Player Matchup

Mercury
Mercury
Buzz fat
Mercury
Level 3
God Stats
2W - 0L
1,684 SR
Queue Stats
10W - 1L
1,630 Elo+
Solo
Nemesis
Nemesis
ColeBroSmacks
Nemesis
Level 28
God Stats
53W - 42L
1,466 SR
Queue Stats
90W - 78L
1,361 Elo+
Party 2
Eset
Eset
Lady8Dimitrescu
Eset
Level 8
God Stats
7W - 6L
1,506 SR
Queue Stats
50W - 31L
1,544 Elo+
Solo
Chang'e
Chang'e
Sinister Banks0
Chang'e
Level 27
God Stats
3W - 4L
1,320 SR
Queue Stats
92W - 79L
1,365 Elo+
Party 2
Ganesha
Ganesha
pasmart
Ganesha
Level 20
God Stats
2W - 1L
1,308 SR
Queue Stats
16W - 16L
1,519 Elo+
Solo
Team Averages
Level 17
1,457 SR
1,484 Elo+

VS

Team Averages
Level 36
1,591 SR
1,495 Elo+
Kuzenbo
Kuzenbo
DinoChef2209
Kuzenbo
Level 127
God Stats
8W - 9L
1,529 SR
Queue Stats
751W - 712L
1,450 Elo+
Party 1
Gilgamesh
Gilgamesh
Killer_Kelp
Gilgamesh
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 13L
1,720 Elo+
Solo
Izanami
Izanami
RekhnirVeltrey
Izanami
Level 7
God Stats
3W - 2L
1,926 SR
Queue Stats
3W - 3L
1,550 Elo+
Party 1
Hera
Hera
tobi12otaku12
Hera
Level 27
God Stats
12W - 5L
1,500 SR
Queue Stats
803W - 805L
1,398 Elo+
Party 1
Artemis
Artemis
unshinesx
Artemis
Level 8
God Stats
7W - 5L
1,500 SR
Queue Stats
123W - 111L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Buzz fat
Mercury
16
7 / 2 / 9
9,699
606
7,486
10,557
3,930
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
12
1 / 8 / 3
7,273
455
2,647
9,805
3,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
14 / 2 / 6
10,791
674
13,755
9,663
3,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
7 / 6 / 8
8,333
521
7,105
10,312
2,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
pasmart
Ganesha
13
0 / 3 / 12
7,133
446
3,504
10,936
7,774
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DinoChef2209
Kuzenbo
11
3 / 5 / 6
8,511
532
7,649
13,386
13,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
Killer_Kelp
Gilgamesh
19
13 / 1 / 0
12,112
757
14,031
10,420
6,959
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
5 / 7 / 3
8,345
522
7,414
12,087
3,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 6 / 1
7,257
454
1,501
6,778
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Artemis
unshinesx
Artemis
6
0 / 10 / 1
5,751
359
3,573
8,195
2,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
32
29
Kills
21
21
Deaths
29
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mercury
Buzz fat
Mercury
7
2
9
5.75
W
Nemesis
1
8
3
0.31
L
Kuzenbo
DinoChef2209
Kuzenbo
3
5
6
1.2
L
Gilgamesh
Killer_Kelp
Gilgamesh
13
1
0
13
W
14
2
6
8.5
L
5
7
3
0.93
W
7
6
8
1.83
W
Ganesha
pasmart
Ganesha
0
3
12
2
L
0
6
1
0.08
L
Artemis
unshinesx
Artemis
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,497
Damage
34,168
51,273
Taken
50,866
21,243
Mitigated
28,384
8,424
Healing
7,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Buzz fat
Mercury
7,486
3,054
0
298
10,557
3,930
0
1,320
9,157
0
81,343
W
Nemesis
2,647
1,293
0
1,100
9,805
3,106
124
0
9,805
0
19,807
L
Kuzenbo
DinoChef2209
Kuzenbo
7,649
3,530
597
3,032
13,386
13,544
271
5,719
7,195
24,917
0
L
Gilgamesh
Killer_Kelp
Gilgamesh
14,031
4,422
0
2,373
10,420
6,959
1,476
1,830
8,430
0
74,779
W
13,755
785
704
1,899
9,663
3,594
512
2,212
7,325
68,730
0
L
7,414
6,275
0
1,094
12,087
3,502
3,027
7,614
4,117
0
39,338
W
7,105
310
788
3,025
10,312
2,839
110
1,997
8,315
35,534
0
W
Ganesha
pasmart
Ganesha
3,504
1,198
0
610
10,936
7,774
36
3,367
7,521
19,635
0
L
1,501
159
0
420
6,778
1,836
679
3,876
2,752
25,621
0
L
Artemis
unshinesx
Artemis
3,573
1,578
0
40
8,195
2,543
497
3,861
4,008
0
11,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,229
Gold Earned
41,976
397
Minions Killed
340
0
Camps Cleared
0
1,582,542
Distance Traveled
1,482,856
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,699
606
141
9
0
380,486
5
W
Nemesis
7,273
455
42
3
0
296,743
0
L
Kuzenbo
8,511
532
25
2
0
311,287
3
L
Gilgamesh
12,112
757
142
9
0
302,115
1
W
Eset
10,791
674
131
8
0
308,307
1
L
Izanami
8,345
522
81
5
0
262,215
0
W
Chang'e
8,333
521
75
5
0
296,480
0
W
Ganesha
7,133
446
8
1
0
300,526
0
L
Hera
7,257
454
75
5
0
284,977
0
L
Artemis
5,751
359
17
1
0
322,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role