Player Matchup

Bastet
Bastet
AngelFoxtrot
Bastet
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,198 Elo+
Party 1
Danzaburou
Danzaburou
Johanwg
Danzaburou
Level 12
God Stats
7W - 7L
1,500 SR
Queue Stats
27W - 42L
1,254 Elo+
Solo
Olorun
Olorun
Mazapan01
Olorun
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 14L
1,500 Elo+
Solo
Hera
Hera
Volkster117
Hera
Level 25
God Stats
10W - 9L
1,664 SR
Queue Stats
93W - 106L
1,239 Elo+
Party 1
Bellona
Bellona
wekapippo
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 10
1,533 SR
1,338 Elo+

VS

Team Averages
Level 21
1,499 SR
1,328 Elo+
Raijin
Raijin
Mezesenti
Raijin
Level 26
God Stats
0W - 3L
1,177 SR
Queue Stats
27W - 25L
1,378 Elo+
Solo
Thanatos
Thanatos
Peps1C0la
Thanatos
Level 15
God Stats
13W - 12L
1,417 SR
Queue Stats
35W - 53L
1,142 Elo+
Solo
Chernobog
Chernobog
SemNenhuM
Chernobog
Level 18
God Stats
1W - 4L
1,524 SR
Queue Stats
13W - 16L
1,434 Elo+
Solo
Skadi
Skadi
marckoacu
Skadi
Level 29
God Stats
12W - 17L
1,627 SR
Queue Stats
59W - 74L
1,436 Elo+
Solo
Yemoja
Yemoja
shaqnosis23
Yemoja
Level 16
God Stats
1W - 1L
1,753 SR
Queue Stats
21W - 25L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
5 / 4 / 5
9,542
530
6,450
10,504
3,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Danzaburou
Johanwg
Danzaburou
15
2 / 6 / 2
9,667
537
6,423
12,015
4,165
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Mazapan01
Olorun
19
14 / 1 / 3
12,145
675
22,573
14,374
5,773
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
8 / 2 / 2
10,732
596
9,764
5,422
1,596
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
wekapippo
Bellona
13
0 / 2 / 8
8,316
462
2,264
8,138
4,484
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Mezesenti
Raijin
13
4 / 9 / 7
8,380
466
7,313
12,542
4,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Peps1C0la
Thanatos
13
7 / 5 / 4
9,451
525
7,140
10,529
4,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
SemNenhuM
Chernobog
13
2 / 6 / 2
8,357
464
3,607
12,373
4,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
marckoacu
Skadi
13
2 / 5 / 0
8,454
470
4,191
13,434
4,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
13
0 / 4 / 6
8,183
455
3,630
12,264
7,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
34
29
Kills
15
15
Deaths
29
20
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bastet
5
4
5
1.88
W
Danzaburou
Johanwg
Danzaburou
2
6
2
0.5
W
Olorun
Mazapan01
Olorun
14
1
3
15.5
L
Raijin
Mezesenti
Raijin
4
9
7
0.83
L
Thanatos
Peps1C0la
Thanatos
7
5
4
1.8
L
Chernobog
SemNenhuM
Chernobog
2
6
2
0.5
W
8
2
2
4.5
L
Skadi
marckoacu
Skadi
2
5
0
0.4
L
Yemoja
0
4
6
0.75
W
Bellona
wekapippo
Bellona
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,474
Damage
25,881
50,453
Taken
61,142
19,425
Mitigated
25,764
17,860
Healing
13,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
6,450
2,396
0
3,129
10,504
3,407
0
832
9,568
0
52,260
W
Danzaburou
Johanwg
Danzaburou
6,423
3,581
0
3,076
12,015
4,165
1,990
1,277
10,574
0
57,291
W
Olorun
Mazapan01
Olorun
22,573
14,174
0
10,041
14,374
5,773
2,723
4,793
9,257
89,859
0
L
Raijin
Mezesenti
Raijin
7,313
939
0
181
12,542
4,587
0
7,961
4,581
26,265
0
L
Thanatos
Peps1C0la
Thanatos
7,140
2,357
0
6,789
10,529
4,574
357
3,157
7,372
0
39,030
L
Chernobog
SemNenhuM
Chernobog
3,607
1,515
0
1,978
12,373
4,523
1,397
6,636
5,737
0
33,649
W
9,764
1,956
0
0
5,422
1,596
2,391
1,643
3,719
57,578
0
L
Skadi
marckoacu
Skadi
4,191
1,911
183
2,911
13,434
4,532
2,887
6,598
6,836
0
51,524
L
Yemoja
3,630
805
662
983
12,264
7,548
150
7,985
4,279
21,601
0
W
Bellona
wekapippo
Bellona
2,264
619
0
1,614
8,138
4,484
847
1,644
6,392
0
22,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,402
Gold Earned
42,825
509
Minions Killed
327
0
Camps Cleared
0
1,678,904
Distance Traveled
1,456,246
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,542
530
83
5
0
370,691
0
W
Danzaburou
9,667
537
98
5
0
311,229
0
W
Olorun
12,145
675
148
8
0
319,436
1
L
Raijin
8,380
466
47
3
0
290,279
0
L
Thanatos
9,451
525
68
4
0
292,736
2
L
Chernobog
8,357
464
75
4
0
312,500
0
W
Hera
10,732
596
133
7
0
319,695
0
L
Skadi
8,454
470
103
6
0
277,651
0
L
Yemoja
8,183
455
34
2
0
283,080
0
W
Bellona
8,316
462
47
3
0
357,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role