Player Matchup

Ymir
Ymir
Mcma_dtuhermana
Ymir
Level 8
God Stats
4W - 1L
1,834 SR
Queue Stats
4W - 3L
1,733 Elo+
Party 1
Danzaburou
Danzaburou
Me_llaman_Fosky
Danzaburou
Level 102
God Stats
6W - 1L
1,442 SR
Queue Stats
179W - 169L
1,471 Elo+
Party 1
Kukulkan
Kukulkan
alexaboy14
Kukulkan
Level 12
God Stats
2W - 0L
1,460 SR
Queue Stats
14W - 19L
1,485 Elo+
Party 1
Nemesis
Nemesis
guaxe_reeves777
Nemesis
Level 86
God Stats
8W - 7L
1,647 SR
Queue Stats
151W - 163L
1,453 Elo+
Party 1
Vamana
Vamana
severo_mamut2010
Vamana
Level 18
God Stats
1W - 0L
1,167 SR
Queue Stats
35W - 47L
1,381 Elo+
Party 1
Team Averages
Level 45
1,510 SR
1,504 Elo+

VS

Team Averages
Level 22
1,539 SR
1,547 Elo+
Skadi
Skadi
Datson12
Skadi
Level 33
God Stats
1W - 2L
1,620 SR
Queue Stats
127W - 117L
1,583 Elo+
Party 2
Da Ji
Da Ji
DiegoAP97
Da Ji
Level 17
God Stats
0W - 2L
1,293 SR
Queue Stats
29W - 21L
1,486 Elo+
Party 3
Janus
Janus
IIDanoneII
Janus
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
88W - 91L
1,529 Elo+
Party 2
Bacchus
Bacchus
ZIP_KIRA
Bacchus
Level 23
God Stats
37W - 34L
1,783 SR
Queue Stats
53W - 63L
1,536 Elo+
Party 2
Gilgamesh
Gilgamesh
alexco799
Gilgamesh
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 4L
1,599 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 9 / 20
13,125
423
7,727
25,677
31,317
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Me_llaman_Fosky
Danzaburou
20
16 / 9 / 10
18,932
611
36,497
32,287
13,326
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
alexaboy14
Kukulkan
20
14 / 7 / 3
17,925
578
31,624
21,230
10,435
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 6 / 17
15,169
489
18,522
27,277
13,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 4 / 8
14,530
469
11,115
23,390
18,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Datson12
Skadi
20
12 / 13 / 8
15,806
510
29,372
28,784
13,979
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
DiegoAP97
Da Ji
20
2 / 7 / 10
14,022
452
10,453
28,736
14,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
20
12 / 6 / 7
16,903
545
29,846
23,038
11,317
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
ZIP_KIRA
Bacchus
19
5 / 8 / 15
13,976
451
17,113
26,550
40,404
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
alexco799
Gilgamesh
20
4 / 6 / 9
15,780
509
19,057
29,510
30,216
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
84
40
Kills
35
35
Deaths
40
58
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Skadi
Datson12
Skadi
12
13
8
1.23
L
Da Ji
DiegoAP97
Da Ji
2
7
10
1
L
Janus
12
6
7
2.58
W
1
9
20
1.22
W
Danzaburou
Me_llaman_Fosky
Danzaburou
16
9
10
2.33
L
Bacchus
ZIP_KIRA
Bacchus
5
8
15
1.56
W
Kukulkan
alexaboy14
Kukulkan
14
7
3
2.21
L
Gilgamesh
alexco799
Gilgamesh
4
6
9
1.42
W
6
6
17
2.42
W
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,485
Damage
105,841
129,861
Taken
136,618
87,030
Mitigated
110,889
29,812
Healing
26,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Datson12
Skadi
29,372
16,675
579
3,494
28,784
13,979
1,372
9,202
19,486
0
95,570
L
Da Ji
DiegoAP97
Da Ji
10,453
2,284
630
11,847
28,736
14,973
0
6,724
21,900
0
107,531
L
Janus
29,846
2,312
0
2,436
23,038
11,317
0
7,687
15,125
116,325
0
W
7,727
1,413
0
0
25,677
31,317
247
11,597
13,743
18,105
0
W
Danzaburou
Me_llaman_Fosky
Danzaburou
36,497
24,492
0
16,138
32,287
13,326
6,100
11,075
21,062
0
160,123
L
Bacchus
ZIP_KIRA
Bacchus
17,113
1,621
0
3,101
26,550
40,404
406
6,468
19,997
36,190
0
W
Kukulkan
alexaboy14
Kukulkan
31,624
3,473
0
1,910
21,230
10,435
1,511
8,112
12,815
121,908
0
L
Gilgamesh
alexco799
Gilgamesh
19,057
4,298
0
4,396
29,510
30,216
756
8,723
20,759
0
112,141
W
18,522
8,099
0
6,325
27,277
13,486
194
6,230
20,909
0
84,440
W
11,115
6,636
0
5,439
23,390
18,466
1,224
8,805
14,373
0
79,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,681
Gold Earned
76,487
677
Minions Killed
699
0
Camps Cleared
0
2,678,605
Distance Traveled
2,700,193
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
15,806
510
119
4
0
478,649
0
L
Da Ji
14,022
452
155
5
0
561,127
0
L
Janus
16,903
545
224
7
0
571,104
1
W
Ymir
13,125
423
19
1
0
478,710
1
W
Danzaburou
18,932
611
192
6
0
514,336
2
L
Bacchus
13,976
451
31
1
0
545,979
2
W
Kukulkan
17,925
578
209
7
0
508,498
4
L
Gilgamesh
15,780
509
170
5
0
543,334
1
W
Nemesis
15,169
489
116
4
0
589,791
0
W
Vamana
14,530
469
141
5
0
587,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role