Player Matchup

Artemis
Artemis
DatsWild
Artemis
Level 160
God Stats
1W - 1L
1,665 SR
Queue Stats
195W - 137L
1,690 Elo+
Party 2
Chang'e
Chang'e
SinisterPhoenixx
Chang'e
Level 160
God Stats
1W - 2L
1,600 SR
Queue Stats
88W - 65L
1,685 Elo+
Party 2
Mercury
Mercury
Sérênè
Mercury
Level 108
God Stats
17W - 10L
1,811 SR
Queue Stats
484W - 358L
1,700 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Wareagle97-
Cu Chulainn
Level 160
God Stats
2W - 1L
1,526 SR
Queue Stats
42W - 52L
1,568 Elo+
Party 2
Khepri
Khepri
thatschoolboy
Khepri
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 127
1,620 SR
1,629 Elo+

VS

Team Averages
Level 49
1,666 SR
1,670 Elo+
Osiris
Osiris
Bibil29
Osiris
Level 121
God Stats
2W - 1L
1,773 SR
Queue Stats
102W - 93L
1,603 Elo+
Party 1
Tiamat
Tiamat
iYuNgBrAtZ
Tiamat
Level 49
God Stats
0W - 2L
1,322 SR
Queue Stats
173W - 192L
1,472 Elo+
Solo
Ra
Ra
lil Bibbson Sr
Ra
Level 28
God Stats
4W - 1L
1,849 SR
Queue Stats
150W - 81L
1,788 Elo+
Party 1
Nemesis
Nemesis
lil Nawf God
Nemesis
Level 18
God Stats
8W - 3L
1,885 SR
Queue Stats
72W - 24L
1,952 Elo+
Party 1
Hou Yi
Hou Yi
vizian-
Hou Yi
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 93L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DatsWild
Artemis
14
2 / 1 / 1
8,389
645
5,035
6,881
2,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 1 / 4
7,777
598
7,601
7,569
3,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Sérênè
Mercury
12
4 / 2 / 3
7,178
552
6,783
8,646
3,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Wareagle97-
Cu Chulainn
14
7 / 3 / 4
8,303
639
10,316
11,238
8,911
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
5 / 0 / 10
8,063
620
4,648
8,679
5,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bibil29
Osiris
11
2 / 7 / 2
6,978
537
7,282
12,355
7,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
iYuNgBrAtZ
Tiamat
9
0 / 4 / 2
5,629
433
2,063
6,324
4,808
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
2 / 5 / 2
6,760
520
6,853
10,363
4,655
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
lil Nawf God
Nemesis
10
2 / 5 / 0
6,686
514
5,369
9,246
4,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
vizian-
Hou Yi
12
1 / 1 / 1
6,894
530
3,541
6,259
1,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
22
Kills
7
7
Deaths
22
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Osiris
Bibil29
Osiris
2
7
2
0.43
W
Artemis
DatsWild
Artemis
2
1
1
2.5
W
4
1
4
6
W
Mercury
Sérênè
Mercury
4
2
3
2.75
W
Cu Chulainn
Wareagle97-
Cu Chulainn
7
3
4
3
L
Tiamat
iYuNgBrAtZ
Tiamat
0
4
2
0.25
L
2
5
2
0.6
L
Nemesis
lil Nawf God
Nemesis
2
5
0
0.4
W
5
0
10
10
L
Hou Yi
vizian-
Hou Yi
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,383
Damage
25,108
43,013
Taken
44,547
24,017
Mitigated
22,496
14,282
Healing
11,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Bibil29
Osiris
7,282
3,345
0
2,962
12,355
7,080
0
4,433
7,922
0
26,009
W
Artemis
DatsWild
Artemis
5,035
2,275
0
3,684
6,881
2,369
0
800
6,081
0
58,093
W
7,601
740
1,858
3,337
7,569
3,141
0
2,677
4,892
58,072
0
W
Mercury
Sérênè
Mercury
6,783
2,850
0
1,880
8,646
3,790
0
1,142
7,504
0
43,465
W
Cu Chulainn
Wareagle97-
Cu Chulainn
10,316
2,378
0
2,643
11,238
8,911
0
855
10,383
5,097
46,321
L
Tiamat
iYuNgBrAtZ
Tiamat
2,063
352
276
1,487
6,324
4,808
0
3,173
3,151
21,119
0
L
6,853
597
343
2,699
10,363
4,655
0
3,585
6,778
37,681
0
L
Nemesis
lil Nawf God
Nemesis
5,369
2,673
0
1,806
9,246
4,319
0
1,690
7,556
0
37,193
W
4,648
844
0
880
8,679
5,806
0
3,442
5,237
16,439
0
L
Hou Yi
vizian-
Hou Yi
3,541
1,229
0
1,907
6,259
1,634
0
572
5,687
0
36,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,710
Gold Earned
32,947
449
Minions Killed
289
0
Camps Cleared
0
1,308,674
Distance Traveled
1,201,982
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,978
537
43
3
0
225,796
3
W
Artemis
8,389
645
117
9
0
210,736
1
W
Chang'e
7,777
598
120
9
0
236,760
4
W
Mercury
7,178
552
77
6
0
309,983
1
W
Cu Chulainn
8,303
639
115
9
0
265,052
2
L
Tiamat
5,629
433
38
3
0
210,667
0
L
Ra
6,760
520
64
5
0
241,770
2
L
Nemesis
6,686
514
65
5
0
274,386
3
W
Khepri
8,063
620
20
2
0
286,143
0
L
Hou Yi
6,894
530
79
6
0
249,363
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role