Player Matchup

Vamana
Vamana
Coconomaxi
Vamana
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
ELGatencio
Zhong Kui
Level 112
God Stats
2W - 2L
1,715 SR
Queue Stats
102W - 93L
1,432 Elo+
Solo
Mulan
Mulan
Mahraue
Mulan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Chang'e
Chang'e
Thellioot7
Chang'e
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 18L
1,159 Elo+
Solo
Hou Yi
Hou Yi
anjuser17
Hou Yi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 50L
1,331 Elo+
Solo
Team Averages
Level 40
1,543 SR
1,385 Elo+

VS

Team Averages
Level 85
1,597 SR
1,564 Elo+
Chang'e
Chang'e
Heliaths
Chang'e
Level 81
God Stats
5W - 3L
1,797 SR
Queue Stats
229W - 165L
1,619 Elo+
Party 1
Gilgamesh
Gilgamesh
Hookhan
Gilgamesh
Level 69
God Stats
9W - 2L
1,699 SR
Queue Stats
195W - 138L
1,591 Elo+
Party 1
Odin
Odin
Jagum96
Odin
Level 69
God Stats
1W - 1L
1,312 SR
Queue Stats
94W - 114L
1,469 Elo+
Solo
Sol
Sol
Khannan
Sol
Level 120
God Stats
10W - 9L
1,709 SR
Queue Stats
472W - 426L
1,562 Elo+
Party 1
Cerberus
Cerberus
yukaaa
Cerberus
Level 86
God Stats
6W - 3L
1,470 SR
Queue Stats
278W - 217L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Coconomaxi
Vamana
14
2 / 6 / 3
7,822
869
6,146
21,473
15,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
ELGatencio
Zhong Kui
14
2 / 6 / 2
7,608
845
16,027
10,729
6,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Mahraue
Mulan
13
2 / 9 / 3
7,800
867
7,123
14,016
9,472
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
Thellioot7
Chang'e
10
0 / 9 / 2
6,118
680
5,515
14,416
5,715
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hou Yi
anjuser17
Hou Yi
14
1 / 6 / 6
7,603
845
11,303
10,914
3,936
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Heliaths
Chang'e
16
5 / 1 / 28
9,075
1,008
12,878
14,254
5,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Hookhan
Gilgamesh
15
11 / 3 / 13
9,163
1,018
14,228
13,977
7,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Odin
Jagum96
Odin
16
7 / 0 / 26
9,431
1,048
7,074
11,958
8,214
Boots

Boots

+6%
Movement Speed

Sol
16
9 / 2 / 26
9,677
1,075
23,783
10,967
4,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
yukaaa
Cerberus
14
4 / 2 / 23
9,162
1,018
8,133
17,279
12,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
152
7
Kills
36
36
Deaths
8
16
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Vamana
Coconomaxi
Vamana
2
6
3
0.58
L
Zhong Kui
ELGatencio
Zhong Kui
2
6
2
0.5
W
Chang'e
Heliaths
Chang'e
5
1
28
19
W
Gilgamesh
Hookhan
Gilgamesh
11
3
13
5.83
W
Odin
Jagum96
Odin
7
0
26
20
W
Sol
9
2
26
11
L
Mulan
Mahraue
Mulan
2
9
3
0.39
L
Chang'e
Thellioot7
Chang'e
0
9
2
0.11
L
Hou Yi
anjuser17
Hou Yi
1
6
6
0.67
W
Cerberus
yukaaa
Cerberus
4
2
23
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,114
Damage
66,096
71,548
Taken
68,435
41,432
Mitigated
39,076
17,106
Healing
46,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Coconomaxi
Vamana
6,146
1,560
1,440
6,554
21,473
15,794
0
15,202
6,271
154
16,115
L
Zhong Kui
ELGatencio
Zhong Kui
16,027
1,084
1,398
2,325
10,729
6,515
0
6,734
3,995
25,329
0
W
Chang'e
Heliaths
Chang'e
12,878
1,274
12,824
7,171
14,254
5,887
975
4,752
9,246
27,479
0
W
Gilgamesh
Hookhan
Gilgamesh
14,228
3,937
2,717
3,640
13,977
7,990
300
4,321
8,666
0
23,366
W
Odin
Jagum96
Odin
7,074
781
4,129
1,897
11,958
8,214
607
5,197
6,535
0
14,059
W
Sol
23,783
9,381
2,199
3,655
10,967
4,643
2,441
4,333
6,480
37,599
0
L
Mulan
Mahraue
Mulan
7,123
1,009
48
409
14,016
9,472
0
8,689
5,327
2,048
9,091
L
Chang'e
Thellioot7
Chang'e
5,515
655
2,196
1,472
14,416
5,715
64
7,256
7,160
10,810
0
L
Hou Yi
anjuser17
Hou Yi
11,303
5,270
443
821
10,914
3,936
46
6,913
4,001
0
22,852
W
Cerberus
yukaaa
Cerberus
8,133
539
2,636
5,572
17,279
12,342
782
3,309
13,786
16,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,951
Gold Earned
46,508
86
Minions Killed
119
0
Camps Cleared
0
774,535
Distance Traveled
945,841
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,822
869
11
1
0
193,017
1
L
Zhong Kui
7,608
845
30
3
0
154,935
3
W
Chang'e
9,075
1,008
24
3
0
202,169
0
W
Gilgamesh
9,163
1,018
16
2
0
192,207
0
W
Odin
9,431
1,048
29
3
0
210,527
0
W
Sol
9,677
1,075
27
3
0
167,069
1
L
Mulan
7,800
867
6
1
0
139,509
1
L
Chang'e
6,118
680
10
1
0
136,140
0
L
Hou Yi
7,603
845
29
3
0
150,934
1
W
Cerberus
9,162
1,018
23
3
0
173,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role