Player Matchup

Ares
Ares
AdvairAddict
Ares
Level 36
God Stats
4W - 2L
1,772 SR
Queue Stats
30W - 26L
1,518 Elo+
Party 3
Eset
Eset
FierceFett
Eset
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 48L
1,549 Elo+
Party 1
Set
Set
RMMx
Set
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 44L
1,597 Elo+
Party 3
Gilgamesh
Gilgamesh
Seonn7
Gilgamesh
Level 15
God Stats
7W - 2L
1,529 SR
Queue Stats
19W - 11L
1,599 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ohScythe
Ah Muzen Cab
Level 128
God Stats
2W - 1L
1,547 SR
Queue Stats
80W - 52L
1,516 Elo+
Party 1
Team Averages
Level 82
1,570 SR
1,556 Elo+

VS

Team Averages
Level 87
1,625 SR
1,504 Elo+
He Bo
He Bo
Exiled Affinity
He Bo
Level 114
God Stats
0W - 1L
1,344 SR
Queue Stats
219W - 182L
1,546 Elo+
Party 2
Nemesis
Nemesis
GLIZZYATOR
Nemesis
Level 47
God Stats
8W - 3L
2,027 SR
Queue Stats
118W - 137L
1,478 Elo+
Solo
Danzaburou
Danzaburou
Hyperion0700
Danzaburou
Level 127
God Stats
8W - 12L
1,591 SR
Queue Stats
281W - 251L
1,493 Elo+
Party 2
Amaterasu
Amaterasu
WhiteLightHuntr
Amaterasu
Level 28
God Stats
5W - 2L
1,500 SR
Queue Stats
21W - 12L
1,467 Elo+
Party 2
Khepri
Khepri
theXbossXman123
Khepri
Level 117
God Stats
2W - 3L
1,662 SR
Queue Stats
124W - 124L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 6
5,520
502
1,841
5,425
2,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
6 / 4 / 3
7,236
658
8,464
6,607
2,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Set
RMMx
Set
12
6 / 0 / 1
6,989
635
4,130
4,694
2,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Seonn7
Gilgamesh
9
2 / 4 / 3
5,987
544
6,034
8,710
3,010
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
ohScythe
Ah Muzen Cab
10
1 / 5 / 2
6,187
562
5,050
7,069
1,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 2
5,896
536
1,850
6,017
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
GLIZZYATOR
Nemesis
10
3 / 3 / 3
5,774
525
3,998
7,135
2,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
Hyperion0700
Danzaburou
10
6 / 2 / 5
6,669
606
6,166
5,543
1,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
WhiteLightHuntr
Amaterasu
10
3 / 4 / 2
5,960
542
4,942
10,691
5,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
4 / 1 / 6
6,238
567
2,559
7,742
5,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
36
15
Kills
18
18
Deaths
16
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
5
6
0.6
L
2
6
2
0.5
W
6
4
3
1.88
L
Nemesis
GLIZZYATOR
Nemesis
3
3
3
1.5
L
Danzaburou
Hyperion0700
Danzaburou
6
2
5
4.25
W
Set
RMMx
Set
6
0
1
6.5
W
Gilgamesh
Seonn7
Gilgamesh
2
4
3
0.88
L
Amaterasu
WhiteLightHuntr
Amaterasu
3
4
2
1
W
Ah Muzen Cab
ohScythe
Ah Muzen Cab
1
5
2
0.4
L
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,519
Damage
19,515
32,505
Taken
37,128
11,295
Mitigated
16,680
6,174
Healing
8,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,841
375
0
431
5,425
2,034
316
327
5,098
6,454
0
L
1,850
70
0
126
6,017
1,887
0
4,389
1,324
24,885
0
W
8,464
1,290
240
1,227
6,607
2,060
358
2,221
4,386
34,070
0
L
Nemesis
GLIZZYATOR
Nemesis
3,998
1,786
0
571
7,135
2,241
0
1,353
5,690
0
32,692
L
Danzaburou
Hyperion0700
Danzaburou
6,166
2,729
0
1,214
5,543
1,829
1,004
1,387
4,080
0
26,738
W
Set
RMMx
Set
4,130
2,187
0
1,062
4,694
2,294
192
140
4,554
0
35,630
W
Gilgamesh
Seonn7
Gilgamesh
6,034
1,754
0
1,397
8,710
3,010
591
0
8,710
0
24,879
L
Amaterasu
WhiteLightHuntr
Amaterasu
4,942
2,535
0
4,635
10,691
5,389
689
808
9,883
0
26,834
W
Ah Muzen Cab
ohScythe
Ah Muzen Cab
5,050
3,149
0
1,817
7,069
1,897
0
1,721
5,348
0
32,710
L
2,559
519
0
1,712
7,742
5,334
260
1,798
5,846
11,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,919
Gold Earned
30,537
258
Minions Killed
254
0
Camps Cleared
0
1,004,175
Distance Traveled
986,563
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,520
502
10
1
0
191,017
0
L
He Bo
5,896
536
62
6
0
173,938
0
W
Eset
7,236
658
65
6
0
204,192
1
L
Nemesis
5,774
525
63
6
0
217,660
2
L
Danzaburou
6,669
606
55
5
0
197,521
3
W
Set
6,989
635
72
7
0
235,961
2
W
Gilgamesh
5,987
544
43
4
0
188,393
2
L
Amaterasu
5,960
542
54
5
0
202,537
3
W
Ah Muzen Cab
6,187
562
68
6
0
184,612
0
L
Khepri
6,238
567
20
2
0
194,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role