan Yu
17,710
2,899
910
4,737
17,259
12,665
1,129
2,160
15,099
11,183
60,311
L
Thanatos
Conmann988
Thanatos
12,932
4,497
0
13,151
17,749
6,346
0
4,091
13,426
0
67,675
L
5,072
1,483
0
1,293
14,306
11,097
0
5,975
8,093
12,600
0
L
6,520
3,343
0
2,276
13,958
3,632
0
2,140
11,722
0
53,203
W
Artemis
Onorio3333
Artemis
2,646
1,153
0
0
7,225
1,568
229
3,645
3,420
0
9,891
W
8,791
2,915
0
4,060
10,511
7,162
0
440
10,071
0
53,519
L
Da Ji
Seryphx
Da Ji
8,114
2,281
0
819
13,258
4,502
0
5,969
6,834
0
31,054
W
Zhong Kui
Slick Rick3655
Zhong Kui
15,378
2,805
186
6,923
16,191
9,092
183
4,069
11,920
63,157
0
L
Scylla
rekroxx
Scylla
6,681
601
0
250
9,365
3,184
0
5,634
3,362
35,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,048
Gold Earned
43,513
440
Minions Killed
342
0
Camps Cleared
0
1,620,529
Distance Traveled
1,565,410
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,783
544
109
6
0
338,657
2
W
Guan Yu
11,080
616
105
6
0
382,532
2
L
Thanatos
11,193
622
114
6
0
324,050
3
L
Geb
7,643
425
13
1
0
321,456
3
L
Ullr
7,867
437
93
5
0
294,793
3
W
Artemis
6,236
346
11
1
0
220,684
2
W
Fenrir
9,554
531
95
5
0
372,416
3
L
Da Ji
8,626
479
53
3
0
346,892
0
W
Zhong Kui
10,395
578
120
7
0
306,240
1
L
Scylla
8,184
455
69
4
0
278,219
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role