Player Matchup

Ares
Ares
Silver I
Aguero1907
Ares
Silver I
Level 75
God Stats
10W - 8L
1,698 SR
Queue Stats
470W - 460L
1,191 MMR
Party 3
Scylla
Scylla
Silver II
Crippel95
Scylla
Silver II
Level 142
God Stats
5W - 8L
1,625 SR
Queue Stats
32W - 34L
1,468 MMR
Party 2
Bastet
Bastet
Silver I
ElPapitano
Bastet
Silver I
Level 59
God Stats
28W - 29L
1,559 SR
Queue Stats
166W - 160L
1,170 MMR
Party 3
Sun Wukong
Sun Wukong
Silver V
acero-_-puro091
Sun Wukong
Silver V
Level 66
God Stats
19W - 21L
1,467 SR
Queue Stats
97W - 137L
636 MMR
Solo
Hou Yi
Hou Yi
Silver II
arancia_agricola
Hou Yi
Silver II
Level 47
God Stats
1W - 2L
1,720 SR
Queue Stats
15W - 12L
1,534 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 78
1,614 SR
1,200 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,634 SR
1,232 MMR
Fafnir
Fafnir
Gold V
AliIhminen
Fafnir
Gold V
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,485 MMR
Solo
King Arthur
King Arthur
Silver I
marley5zizu
King Arthur
Silver I
Level 141
God Stats
13W - 12L
1,598 SR
Queue Stats
266W - 270L
1,128 MMR
Solo
Anubis
Anubis
Gold III
sHaDoWs_GhOsT_15
Anubis
Gold III
Level 108
God Stats
1W - 0L
1,701 SR
Queue Stats
66W - 69L
1,504 MMR
Party 1
Cupid
Cupid
Gold IV
zRxul-_EU
Cupid
Gold IV
Level 124
God Stats
1W - 0L
1,774 SR
Queue Stats
64W - 66L
1,473 MMR
Party 1
Loki
Loki
Silver IV
zubodel888
Loki
Silver IV
Level 146
God Stats
55W - 37L
1,596 SR
Queue Stats
616W - 667L
571 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 9
11,353
420
10,015
26,323
26,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Crippel95
Scylla
20
4 / 5 / 1
13,635
505
16,317
23,881
7,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
ElPapitano
Bastet
18
2 / 6 / 5
11,793
437
12,526
21,178
7,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
acero-_-puro091
Sun Wukong
17
0 / 8 / 0
10,966
406
11,165
25,779
27,368
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
11 / 8 / 2
14,974
555
28,438
32,474
14,169
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
AthenaTsukuyomiMercuryDanzaburouCu Chulainn

VS

Bans
TiamatKumbhakarnaThanatosHun BatzGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AliIhminen
Fafnir
20
5 / 1 / 12
14,455
535
11,230
27,749
41,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
marley5zizu
King Arthur
20
9 / 0 / 8
16,222
601
22,152
31,269
37,202
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
11 / 5 / 10
16,899
626
32,610
28,107
17,318
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
zRxul-_EU
Cupid
20
4 / 7 / 11
14,975
555
18,234
26,969
11,390
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
4 / 5 / 9
15,676
581
14,802
17,574
8,302
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
83
18
Kills
33
33
Deaths
18
17
Assists
50
Player
Kills
Deaths
Assists
KDA
L
1
6
9
0.92
W
Fafnir
AliIhminen
Fafnir
5
1
12
11
L
Scylla
Crippel95
Scylla
4
5
1
0.9
L
Bastet
ElPapitano
Bastet
2
6
5
0.75
L
Sun Wukong
acero-_-puro091
Sun Wukong
0
8
0
0
L
11
8
2
1.5
W
King Arthur
marley5zizu
King Arthur
9
0
8
13
W
11
5
10
3.2
W
Cupid
zRxul-_EU
Cupid
4
7
11
1.36
W
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,461
Damage
99,028
129,635
Taken
131,668
83,150
Mitigated
116,058
27,441
Healing
66,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,015
199
0
2,384
26,323
26,374
0
10,209
16,114
49,096
0
W
Fafnir
AliIhminen
Fafnir
11,230
2,779
0
6,967
27,749
41,846
507
6,056
21,459
54,999
0
L
Scylla
Crippel95
Scylla
16,317
920
0
7,300
23,881
7,373
220
14,036
9,845
105,459
0
L
Bastet
ElPapitano
Bastet
12,526
3,372
0
4,203
21,178
7,866
0
6,407
14,771
0
74,562
L
Sun Wukong
acero-_-puro091
Sun Wukong
11,165
1,519
0
4,839
25,779
27,368
0
7,180
18,599
0
79,936
L
28,438
17,801
0
8,715
32,474
14,169
1,120
6,960
25,514
0
104,900
W
King Arthur
marley5zizu
King Arthur
22,152
2,065
0
14,802
31,269
37,202
724
2,949
28,284
1,573
107,887
W
32,610
1,615
0
19,943
28,107
17,318
1,726
11,184
16,487
153,271
0
W
Cupid
zRxul-_EU
Cupid
18,234
12,846
2,127
16,274
26,969
11,390
5,732
5,183
21,739
0
129,435
W
14,802
2,534
0
6,520
17,574
8,302
1,727
2,482
15,052
0
110,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,721
Gold Earned
78,227
687
Minions Killed
828
0
Camps Cleared
0
2,274,918
Distance Traveled
2,450,581
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,353
420
62
2
0
434,914
5
W
Fafnir
14,455
535
48
2
0
536,700
7
L
Scylla
13,635
505
204
8
0
430,477
1
L
Bastet
11,793
437
129
5
0
539,843
3
L
Sun Wukong
10,966
406
134
5
0
442,122
1
L
Hou Yi
14,974
555
158
6
0
427,562
0
W
King Arthur
16,222
601
188
7
0
515,915
2
W
Anubis
16,899
626
221
8
0
446,190
1
W
Cupid
14,975
555
177
7
0
445,023
2
W
Loki
15,676
581
194
7
0
506,753
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role