Player Matchup

Odin
Odin
ChillZoneX
Odin
Level 126
God Stats
0W - 2L
1,285 SR
Queue Stats
97W - 119L
1,492 Elo+
Solo
Tiamat
Tiamat
KokoaShuzen
Tiamat
Level 155
God Stats
9W - 7L
1,704 SR
Queue Stats
270W - 312L
1,437 Elo+
Solo
Pele
Pele
Mcloveinit69
Pele
Level 69
God Stats
3W - 3L
1,156 SR
Queue Stats
123W - 144L
1,443 Elo+
Solo
Fenrir
Fenrir
Shotcaller19999
Fenrir
Level 15
God Stats
2W - 6L
1,458 SR
Queue Stats
4W - 10L
1,408 Elo+
Party 2
Artio
Artio
cN Canadian
Artio
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,324 Elo+
Party 2
Team Averages
Level 95
1,420 SR
1,421 Elo+

VS

Team Averages
Level 80
1,655 SR
1,554 Elo+
Medusa
Medusa
CraigusHarryus
Medusa
Level 100
God Stats
11W - 4L
1,682 SR
Queue Stats
19W - 23L
1,492 Elo+
Solo
Sol
Sol
FedoraBorealiss
Sol
Level 105
God Stats
3W - 6L
1,544 SR
Queue Stats
174W - 141L
1,592 Elo+
Party 1
Freya
Freya
KennyMyers41
Freya
Level 102
God Stats
4W - 2L
1,818 SR
Queue Stats
106W - 89L
1,564 Elo+
Party 1
Hou Yi
Hou Yi
YURBZ
Hou Yi
Level 26
God Stats
9W - 6L
1,746 SR
Queue Stats
135W - 101L
1,651 Elo+
Party 1
Danzaburou
Danzaburou
jfersaus
Danzaburou
Level 66
God Stats
11W - 12L
1,483 SR
Queue Stats
128W - 94L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 7
8,714
670
6,954
10,485
8,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
14
0 / 3 / 5
8,036
618
6,852
7,127
3,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
4 / 3 / 4
10,415
801
9,944
13,756
6,056
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
6 / 4 / 2
10,253
789
5,733
10,997
6,910
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 3 / 9
8,510
655
4,747
13,339
13,839
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 5
9,351
719
5,247
9,997
3,838
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
10 / 1 / 4
11,644
896
18,044
6,989
2,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
2 / 2 / 12
9,889
761
5,595
8,784
3,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hou Yi
YURBZ
Hou Yi
15
2 / 3 / 8
9,313
716
8,657
8,172
3,138
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
jfersaus
Danzaburou
15
1 / 3 / 8
9,166
705
5,033
7,512
2,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
54
13
Kills
17
17
Deaths
13
27
Assists
37
Player
Kills
Deaths
Assists
KDA
L
2
4
7
1.38
W
2
4
5
1.13
W
10
1
4
12
W
2
2
12
4
L
Tiamat
0
3
5
0.83
L
4
3
4
2
L
6
4
2
1.75
W
Hou Yi
YURBZ
Hou Yi
2
3
8
2
L
1
3
9
1.83
W
Danzaburou
jfersaus
Danzaburou
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,230
Damage
42,576
55,704
Taken
41,454
38,738
Mitigated
16,108
9,325
Healing
10,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,954
1,335
0
369
10,485
8,434
0
4,142
6,343
0
19,874
W
5,247
2,018
0
1,485
9,997
3,838
2,471
2,540
7,282
0
31,100
W
18,044
9,305
0
3,111
6,989
2,702
2,288
2,214
4,650
51,315
0
W
5,595
1,800
0
3,706
8,784
3,609
715
1,786
6,923
19,864
0
L
Tiamat
6,852
890
0
1,786
7,127
3,499
92
3,574
3,553
33,831
0
L
9,944
1,649
0
3,872
13,756
6,056
285
5,806
7,950
0
43,374
L
5,733
408
0
802
10,997
6,910
0
4,758
6,239
0
16,184
W
Hou Yi
YURBZ
Hou Yi
8,657
4,490
0
927
8,172
3,138
441
2,931
5,191
0
28,822
L
4,747
346
535
1,961
13,339
13,839
0
5,997
7,342
18,181
0
W
Danzaburou
jfersaus
Danzaburou
5,033
2,174
0
874
7,512
2,821
508
2,389
5,123
0
23,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,928
Gold Earned
49,363
244
Minions Killed
313
6
Camps Cleared
10
1,172,286
Distance Traveled
1,139,922
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,714
670
36
3
0
235,949
0
W
Medusa
9,351
719
73
6
2
214,453
2
W
Sol
11,644
896
98
8
2
239,271
3
W
Freya
9,889
761
36
3
1
243,233
2
L
Tiamat
8,036
618
56
4
2
223,021
0
L
Pele
10,415
801
96
7
1
235,480
1
L
Fenrir
10,253
789
25
2
1
251,795
0
W
Hou Yi
9,313
716
69
5
2
223,058
7
L
Artio
8,510
655
31
2
2
226,041
0
W
Danzaburou
9,166
705
37
3
3
219,907
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role