Player Matchup

Vulcan
Vulcan
Ahjaimee
Vulcan
Level 26
God Stats
1W - 1L
1,594 SR
Queue Stats
80W - 55L
1,511 Elo+
Party 1
Cthulhu
Cthulhu
Armarex74
Cthulhu
Level 14
God Stats
2W - 2L
1,467 SR
Queue Stats
5W - 3L
1,757 Elo+
Party 1
Hercules
Hercules
Fatalmarioz
Hercules
Level 4
God Stats
2W - 1L
1,854 SR
Queue Stats
2W - 1L
1,757 Elo+
Party 1
Fenrir
Fenrir
IXFjordXI
Fenrir
Level 136
God Stats
0W - 2L
1,255 SR
Queue Stats
84W - 59L
1,627 Elo+
Party 1
Artemis
Artemis
Jeffsrj
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,280 Elo+
Solo
Team Averages
Level 37
1,534 SR
1,586 Elo+

VS

Team Averages
Level 24
1,571 SR
1,488 Elo+
Fafnir
Fafnir
Autechree
Fafnir
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
DeaconsBeacons
Ratatoskr
Level 29
God Stats
15W - 14L
1,397 SR
Queue Stats
122W - 123L
1,435 Elo+
Party 2
Sol
Sol
HugeFatGuyBig
Sol
Level 26
God Stats
5W - 0L
1,910 SR
Queue Stats
208W - 232L
1,490 Elo+
Party 2
Gilgamesh
Gilgamesh
cesaroggero
Gilgamesh
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
21W - 21L
1,503 Elo+
Solo
Heimdallr
Heimdallr
eltennyer
Heimdallr
Level 19
God Stats
6W - 7L
1,547 SR
Queue Stats
153W - 143L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Ahjaimee
Vulcan
11
2 / 3 / 0
6,332
487
5,007
6,903
2,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Armarex74
Cthulhu
10
0 / 4 / 2
5,888
453
4,580
9,758
4,460
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
Fatalmarioz
Hercules
10
1 / 8 / 2
6,579
506
5,463
12,164
9,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
IXFjordXI
Fenrir
12
4 / 3 / 2
7,427
571
7,353
9,746
3,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Jeffsrj
Artemis
8
1 / 5 / 0
5,172
398
2,033
6,634
2,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Autechree
Fafnir
9
0 / 0 / 5
5,940
457
2,557
3,785
2,929
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
DeaconsBeacons
Ratatoskr
12
2 / 2 / 5
7,392
569
3,047
8,659
2,889
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
4 / 1 / 1
7,688
591
8,453
8,529
2,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
cesaroggero
Gilgamesh
13
10 / 3 / 1
8,376
644
10,034
10,845
6,922
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
eltennyer
Heimdallr
14
7 / 2 / 2
8,652
666
8,519
9,736
3,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
8
Kills
23
23
Deaths
8
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Ahjaimee
Vulcan
2
3
0
0.67
L
Cthulhu
Armarex74
Cthulhu
0
4
2
0.25
W
Fafnir
Autechree
Fafnir
0
0
5
2.5
W
Ratatoskr
DeaconsBeacons
Ratatoskr
2
2
5
2.25
L
Hercules
Fatalmarioz
Hercules
1
8
2
0.25
W
4
1
1
4.5
L
Fenrir
IXFjordXI
Fenrir
4
3
2
1.67
L
Artemis
Jeffsrj
Artemis
1
5
0
0.2
W
Gilgamesh
cesaroggero
Gilgamesh
10
3
1
3.5
W
Heimdallr
eltennyer
Heimdallr
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,436
Damage
32,610
45,205
Taken
41,554
22,065
Mitigated
19,226
8,380
Healing
12,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Ahjaimee
Vulcan
5,007
1,001
99
825
6,903
2,428
0
5,062
1,841
37,928
0
L
Cthulhu
Armarex74
Cthulhu
4,580
386
55
250
9,758
4,460
0
1,764
7,994
21,272
0
W
Fafnir
Autechree
Fafnir
2,557
523
0
2,072
3,785
2,929
330
1,060
2,725
13,809
0
W
Ratatoskr
DeaconsBeacons
Ratatoskr
3,047
536
0
0
8,659
2,889
884
2,521
6,138
0
45,689
L
Hercules
Fatalmarioz
Hercules
5,463
3,314
0
2,798
12,164
9,451
752
0
12,164
0
24,623
W
8,453
2,350
0
4,365
8,529
2,575
2,039
2,800
5,729
50,409
0
L
Fenrir
IXFjordXI
Fenrir
7,353
1,926
0
3,743
9,746
3,407
0
3,654
6,092
0
34,166
L
Artemis
Jeffsrj
Artemis
2,033
391
0
610
6,634
2,319
0
530
6,104
0
13,320
W
Gilgamesh
cesaroggero
Gilgamesh
10,034
4,130
0
2,020
10,845
6,922
430
406
9,939
0
29,627
W
Heimdallr
eltennyer
Heimdallr
8,519
4,390
0
3,670
9,736
3,911
804
2,800
6,936
0
53,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,398
Gold Earned
38,048
230
Minions Killed
380
0
Camps Cleared
0
1,246,474
Distance Traveled
1,143,476
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,332
487
70
5
0
246,918
2
L
Cthulhu
5,888
453
33
3
0
267,842
2
W
Fafnir
5,940
457
22
2
0
183,419
2
W
Ratatoskr
7,392
569
95
7
0
265,187
0
L
Hercules
6,579
506
40
3
0
275,465
1
W
Sol
7,688
591
102
8
0
248,040
4
L
Fenrir
7,427
571
60
5
0
251,819
2
L
Artemis
5,172
398
27
2
0
204,430
0
W
Gilgamesh
8,376
644
58
4
0
223,040
0
W
Heimdallr
8,652
666
103
8
0
223,790
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role