Player Matchup

Thoth
Thoth
Silver II
Noresss
Thoth
Silver II
Level 140
God Stats
23W - 26L
1,362 SR
Queue Stats
577W - 563L
1,074 MMR
Solo
Ao Kuang
Ao Kuang
Silver V
SergMerg
Ao Kuang
Silver V
Level 82
God Stats
0W - 8L
1,164 SR
Queue Stats
15W - 34L
946 MMR
Solo
Jing Wei
Jing Wei
Silver I
Yuripenta
Jing Wei
Silver I
Level 70
God Stats
2W - 4L
1,478 SR
Queue Stats
85W - 94L
1,161 MMR
Solo
Sylvanus
Sylvanus
Silver III
hurshy21
Sylvanus
Silver III
Level 158
God Stats
16W - 19L
1,599 SR
Queue Stats
235W - 249L
885 MMR
Solo
Hercules
Hercules
Silver III
smuckz
Hercules
Silver III
Level 63
God Stats
8W - 19L
1,424 SR
Queue Stats
298W - 321L
881 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 103
1,406 SR
990 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,466 SR
1,159 MMR
Pele
Pele
Silver III
CaptainRunos
Pele
Silver III
Level 105
God Stats
12W - 14L
1,500 SR
Queue Stats
506W - 512L
951 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
Evilomen26
Cu Chulainn
Silver III
Level 125
God Stats
3W - 7L
1,385 SR
Queue Stats
89W - 93L
1,024 MMR
Solo
Athena
Athena
Silver I
NotAGrilll
Athena
Silver I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver II
Psycoclone
Danzaburou
Silver II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver III
dred714
Kukulkan
Silver III
Level 66
God Stats
7W - 11L
1,442 SR
Queue Stats
99W - 128L
819 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Noresss
Thoth
18
5 / 9 / 3
11,754
511
14,822
17,350
6,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
SergMerg
Ao Kuang
18
5 / 4 / 4
11,751
511
8,270
20,504
7,957
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
Yuripenta
Jing Wei
16
4 / 6 / 6
11,251
489
15,224
19,320
8,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
hurshy21
Sylvanus
18
6 / 5 / 5
12,982
564
16,045
25,088
27,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
smuckz
Hercules
20
2 / 2 / 1
13,818
601
12,109
23,992
27,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
TsukuyomiSetGilgameshScyllaTiamat

VS

Bans
ApolloGuan YuAnhurSun WukongChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 6 / 7
14,271
620
20,662
22,771
11,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cu Chulainn
Evilomen26
Cu Chulainn
20
2 / 1 / 3
13,627
592
13,131
22,568
17,962
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Athena
NotAGrilll
Athena
18
1 / 4 / 16
12,874
560
8,516
20,563
17,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Psycoclone
Danzaburou
20
7 / 8 / 7
14,121
614
20,512
22,687
8,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
dred714
Kukulkan
19
6 / 3 / 7
12,833
558
16,883
13,311
5,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
66
22
Kills
26
26
Deaths
22
19
Assists
40
Player
Kills
Deaths
Assists
KDA
W
10
6
7
2.25
W
Cu Chulainn
Evilomen26
Cu Chulainn
2
1
3
3.5
L
Thoth
Noresss
Thoth
5
9
3
0.72
W
Athena
NotAGrilll
Athena
1
4
16
2.25
W
Danzaburou
Psycoclone
Danzaburou
7
8
7
1.31
L
Ao Kuang
SergMerg
Ao Kuang
5
4
4
1.75
L
Jing Wei
Yuripenta
Jing Wei
4
6
6
1.17
W
Kukulkan
dred714
Kukulkan
6
3
7
3.17
L
Sylvanus
hurshy21
Sylvanus
6
5
5
1.7
L
Hercules
smuckz
Hercules
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,470
Damage
79,704
106,254
Taken
101,900
77,601
Mitigated
61,036
34,423
Healing
30,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,662
6,192
0
6,649
22,771
11,390
18
9,588
12,840
0
130,956
W
Cu Chulainn
Evilomen26
Cu Chulainn
13,131
1,796
0
9,335
22,568
17,962
35
3,494
19,000
11,607
98,240
L
Thoth
Noresss
Thoth
14,822
854
0
2,708
17,350
6,052
0
7,595
9,755
66,348
0
W
Athena
NotAGrilll
Athena
8,516
2,885
0
2,135
20,563
17,557
131
9,203
11,248
40,574
0
W
Danzaburou
Psycoclone
Danzaburou
20,512
10,819
0
10,360
22,687
8,976
2,591
7,678
14,927
0
94,222
L
Ao Kuang
SergMerg
Ao Kuang
8,270
1,424
0
7,314
20,504
7,957
0
5,274
15,230
54,433
0
L
Jing Wei
Yuripenta
Jing Wei
15,224
12,434
0
5,068
19,320
8,356
724
1,474
17,846
0
74,390
W
Kukulkan
dred714
Kukulkan
16,883
1,676
0
2,457
13,311
5,151
608
8,571
4,196
87,412
0
L
Sylvanus
hurshy21
Sylvanus
16,045
3,104
2,844
7,729
25,088
27,852
409
6,027
19,061
56,266
0
L
Hercules
smuckz
Hercules
12,109
3,022
0
8,760
23,992
27,384
248
7,050
16,942
0
105,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,556
Gold Earned
67,726
649
Minions Killed
732
0
Camps Cleared
0
2,010,478
Distance Traveled
2,269,035
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,271
620
159
7
0
483,715
4
W
Cu Chulainn
13,627
592
227
10
0
441,329
3
L
Thoth
11,754
511
121
5
0
410,954
3
W
Athena
12,874
560
60
3
0
513,317
9
W
Danzaburou
14,121
614
130
6
0
397,301
5
L
Ao Kuang
11,751
511
75
3
0
456,493
0
L
Jing Wei
11,251
489
122
5
0
355,557
3
W
Kukulkan
12,833
558
156
7
0
433,373
2
L
Sylvanus
12,982
564
87
4
0
342,125
7
L
Hercules
13,818
601
244
11
0
445,349
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role