Player Matchup

Merlin
Merlin
 
Merlin
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
OrbitSuzzy
Gilgamesh
Level 62
God Stats
3W - 5L
1,504 SR
Queue Stats
108W - 155L
1,367 Elo+
Solo
Danzaburou
Danzaburou
Wrestlin_Beast25
Danzaburou
Level 34
God Stats
58W - 59L
1,424 SR
Queue Stats
323W - 397L
1,284 Elo+
Party 1
Team Averages
Level 67
1,476 SR
1,383 Elo+

VS

Team Averages
Level 16
1,439 SR
1,408 Elo+
Ymir
Ymir
JMAN3144
Ymir
Level 6
God Stats
0W - 1L
1,516 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nox
Nox
NarlyConan
Nox
Level 17
God Stats
1W - 4L
1,300 SR
Queue Stats
53W - 120L
1,224 Elo+
Solo
Neith
Neith
Static CzyShotz
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
11 / 1 / 13
11,358
811
15,006
5,135
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
OrbitSuzzy
Gilgamesh
13
6 / 1 / 17
10,383
742
8,256
8,361
5,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Wrestlin_Beast25
Danzaburou
13
9 / 1 / 13
11,156
797
8,161
5,693
2,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 9 / 1
7,394
528
2,542
13,527
11,653
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 8 / 1
8,201
586
3,479
13,253
5,192
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 9 / 0
8,235
588
4,913
11,812
4,436
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
5
26
Kills
3
3
Deaths
26
43
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
11
1
13
17.5
L
Ymir
0
9
1
0.06
L
1
8
1
0.19
W
Gilgamesh
OrbitSuzzy
Gilgamesh
6
1
17
14.5
L
2
9
0
0.22
W
Danzaburou
Wrestlin_Beast25
Danzaburou
9
1
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,423
Damage
10,934
19,189
Taken
38,592
9,158
Mitigated
21,281
4,549
Healing
1,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
15,006
196
0
1,034
5,135
1,582
377
1,586
3,549
53,803
0
L
Ymir
2,542
300
0
0
13,527
11,653
0
3,577
9,950
15,730
0
L
3,479
43
0
757
13,253
5,192
0
6,553
6,700
25,807
0
W
Gilgamesh
OrbitSuzzy
Gilgamesh
8,256
2,161
619
1,199
8,361
5,424
304
2,951
5,410
0
18,469
L
4,913
2,052
0
264
11,812
4,436
0
4,957
6,855
0
21,963
W
Danzaburou
Wrestlin_Beast25
Danzaburou
8,161
4,580
0
1,697
5,693
2,152
1,226
1,515
4,178
0
23,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,897
Gold Earned
23,830
124
Minions Killed
88
0
Camps Cleared
0
741,934
Distance Traveled
583,652
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,358
811
77
6
0
247,357
0
L
Ymir
7,394
528
10
1
0
190,245
0
L
Nox
8,201
586
34
2
0
202,910
0
W
Gilgamesh
10,383
742
18
1
0
279,910
0
L
Neith
8,235
588
44
3
0
190,497
0
W
Danzaburou
11,156
797
29
2
0
214,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role