Player Matchup

Neith
Neith
JOSEMARICHEMA92
Neith
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 101L
1,456 Elo+
Party 1
Khepri
Khepri
M0LINEIT0R2803
Khepri
Level 32
God Stats
9W - 3L
1,500 SR
Queue Stats
216W - 204L
1,530 Elo+
Party 1
Kukulkan
Kukulkan
ousica1
Kukulkan
Level 28
God Stats
49W - 36L
1,590 SR
Queue Stats
94W - 100L
1,473 Elo+
Solo
Chaac
Chaac
schilge
Chaac
Level 29
God Stats
1W - 1L
1,286 SR
Queue Stats
31W - 26L
1,438 Elo+
Party 2
Awilix
Awilix
vedatzzz
Awilix
Level 23
God Stats
29W - 13L
1,598 SR
Queue Stats
116W - 56L
1,636 Elo+
Party 2
Team Averages
Level 24
1,495 SR
1,507 Elo+

VS

Team Averages
Level 13
1,493 SR
1,481 Elo+
Artemis
Artemis
Brumi1990
Artemis
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 75L
1,500 Elo+
Solo
Hachiman
Hachiman
COLMARITO
Hachiman
Level 4
God Stats
2W - 2L
1,552 SR
Queue Stats
2W - 2L
1,510 Elo+
Party 3
Kumbhakarna
Kumbhakarna
CapStep
Kumbhakarna
Level 4
God Stats
1W - 2L
1,552 SR
Queue Stats
1W - 2L
1,510 Elo+
Party 3
Persephone
Persephone
kkfactory101
Persephone
Level 21
God Stats
1W - 3L
1,361 SR
Queue Stats
40W - 39L
1,433 Elo+
Solo
Fafnir
Fafnir
predator61440
Fafnir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 80L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 6
11,678
649
11,489
7,263
3,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 0 / 16
9,582
532
4,641
9,750
10,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
ousica1
Kukulkan
16
2 / 0 / 6
10,273
571
7,113
7,365
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
schilge
Chaac
15
5 / 2 / 13
10,109
562
12,338
15,086
11,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
vedatzzz
Awilix
19
25 / 1 / 3
12,616
701
18,729
12,357
5,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Brumi1990
Artemis
10
0 / 7 / 1
6,053
336
2,419
10,317
3,887
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
COLMARITO
Hachiman
12
1 / 9 / 0
7,675
426
2,327
13,393
3,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
CapStep
Kumbhakarna
10
0 / 11 / 3
6,821
379
7,535
17,987
15,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Persephone
kkfactory101
Persephone
12
1 / 9 / 1
8,268
459
8,536
11,861
3,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 0
7,133
396
2,418
13,066
10,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
7
40
Kills
2
3
Deaths
40
44
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artemis
Brumi1990
Artemis
0
7
1
0.07
L
Hachiman
COLMARITO
Hachiman
1
9
0
0.11
L
Kumbhakarna
CapStep
Kumbhakarna
0
11
3
0.14
W
7
0
6
10
W
1
0
16
9
L
Persephone
kkfactory101
Persephone
1
9
1
0.17
W
Kukulkan
ousica1
Kukulkan
2
0
6
5
L
0
4
0
0
W
Chaac
schilge
Chaac
5
2
13
5.75
W
Awilix
vedatzzz
Awilix
25
1
3
26.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,310
Damage
23,235
51,821
Taken
66,624
34,845
Mitigated
37,704
11,537
Healing
5,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Brumi1990
Artemis
2,419
993
0
1,000
10,317
3,887
0
2,472
7,795
0
19,684
L
Hachiman
COLMARITO
Hachiman
2,327
1,385
0
0
13,393
3,989
666
499
12,844
0
36,789
L
Kumbhakarna
CapStep
Kumbhakarna
7,535
555
0
0
17,987
15,143
59
2,902
14,535
17,899
0
W
11,489
6,519
0
3,500
7,263
3,550
12,921
2,274
4,891
0
88,929
W
4,641
372
0
1,439
9,750
10,562
254
1,678
7,701
16,554
0
L
Persephone
kkfactory101
Persephone
8,536
372
0
1,362
11,861
3,690
0
2,892
8,910
32,239
0
W
Kukulkan
ousica1
Kukulkan
7,113
589
0
1,447
7,365
3,433
782
2,934
4,225
69,723
0
L
2,418
110
0
3,007
13,066
10,995
0
2,988
10,003
16,086
0
W
Chaac
schilge
Chaac
12,338
2,270
0
4,798
15,086
11,782
230
6,769
7,125
0
43,793
W
Awilix
vedatzzz
Awilix
18,729
8,230
0
353
12,357
5,518
711
3,388
8,731
0
99,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,258
Gold Earned
35,950
558
Minions Killed
212
0
Camps Cleared
0
1,783,839
Distance Traveled
1,369,452
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,053
336
45
3
0
257,306
1
L
Hachiman
7,675
426
68
4
0
325,958
2
L
Kumbhakarna
6,821
379
23
1
0
285,156
3
W
Neith
11,678
649
176
10
0
295,988
5
W
Khepri
9,582
532
15
1
0
375,358
1
L
Persephone
8,268
459
61
3
0
285,364
3
W
Kukulkan
10,273
571
146
8
0
356,649
1
L
Fafnir
7,133
396
15
1
0
215,668
1
W
Chaac
10,109
562
72
4
0
343,977
0
W
Awilix
12,616
701
149
8
0
411,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role