Player Matchup

Chaac
Chaac
ee0355
Chaac
Level 98
God Stats
11W - 11L
1,524 SR
Queue Stats
57W - 44L
1,559 Elo+
Party 2
Ah Puch
Ah Puch
elyor123
Ah Puch
Level 117
God Stats
0W - 3L
1,285 SR
Queue Stats
299W - 276L
1,490 Elo+
Party 2
Anhur
Anhur
jairolop12
Anhur
Level 104
God Stats
3W - 9L
1,338 SR
Queue Stats
426W - 420L
1,465 Elo+
Party 2
Team Averages
Level 106
1,382 SR
1,504 Elo+

VS

Team Averages
Level 90
1,426 SR
1,444 Elo+
Gilgamesh
Gilgamesh
B1ack Excalibur
Gilgamesh
Level 100
God Stats
1W - 0L
1,459 SR
Queue Stats
22W - 14L
1,456 Elo+
Party 1
Sol
Sol
EIAxRageMasta
Sol
Level 63
God Stats
56W - 40L
1,487 SR
Queue Stats
159W - 192L
1,449 Elo+
Party 1
Ne Zha
Ne Zha
UxG Tacticz
Ne Zha
Level 108
God Stats
24W - 25L
1,333 SR
Queue Stats
136W - 170L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ee0355
Chaac
15
5 / 7 / 6
11,660
686
15,713
24,123
25,707
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
elyor123
Ah Puch
13
0 / 5 / 7
9,494
558
12,674
10,470
3,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
13
6 / 9 / 2
11,328
666
5,172
16,650
6,061
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
B1ack Excalibur
Gilgamesh
14
5 / 6 / 9
11,295
664
11,690
16,974
13,873
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
8 / 3 / 11
12,760
751
20,896
14,720
5,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
17
8 / 2 / 9
12,349
726
11,105
11,965
5,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
50
11
Kills
21
21
Deaths
11
15
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
B1ack Excalibur
Gilgamesh
5
6
9
1.58
W
8
3
11
4.5
W
Ne Zha
8
2
9
6.25
L
Chaac
ee0355
Chaac
5
7
6
1.14
L
Ah Puch
elyor123
Ah Puch
0
5
7
0.7
L
Anhur
6
9
2
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,559
Damage
43,691
51,243
Taken
43,659
35,181
Mitigated
24,415
11,945
Healing
14,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
B1ack Excalibur
Gilgamesh
11,690
2,323
0
1,209
16,974
13,873
450
5,663
11,311
0
39,657
W
20,896
5,377
0
9,308
14,720
5,334
2,566
4,771
9,949
69,179
0
W
Ne Zha
11,105
2,953
0
4,060
11,965
5,208
302
2,324
9,641
0
42,876
L
Chaac
ee0355
Chaac
15,713
1,859
0
7,439
24,123
25,707
597
11,018
12,573
0
40,760
L
Ah Puch
elyor123
Ah Puch
12,674
142
0
1,597
10,470
3,413
0
2,702
7,532
50,680
0
L
Anhur
5,172
2,049
0
2,909
16,650
6,061
0
6,012
10,190
0
35,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,482
Gold Earned
36,404
171
Minions Killed
202
0
Camps Cleared
0
845,610
Distance Traveled
937,422
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,295
664
44
3
0
320,883
0
W
Sol
12,760
751
114
7
0
298,121
1
W
Ne Zha
12,349
726
44
3
0
318,418
0
L
Chaac
11,660
686
51
3
0
321,941
2
L
Ah Puch
9,494
558
71
4
0
277,919
1
L
Anhur
11,328
666
49
3
0
245,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role