Player Matchup

Ne Zha
Ne Zha
Diamond IV
FatWetSlipper
Ne Zha
Diamond IV
Level 63
God Stats
4W - 1L
1,888 SR
Queue Stats
56W - 39L
2,285 MMR
Party 2
Susano
Susano
Platinum IV
Rexiare
Susano
Platinum IV
Level 140
God Stats
1W - 4L
1,500 SR
Queue Stats
99W - 102L
1,748 MMR
Party 1
Chang'e
Chang'e
Diamond V
Sorcyy
Chang'e
Diamond V
Level 148
God Stats
6W - 2L
1,795 SR
Queue Stats
206W - 178L
2,071 MMR
Party 2
Jing Wei
Jing Wei
Platinum II
SwiftGenii
Jing Wei
Platinum II
Level 148
God Stats
4W - 3L
1,599 SR
Queue Stats
178W - 170L
1,866 MMR
Party 1
Raijin
Raijin
Platinum I
TOWERBOYY
Raijin
Platinum I
Level 43
God Stats
2W - 0L
1,722 SR
Queue Stats
36W - 20L
2,093 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 108
1,701 SR
2,013 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 130
1,690 SR
2,018 MMR
Medusa
Medusa
Platinum I
HnGo PHANTOM
Medusa
Platinum I
Level 141
God Stats
9W - 11L
1,739 SR
Queue Stats
673W - 654L
1,966 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
JakeHumbIe
Cu Chulainn
Gold IV
Level 127
God Stats
8W - 5L
1,832 SR
Queue Stats
117W - 108L
1,736 MMR
Solo
Ra
Ra
Diamond II
LugaanN
Ra
Diamond II
Level 111
God Stats
7W - 5L
1,611 SR
Queue Stats
294W - 281L
2,267 MMR
Solo
Bastet
Bastet
Platinum III
libra_947
Bastet
Platinum III
Level 112
God Stats
6W - 8L
1,453 SR
Queue Stats
459W - 453L
1,928 MMR
Solo
Geb
Geb
Diamond IV
xLukePukeX
Geb
Diamond IV
Level 158
God Stats
10W - 8L
1,814 SR
Queue Stats
325W - 305L
2,195 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 4 / 12
14,210
526
9,343
32,078
32,085
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Susano
Rexiare
Susano
20
12 / 5 / 9
15,549
576
21,588
20,106
8,977
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
Sorcyy
Chang'e
20
14 / 4 / 8
16,669
617
28,901
22,808
9,635
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Jing Wei
SwiftGenii
Jing Wei
20
1 / 4 / 9
15,225
564
10,804
19,930
7,821
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
TOWERBOYY
Raijin
20
4 / 3 / 6
15,809
586
14,736
22,908
19,760
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
SetAthenaTsukuyomiLokiTiamat

VS

Bans
GilgameshGuan YuNemesisSobekKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
2 / 5 / 2
11,335
420
9,205
13,285
5,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
JakeHumbIe
Cu Chulainn
20
5 / 4 / 3
13,846
513
17,704
25,787
20,597
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
4 / 8 / 6
13,388
496
18,451
21,086
9,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
libra_947
Bastet
19
6 / 8 / 6
12,655
469
20,513
26,213
10,196
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 6 / 8
11,563
428
9,084
27,999
29,114
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
44
31
Kills
19
20
Deaths
31
44
Assists
25
Player
Kills
Deaths
Assists
KDA
W
0
4
12
1.5
L
Medusa
2
5
2
0.6
L
Cu Chulainn
JakeHumbIe
Cu Chulainn
5
4
3
1.63
L
4
8
6
0.88
W
Susano
Rexiare
Susano
12
5
9
3.3
W
Chang'e
Sorcyy
Chang'e
14
4
8
4.5
W
Jing Wei
SwiftGenii
Jing Wei
1
4
9
1.38
W
Raijin
TOWERBOYY
Raijin
4
3
6
2.33
L
Bastet
libra_947
Bastet
6
8
6
1.13
L
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,372
Damage
74,957
117,830
Taken
114,370
78,278
Mitigated
74,504
53,079
Healing
26,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,343
3,265
596
9,205
32,078
32,085
943
8,599
23,177
0
62,665
L
Medusa
9,205
5,574
0
4,158
13,285
5,151
378
1,386
11,899
0
69,653
L
Cu Chulainn
JakeHumbIe
Cu Chulainn
17,704
2,317
0
5,077
25,787
20,597
33
12,423
13,364
4,898
100,281
L
18,451
1,692
2,477
5,226
21,086
9,446
422
8,948
12,058
118,296
0
W
Susano
Rexiare
Susano
21,588
4,787
0
3,376
20,106
8,977
633
4,192
15,782
0
85,426
W
Chang'e
Sorcyy
Chang'e
28,901
1,909
10,201
10,946
22,808
9,635
1,747
7,756
14,820
111,557
0
W
Jing Wei
SwiftGenii
Jing Wei
10,804
8,335
0
7,371
19,930
7,821
7,129
4,341
15,465
0
138,117
W
Raijin
TOWERBOYY
Raijin
14,736
1,772
156
11,228
22,908
19,760
914
4,767
18,051
118,718
0
L
Bastet
libra_947
Bastet
20,513
7,378
0
5,140
26,213
10,196
0
8,335
17,878
0
92,772
L
9,084
1,327
0
4,477
27,999
29,114
110
12,545
15,374
27,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,462
Gold Earned
62,787
787
Minions Killed
665
0
Camps Cleared
0
2,505,094
Distance Traveled
2,135,003
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
14,210
526
60
2
0
519,128
3
L
Medusa
11,335
420
115
4
0
282,057
3
L
Cu Chulainn
13,846
513
180
7
0
449,358
1
L
Ra
13,388
496
204
8
0
447,194
3
W
Susano
15,549
576
121
4
0
555,722
2
W
Chang'e
16,669
617
171
6
0
512,717
7
W
Jing Wei
15,225
564
215
8
0
483,629
6
W
Raijin
15,809
586
220
8
0
433,898
3
L
Bastet
12,655
469
127
5
0
499,384
3
L
Geb
11,563
428
39
1
0
457,010
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role