Player Matchup

Hera
Hera
Armatron4
Hera
Level 29
God Stats
3W - 1L
1,510 SR
Queue Stats
336W - 362L
1,441 Elo+
Solo
Medusa
Medusa
LVComicSociety
Medusa
Level 25
God Stats
10W - 14L
1,484 SR
Queue Stats
1,439W - 1,665L
1,391 Elo+
Solo
Jing Wei
Jing Wei
Mrhightimes365
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 22L
1,146 Elo+
Solo
Cernunnos
Cernunnos
Smorley84
Cernunnos
Level 23
God Stats
8W - 5L
1,644 SR
Queue Stats
11W - 11L
1,376 Elo+
Solo
Fafnir
Fafnir
hectorhectora758
Fafnir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,072 Elo+
Solo
Team Averages
Level 21
1,528 SR
1,285 Elo+

VS

Team Averages
Level 24
1,396 SR
1,357 Elo+
Hachiman
Hachiman
ADCmain12
Hachiman
Level 28
God Stats
2W - 0L
1,787 SR
Queue Stats
12W - 10L
1,523 Elo+
Party 1
Ganesha
Ganesha
HinduismoCacorro
Ganesha
Level 4
God Stats
4W - 5L
1,366 SR
Queue Stats
6W - 7L
1,315 Elo+
Party 1
Set
Set
JuanPerson
Set
Level 48
God Stats
1W - 1L
1,320 SR
Queue Stats
14W - 11L
1,511 Elo+
Party 1
Nox
Nox
Tsukiomma
Nox
Level 20
God Stats
15W - 9L
1,147 SR
Queue Stats
58W - 61L
1,168 Elo+
Solo
Baron Samedi
Baron Samedi
xEmmerick
Baron Samedi
Level 18
God Stats
76W - 70L
1,358 SR
Queue Stats
127W - 126L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
19
8 / 3 / 5
14,980
1,070
36,028
11,567
3,523
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
2 / 12 / 8
12,870
919
15,191
27,401
11,505
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
18
0 / 8 / 6
11,633
831
2,802
16,825
6,403
Cernunnos
Smorley84
Cernunnos
18
2 / 6 / 5
12,203
872
9,493
13,231
4,750
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
1 / 8 / 8
12,274
877
2,814
17,089
10,476
Team 1 Tickets

0

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ADCmain12
Hachiman
20
22 / 3 / 10
16,805
1,200
25,331
18,258
8,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
0 / 2 / 28
14,538
1,038
13,591
23,167
29,809
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
10 / 5 / 17
14,894
1,064
20,189
15,936
11,497
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
4 / 2 / 16
13,326
952
10,629
8,643
4,630
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
xEmmerick
Baron Samedi
19
1 / 1 / 18
12,447
889
10,603
7,822
5,256
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
126
13
Kills
37
37
Deaths
13
32
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Hachiman
ADCmain12
Hachiman
22
3
10
9
L
Hera
8
3
5
3.5
W
0
2
28
7
W
10
5
17
3.7
L
2
12
8
0.5
L
Jing Wei
0
8
6
0.38
L
Cernunnos
Smorley84
Cernunnos
2
6
5
0.75
W
4
2
16
6
L
1
8
8
0.63
W
Baron Samedi
xEmmerick
Baron Samedi
1
1
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,328
Damage
80,343
86,113
Taken
73,826
36,657
Mitigated
59,613
8,807
Healing
12,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
ADCmain12
Hachiman
25,331
18,494
0
5,320
18,258
8,421
0
8,358
9,900
0
52,879
L
Hera
36,028
9,145
1,124
3,943
11,567
3,523
0
4,516
7,051
67,322
0
W
13,591
1,441
0
1,457
23,167
29,809
0
12,616
10,551
31,684
0
W
20,189
9,337
0
1,130
15,936
11,497
0
9,705
6,231
0
36,257
L
15,191
8,676
0
3,093
27,401
11,505
0
11,174
16,227
82
38,061
L
Jing Wei
2,802
1,740
0
0
16,825
6,403
0
4,412
12,413
0
11,582
L
Cernunnos
Smorley84
Cernunnos
9,493
5,357
0
312
13,231
4,750
0
6,023
7,208
0
40,653
W
10,629
751
270
585
8,643
4,630
0
4,586
4,057
34,861
0
L
2,814
1,043
0
335
17,089
10,476
0
8,698
8,391
5,897
0
W
Baron Samedi
xEmmerick
Baron Samedi
10,603
455
2,102
1,739
7,822
5,256
0
3,659
4,163
31,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,960
Gold Earned
72,010
202
Minions Killed
237
5
Camps Cleared
7
1,075,311
Distance Traveled
1,258,529
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
16,805
1,200
66
5
3
238,307
0
L
Hera
14,980
1,070
81
6
2
247,513
0
W
Ganesha
14,538
1,038
0
0
0
263,122
0
W
Set
14,894
1,064
35
3
3
260,528
0
L
Medusa
12,870
919
51
4
0
194,891
2
L
Jing Wei
11,633
831
13
1
1
278,709
3
L
Cernunnos
12,203
872
53
4
2
132,255
0
W
Nox
13,326
952
83
6
1
215,574
0
L
Fafnir
12,274
877
4
0
0
221,943
0
W
Baron Samedi
12,447
889
53
4
0
280,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role