Player Matchup

Cernunnos
Cernunnos
HK_Anzu
Cernunnos
Level 63
God Stats
2W - 0L
1,815 SR
Queue Stats
67W - 53L
1,543 Elo+
Party 1
Athena
Athena
HeADLezZ_ViPER
Athena
Level 105
God Stats
4W - 4L
1,302 SR
Queue Stats
220W - 240L
1,393 Elo+
Solo
Artio
Artio
MRxBEASTx2U
Artio
Level 160
God Stats
2W - 9L
1,317 SR
Queue Stats
887W - 875L
1,535 Elo+
Solo
Susano
Susano
MataPichones Mx
Susano
Level 133
God Stats
4W - 5L
1,215 SR
Queue Stats
465W - 503L
1,423 Elo+
Solo
Ah Puch
Ah Puch
RaditzOverlord
Ah Puch
Level 160
God Stats
2W - 0L
1,234 SR
Queue Stats
47W - 40L
1,493 Elo+
Party 1
Team Averages
Level 124
1,377 SR
1,478 Elo+

VS

Team Averages
Level 105
1,597 SR
1,459 Elo+
Zhong Kui
Zhong Kui
MepTheGreat
Zhong Kui
Level 96
God Stats
8W - 8L
1,383 SR
Queue Stats
516W - 487L
1,558 Elo+
Solo
Fenrir
Fenrir
Mocuro3
Fenrir
Level 68
God Stats
0W - 2L
1,506 SR
Queue Stats
29W - 34L
1,378 Elo+
Solo
Janus
Janus
SpaciousFern
Janus
Level 123
God Stats
1W - 3L
1,801 SR
Queue Stats
111W - 123L
1,458 Elo+
Solo
Tiamat
Tiamat
Tonix3YT
Tiamat
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo
Sobek
Sobek
Toxic Fartss
Sobek
Level 127
God Stats
13W - 9L
1,796 SR
Queue Stats
474W - 518L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HK_Anzu
Cernunnos
20
11 / 3 / 16
13,941
820
31,892
18,228
7,802
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
9 / 6 / 19
13,137
773
16,646
32,066
37,567
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
1 / 3 / 25
12,097
712
9,851
35,746
38,336
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

2
0 / 0 / 0
4,980
293
0
0
0
20
10 / 2 / 9
13,425
790
24,570
14,032
5,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MepTheGreat
Zhong Kui
20
3 / 5 / 6
12,229
719
24,157
19,055
12,975
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
Mocuro3
Fenrir
14
6 / 9 / 2
9,761
574
12,388
19,598
12,867
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
1 / 6 / 9
10,962
645
21,292
13,364
5,362
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Tonix3YT
Tiamat
20
3 / 5 / 5
12,063
710
11,531
13,503
8,918
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 6 / 7
9,700
571
10,278
26,438
22,229
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
43
31
Kills
14
14
Deaths
31
69
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
HK_Anzu
Cernunnos
11
3
16
6.33
W
9
6
19
3.08
W
1
3
25
4.5
W
0
0
0
0
L
Zhong Kui
MepTheGreat
Zhong Kui
3
5
6
1.2
L
Fenrir
Mocuro3
Fenrir
6
9
2
0.78
W
10
2
9
7.25
L
1
6
9
0.92
L
Tiamat
Tonix3YT
Tiamat
3
5
5
1.1
L
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,959
Damage
79,646
100,072
Taken
91,958
89,608
Mitigated
62,351
52,999
Healing
34,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
HK_Anzu
Cernunnos
31,892
16,976
3,427
5,538
18,228
7,802
4,559
13,112
4,991
0
56,100
W
16,646
4,731
2,479
6,816
32,066
37,567
274
18,857
12,984
27,535
0
W
9,851
412
5,303
18,187
35,746
38,336
394
24,045
11,371
22,462
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Zhong Kui
MepTheGreat
Zhong Kui
24,157
2,815
2,148
8,044
19,055
12,975
781
11,230
7,825
48,508
0
L
Fenrir
Mocuro3
Fenrir
12,388
3,845
1,138
3,592
19,598
12,867
486
11,181
8,417
0
16,012
W
24,570
1,437
4,385
6,864
14,032
5,903
1,610
10,439
3,468
63,049
0
L
21,292
1,720
2,836
2,401
13,364
5,362
38
7,270
6,094
40,020
0
L
Tiamat
Tonix3YT
Tiamat
11,531
1,502
691
2,797
13,503
8,918
78
8,392
5,111
30,398
0
L
10,278
294
1,576
8,938
26,438
22,229
0
12,994
13,444
18,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,580
Gold Earned
54,715
182
Minions Killed
176
0
Camps Cleared
0
1,189,227
Distance Traveled
1,413,458
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,941
820
42
2
0
289,526
3
W
Athena
13,137
773
25
1
0
309,052
0
W
Artio
12,097
712
24
1
0
300,697
0
W
Susano
4,980
293
0
0
0
0
0
L
Zhong Kui
12,229
719
60
4
0
281,835
3
L
Fenrir
9,761
574
4
0
0
292,665
2
W
Ah Puch
13,425
790
91
5
0
289,952
6
L
Janus
10,962
645
56
3
0
274,639
0
L
Tiamat
12,063
710
46
3
0
286,564
0
L
Sobek
9,700
571
10
1
0
277,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role